About the engine
HistoryTab, will test 2-3 different structures. Some evaluation for pawns and the rest PSQ tables. Move ordering, based on the above. One of my ideas that I put some extra effort in:. Aggressive usage of that extra knowledge of node type in order to guide the search.
Terra (my previous engine)
I want to try out some new ideas that doesn't fit in the Terra code. I want to clean up the whole beast that is cut into pieces by numerous tests and trials. I'm kind of bored with the rotated bitboard stuff (but will keep bitboard thinking even here). Http:/ terra.fendrich.se.