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Writing | Paul Callaghan
http://paulcallaghan.net/publications
A workshop on Playing Systems at Camden People’s Theatre. Screen Australia Games Options Paper. Art and Independent Game Development. Portrait of the Videogame as Short Story. These words mean just what I choose them to mean. Beyond the Edge of the Screen. Novelty, Escape, Boredom, Hope. The Australia Council for the Arts. Social Technology and Events. What can we say with games. Victorian Writers’ Centre. May 2012 - May 2013. Games, Players, Consumers. The Shape and Scale of Australian Development.
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Peleda | Paul Callaghan
http://paulcallaghan.net/game/peleda
Initial pitch and Game Story. Online game with Fiasco Studios. Proudly powered by WordPress.
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Freeplay Independent Games Festival | Paul Callaghan
http://paulcallaghan.net/event/freeplay
Freeplay Independent Games Festival. Co-Director, 2009 – 2010; Director 2011 – 2012. This slideshow requires JavaScript. Freeplay 2012 Image Credits: Robert Young Photography; Katie Harmsworth Photography. Quarterly events about videogames culture at ACMI – Event Podcasts. 6 week exhibition at NGV Studio. Mixing digital, physical, and board-game play. B ig Screen Indie Games at. In conjunction with new directors. Flexing the Story Muscle. Proudly powered by WordPress.
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2010 | Paul Callaghan
http://paulcallaghan.net/conferences-and-presentations/2010-2
November 29, 2010. Keynote Presentation: Looking beyond the Digital. The most exciting thing about the emergence of video games isn’t the advances in technology or the establishment of a new art-form, it’s the simple fact that more people than at any other time in our history are thinking about the fundamentals of play and how to apply that to the world that we live in. November 24, 2010. Keynote Presentation: ‘Of Myths and Metaphors’. Game Connect Asia Pacific. October 14, 2010. According to iGEA resear...
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2008 | Paul Callaghan
http://paulcallaghan.net/conferences-and-presentations/2008-2
November 24, 2008. From designer to teacher and back again. Today’s students have never seen a world without video games. According to ABS statistics: 12.5m games were sold in 2006; 6.1m video game consoles have been sold since 2000; 3.6m Australian households have a video game console; and 4.8million Australian households have an internet enabled PC which is capable of playing games. Critical thinking about video games. But how do they work? Game Connect Asia Pacific. November 20, 2008. Video games tap ...
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2012 | Paul Callaghan
http://paulcallaghan.net/conferences-and-presentations/2012-2
September 9, 2012. Panel discussion on games and storytelling with Dan Golding, Christy Dena, and Alison Croggon. August 31, 2012. Game Design and Culture. A look at games, culture, and Melbourne, through the lens of the upcoming 2012 Freeplay Independent Games Festival. NMIT - August 28, 2012. Careers in game development. August 6, 2012. Why games in education is about more than just skills and why gamification isn’t the answer. June 28, 2012. Games and Cultural Spaces. Presentation – slides. Will explo...
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Education | Paul Callaghan
http://paulcallaghan.net/education-2
University of East London. Oct 2014 - Date. Teaching across BA (Hons) Computer Games Design -Programming and BA (Hons) Computer Games Design -Story Development. Introduction to Gameplay Development. Goldsmiths Institute for Creative and Cultural Entrepreneurship. Oct 2014 - Mar 2015. Creative Entrepreneurship Salon – Oct 2014. Workshops – Oct 2014; Nov 2014; March 2015. Workshop on storytelling, archetypes, and creative practice. Workshops with Animation and Illustration students on:. July 2009 - Oct 2013.
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2009 | Paul Callaghan
http://paulcallaghan.net/conferences-and-presentations/2009-2
Game Connect Asia Pacific. December 6, 2009. Today’s students have never seen a world without video games. They’re an integral part of life now, becoming a new cultural artifact, a new entertainment medium, and bringing with them a whole slew of new employment opportunities. But how do they work? And what are the parameters for having a meaningful dialog about them with our students? What does a writer do anyway? World Congress of Science and Factual Producers. December 4, 2009. November 10, 2009. An ove...
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Senior Prom | Paul Callaghan
http://paulcallaghan.net/game/senior-prom
Social game designed in collaboration with Pop Up Playground. Played at This is a Door. This slideshow requires JavaScript. Photos by Robert Reid, Sarah Walker and Rob Young. This is a Door. Proudly powered by WordPress.
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Talks | Paul Callaghan
http://paulcallaghan.net/conferences-and-presentations
London Educational Games Meetup. Future Film Animation Awards. Raw Shorts: The Expendables? London Game Space Pecha Kucha. A show and tell salon on systems. Freeplay Independent Games Festival. Children’s Book Festival. National Screenwriters’ Conference. Cengage Learning Innovation Event. Adelaide Writers’ Week. Screen Tasmania Digital Seminar. Game Connect Asia Pacific. Digital Culture Public Sphere. Computer Games Boot Camp. Melbourne International Animation Festival. Continuum Pop Culture Convention.
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