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Thimbleweed Park

Thimbleweed Park Podcast #17. Aug 14, 2015. Bla bla bla making an adventure game bla bla bla*. You can also subscribe to the Thimbleweed Park Podcast RSS feed. If that's 'your thing'. This is why I'm not in sales. 17 comments Add Comments. Aug 13, 2015. So in case you hadn't heard.The current icons in the game are not final. ignore them! Ron pretty much always says to both myself and Mark This is temporary, don't spend more than 5 or 10 minutes on it! Creating the first pass 2 dimensional wireframe icons...

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Thimbleweed Park | blog.thimbleweedpark.com Reviews
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Thimbleweed Park Podcast #17. Aug 14, 2015. Bla bla bla making an adventure game bla bla bla*. You can also subscribe to the Thimbleweed Park Podcast RSS feed. If that's 'your thing'. This is why I'm not in sales. 17 comments Add Comments. Aug 13, 2015. So in case you hadn't heard.The current icons in the game are not final. ignore them! Ron pretty much always says to both myself and Mark This is temporary, don't spend more than 5 or 10 minutes on it! Creating the first pass 2 dimensional wireframe icons...
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KEYWORDS
1 support us
2 archives
3 twitter
4 thimblemail
5 by ron gilbert
6 inventory icons
7 by gary winnick
8 gary
9 gamescom debrief
10 i said enjoy
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support us,archives,twitter,thimblemail,by ron gilbert,inventory icons,by gary winnick,gary,gamescom debrief,i said enjoy,occult books,update,love it,cutting,maybe,but cut,quickiepal,drinkingfountain = {,verbuse,function,main,main random,5 ahhhhhhhh,exit
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Thimbleweed Park | blog.thimbleweedpark.com Reviews

https://blog.thimbleweedpark.com

Thimbleweed Park Podcast #17. Aug 14, 2015. Bla bla bla making an adventure game bla bla bla*. You can also subscribe to the Thimbleweed Park Podcast RSS feed. If that's 'your thing'. This is why I'm not in sales. 17 comments Add Comments. Aug 13, 2015. So in case you hadn't heard.The current icons in the game are not final. ignore them! Ron pretty much always says to both myself and Mark This is temporary, don't spend more than 5 or 10 minutes on it! Creating the first pass 2 dimensional wireframe icons...

INTERNAL PAGES

blog.thimbleweedpark.com blog.thimbleweedpark.com
1

Thimbleweed Park Blog- Inventory Icons

http://blog.thimbleweedpark.com/inventory_icons

Aug 13, 2015. So in case you hadn't heard.The current icons in the game are not final. ignore them! In putting together a functional pre-production wireframe I had to knock out a group of about 125 quickie icons that could be used to simulate real inventory icons necessary for game play. Ron pretty much always says to both myself and Mark This is temporary, don't spend more than 5 or 10 minutes on it! Maybe Ransome likes ham sandwiches, let's have a dried up rotten one under his bed. How about gettin...

2

Thimbleweed Park Blog- Support Us

http://blog.thimbleweedpark.com/backer

Feb 17, 2015. Our backer page is temporally down while we upgrade to a new snazzier backer page! Is the anticipation killing you? Mike - Apr 28, 2015 at 03:42. What sizes are the t-shirts available in? I'm a larger guy. :). Skylo - May 29, 2015 at 17:23. Will the boxes be the same length, height, width, 'girth', (dimensions) as the classic SCUMM games back in the 90s were sold? Those boxes are still treasured gems. It must have been those dimensions! Tyler tuthill - Jun 08, 2015 at 14:14. Hah now thats w...

3

Thimbleweed Park Blog- QuickiePal

http://blog.thimbleweedpark.com/quickiepal

Jul 16, 2015. Time for a video. It's been a while and I enjoy making them just about as much as your enjoy watching them. We got one of the first final rooms from Mark Ferrari in the game a few days ago and we're dying to show people. We've also been doing some work on lighting using shaders and magic. It's first pass, so there will be a lot of tweaks and changes, but it's looking really promising. All the inventory icons are still temp art, so ignore them. I SAID IGNORE THEM! Why are you still looking a...

4

Thimbleweed Park Blog- Thimbleweed Park Is Coming to Xbox

http://blog.thimbleweedpark.com/xbox

Thimbleweed Park Is Coming to Xbox. Aug 04, 2015. Cat's out of the bag (USE KNIFE WITH BAG, PICK UP CAT). The reason I was at Gamescom to was help Microsoft announce that the award winning (Awards TBD) Thimbleweed Park (game TBD) will be coming to Xbox and Windows 10 the same day it release for Windows, Mac and Linux on Steam, GOG and other places (other places TBD). Please enjoy this new video. Michael Fessenden - Aug 04, 2015 at 17:08. Any chance of a PS4 version? VGO-Matt - Aug 05, 2015 at 16:55.

5

Thimbleweed Park Blog- We're Walking And We're Walking

http://blog.thimbleweedpark.com/were_walking_were_walking

We're Walking And We're Walking. Jan 25, 2015. Don't be misled by this video looking like a nearly finished point and click adventure game, there is still a lot of work to do. TODO: Insert smiley face. My goal last week was to get the foundation of the Actor system in and working. Second only to the Room class, it is one of the workhorses of the engine and will drive the movement and animation of every character in the game. Here is the Squirrel code. Called when the player clicks. Has a nice command lin...

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holyfingers.co.uk holyfingers.co.uk

Process / Tutorials

http://www.holyfingers.co.uk/main/blog/category/tutorials

Skip to main content. Development Diary #12: Quality settings. 28 June, 2015. 2 July, 2015. All the menu elements are 3d objects as opposed to uGUI buttons, I’m using Playmaker. For all the scripting and Easy Save 2. For saving/loading data and, as I haven’t completely nailed down how I’m handling input yet, the setup responds only to mouse and keyboard input, hopefully controller and touch wont be too tricky to add in later on…. Development Diary #11: Costume changes…. 29 May, 2015. 29 May, 2015. I’ve a...

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Jeux | Simounet.net - Blog

http://www.simounet.net/category/jeux

Simounet.net – Blog. Blog d'un opengeek passionné. Her Story, une expérience vidéoludique à essayer. Avec Her Story, jeu indé sorti en juin 2015, Sam Barlow. La durée de vie est raisonnable bien qu'un peu courte. Comptez environ 4 heures pour en venir à bout. Le challenge réside surtout dans notre volonté d'accéder à l'intégralité de la base de données. Her Story est disponible sur la plate-forme Humble Store pour 3,59. Jusqu'au 29 janvier 2015 et sinon vous devrez débourser 5,99 . Ce dernier a été.

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Codeventure Time! | hannes-flor.de | hannes-flor.de

http://hannes-flor.de/codeventure-time

January 8th, 2016. Especially since I just realized that it’s been more than 5 years since I last took the time to get cracking on something overly complicated and wholly unnecessary for which already established and infinitely better solutions exist and have existed for just about forever! Anyway, like any self-respecting adventure enthusiast, I’ve been following along Thimbleweed Park’s development. Crabman’s OpenGL Render Engine! And it will be the. Of whatever little game I’ll make with it! Instead o...

grumpygamer.com grumpygamer.com

Grumpy Gamer - I Was A Teengage Lobot

http://grumpygamer.com/teenage_lobot

GRUMPY GAMER BLOG V2 * *. 64K RAM SYSTEM 38911 BASIC BYTES FREE. LOAD "BLOG", 8, 1. REM Ron Gilbert's often incoherent and bitter ramblings. I Was A Teengage Lobot. Jan 09, 2015. This is probably one of the first appearances of Chuck, who would go on to Chuck the Plant fame. You'll also notice the abundance of TM's all over the doc. That joke never gets old. Right? Many thanks to Aric Wilmunder for saving this document. Shameless plug to visit the Thimbleweed Park Development Diary. Scaling down with onl...

irresponsiblegames.com irresponsiblegames.com

Irresponsible Games Blog

http://www.irresponsiblegames.com/IG_Blog.html

STICK TO THE PLAN. The flowchart I made for Ch.2. No one said escaping would be easy. Man, this makes me so hungry. That looks like a really nice menu, with a lot to choose from. I read that the cooks stole the best stuff to barter behind the scenes, for example skimming cream off the milk, but still - this is a good breakfast, and free. And before I forget, another harmless item: tooth cleaning powder. It's an abraisive - smear it onto a string and use it to slowly cut through bars. Self mutilator. ...

thrudheimer.de thrudheimer.de

GamesCom 2015 – It’s a wrap! | Thrudheimer.de

http://thrudheimer.de/gamescom-2015-its-a-wrap

Wo der Hammer hängt! GamesCom 2015 – It’s a wrap! 10 Aug, 2015. Hätte ich früh genug anfangen sollen Pfandflaschen zu sammeln um hin zu können? Die GamesCom 2015 ist vorbei und gejammert wird an einem anderen Tag. Dabei gab es dieses Jahr doch einige Spiele, die ich gern angetestet hätte. Allen vorweg das im Header - Star Wars Battlefront. Ein weiteres Game, was nicht auf tolle Bilder setzt, dafür jedoch einiges an Unterhaltung bieten dürfte ist das Click and Point Adventure Thimbleweed Park. Zu finden&#...

faustofonseca.com faustofonseca.com

Puzzle Dependency Charts | Fausto Fonseca

http://www.faustofonseca.com/blog/puzzle-dependency-charts

I was pleasantly surprised that Ron Gilbert. One of the creators of classic games like Maniac Mansion. Was going to create a new adventure game based on the same look as Maniac Mansion. He created a Kickstarter project. And a development blog. I was really happy with this so I started reading all the blog posts he has written about the design process. That took me to his personal blog. Which had a ton of more information. Inside his blog I found an extremely useful post. How do they work? So let’s ...

eugenekuzmin.ru eugenekuzmin.ru

Eugene Kuzmin | домашняя страница | Page 2

http://eugenekuzmin.ru/page/2

Несколько дней назад мы запустили блог нашей игры. Располагается тут: vergethegame.com. Туда пишу я, Филипп. Пока опубликовано три поста, но уже два ждут своего часа. Вчера планировалось опубликовать новый пост (где Владимир рассказывает о левелдизайне), но блог решил сломаться на уровне dns-провайдера. Пришлось поколдовать, и вот блог снова в строю. Раз нужен блог, нужен и хостинг. Этот блог хостится у Микрософта с помощью чудо-штуки под названием Azure. Вот что можно смастерить:. Тоже есть, как без него.

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Thimbleweed Park

Thimbleweed Park Podcast #17. Aug 14, 2015. Bla bla bla making an adventure game bla bla bla*. You can also subscribe to the Thimbleweed Park Podcast RSS feed. If that's 'your thing'. This is why I'm not in sales. 17 comments Add Comments. Aug 13, 2015. So in case you hadn't heard.The current icons in the game are not final. ignore them! Ron pretty much always says to both myself and Mark This is temporary, don't spend more than 5 or 10 minutes on it! Creating the first pass 2 dimensional wireframe icons...

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