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InputMapper (beta) - Home

Input Mapper is designed to bridge the gap between the devices you use and the games you play. Started in 2014 as DS4Tool and then DS4Windows, Input Mapper immediately gained a strong following after allowing users to use their Dualshock 4 controllers in games that don't allow for the direct input protocol used by the device. Starting in 2015 the project began to seek beyond just Dualshock 4 implementation and from that idea Input Mapper was borne. IM2 is currently under development and will feature a open

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    InputMapper (beta) - Home | im2.us contacts
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    DESCRIPTION
    Input Mapper is designed to bridge the gap between the devices you use and the games you play. Started in 2014 as DS4Tool and then DS4Windows, Input Mapper immediately gained a strong following after allowing users to use their Dualshock 4 controllers in games that don't allow for the direct input protocol used by the device. Starting in 2015 the project began to seek beyond just Dualshock 4 implementation and from that idea Input Mapper was borne. IM2 is currently under development and will feature a open
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    Input Mapper's intuitive framework dubbed ODIF (Open Device Interaction Framework) will have application beyond the scope of gaming and open up user definable hardware to hardware interactions. If you plan to use the DS4 wirelessly, a Broadcom compatible BT 4.0 dongle is required. We suggest this one. For wired, a micro USB cable that supports 1a power and full USB 2.0 data is required. The Cable packaged with the PS4 does not work very well. Simple single install process. Clean easy to navigate interface.
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    controller, comprehensive mapping options, advanced macro builder, axis fine tuning
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    InputMapper (beta) - Home

    https://im2.us

    Input Mapper is designed to bridge the gap between the devices you use and the games you play. Started in 2014 as DS4Tool and then DS4Windows, Input Mapper immediately gained a strong following after allowing users to use their Dualshock 4 controllers in games that don't allow for the direct input protocol used by the device. Starting in 2015 the project began to seek beyond just Dualshock 4 implementation and from that idea Input Mapper was borne. IM2 is currently under development and will feature a open

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