Mobile Augmented Reality and Mirror Worlds: Talking with Blair MacIntyre | UgoTrade
SCAD- Atlanta), and produced on the NVidia Tegra devkits. Blair has spent much of his career working on immersive augmented reality and more recently the integration of augmented reality with mirror worlds. Blair explains:. But, at a time when many augmented reality developers are focusing on AR apps for smart phones, including Blair (the picture on left opening this post is Blair’s augmented reality iphone app ARf). 8221; and Ori Inbar’s Where 2.0. conference roundup. Talking With Blair MacIntyre. There...
Not Possible IRL: The distance between virtual worlds and augmented reality is... evaporating
Join us in our quest to discover the best of Virtual Worlds. Experience - first-hand - the creations, ideas and innovations that are pushing the boundaries of what is real. No, we're not in Kansas anymore! Virtual worlds are where all the disciplines of art and technology combine to make for the most compelling and exciting adventure imaginable. NPIRL founder - Madly, wildly embracing the impossible made possible in Virtual Worlds. I need a new clockwork brain! Indeed, maybe two? Show me, I'll show you.