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Victor Gaza - Digital Portfolio

Victor Gaza - Digital Portfolio. My digital blogfolio containing my 2d and 3d art. Monday, July 20, 2015. Some more hard surface zbrush sculpting practice. This droid is an older work of mine, felt like it might still be worth putting it up online. Made as an exercise for fun, no particular outcome in mind, just to practice. I believe it was done during lunch breaks a while back ago. Regardless, soon enough I`ll overcome that crutch of mine as well . Thanks for checking out my work, I really appreciate it.

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Victor Gaza - Digital Portfolio | vickgaza.com Reviews
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Victor Gaza - Digital Portfolio. My digital blogfolio containing my 2d and 3d art. Monday, July 20, 2015. Some more hard surface zbrush sculpting practice. This droid is an older work of mine, felt like it might still be worth putting it up online. Made as an exercise for fun, no particular outcome in mind, just to practice. I believe it was done during lunch breaks a while back ago. Regardless, soon enough I`ll overcome that crutch of mine as well . Thanks for checking out my work, I really appreciate it.
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2 business portfolio
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Victor Gaza - Digital Portfolio | vickgaza.com Reviews

https://vickgaza.com

Victor Gaza - Digital Portfolio. My digital blogfolio containing my 2d and 3d art. Monday, July 20, 2015. Some more hard surface zbrush sculpting practice. This droid is an older work of mine, felt like it might still be worth putting it up online. Made as an exercise for fun, no particular outcome in mind, just to practice. I believe it was done during lunch breaks a while back ago. Regardless, soon enough I`ll overcome that crutch of mine as well . Thanks for checking out my work, I really appreciate it.

INTERNAL PAGES

vickgaza.com vickgaza.com
1

Victor Gaza - Digital Portfolio: Halo Fan-art - Locust Mech Helmet - Zbrush Hard Surface Model

http://www.vickgaza.com/2015/07/halo-fan-art-locust-mech-helmet-zbrush.html

Victor Gaza - Digital Portfolio. My digital blogfolio containing my 2d and 3d art. The Art of VickGaza. Friday, July 17, 2015. Halo Fan-art - Locust Mech Helmet - Zbrush Hard Surface Model. Some recent hard surface practice. Felt like making a Halo fan-art / tribute piece as I`m a super fan of 343 Industries. Concept of the Locust / Mech like helmet belongs entirely to them. I just took it and did a practice run in 3D , and also butchered the design with my shitty observational skills. Happy Hug Day 2016...

2

Victor Gaza - Digital Portfolio: Some more hard surface zbrush sculpting practice

http://www.vickgaza.com/2015/07/some-more-hard-surface-zbrush-sculpting.html

Victor Gaza - Digital Portfolio. My digital blogfolio containing my 2d and 3d art. The Art of VickGaza. Monday, July 20, 2015. Some more hard surface zbrush sculpting practice. This droid is an older work of mine, felt like it might still be worth putting it up online. Made as an exercise for fun, no particular outcome in mind, just to practice. I believe it was done during lunch breaks a while back ago. Regardless, soon enough I`ll overcome that crutch of mine as well . Fear the walking dead tv show.

3

Victor Gaza - Digital Portfolio: May 2015

http://www.vickgaza.com/2015_05_01_archive.html

Victor Gaza - Digital Portfolio. My digital blogfolio containing my 2d and 3d art. The Art of VickGaza. Friday, May 8, 2015. Game of Thrones - Likeness Sculpt. So a while back ago I started doing morning study sketches, basically getting up at 7 am and working until 9-ish on whatever random stuff I felt like. Thanks for reading,. Subscribe to: Posts (Atom). Follow me on ArtStation (click image for link). Https:/ www.artstation.com/artist/vickgaza. Follow me on Dropr (click image for link).

4

Victor Gaza - Digital Portfolio: Next Gen Spider Queen Character.

http://www.vickgaza.com/2013/06/SpiderQueen.html

Victor Gaza - Digital Portfolio. My digital blogfolio containing my 2d and 3d art. The Art of VickGaza. Monday, June 3, 2013. Next Gen Spider Queen Character. First and foremost I do apologise for the lack of updates on this blog, I promise things will change fast just right now I am caught between part time jobbing, university work (on MA project) and training (and dealing badly with some lower back injuries) and it`s just too much for now. Ok getting to the technical part . Total maps are comprised of ...

5

Victor Gaza - Digital Portfolio: Pirate Girl - The Shadowed Crow - Zbrush Sculpt

http://www.vickgaza.com/2014/06/oh-wow-its-been-so-long-since-i-bogged.html

Victor Gaza - Digital Portfolio. My digital blogfolio containing my 2d and 3d art. The Art of VickGaza. Sunday, June 8, 2014. Pirate Girl - The Shadowed Crow - Zbrush Sculpt. Oh wow , it`s been so long since I bogged. Times have been hectic, moved from the UK back to Romania thinking I`ll have to stay there for a while, then I got flown back to an interview, took the job and moved back again to the UK. I`m currently, proudly working for Sony London Studios, so my spare time has gone down quite a bit.

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Pre-Viz Companies | Steve's Teaching Site

https://animationrave.wordpress.com/unit-55/pre-viz-companies

BTEC GAMES 1st Year. Games 1974 to 2014. So you want to get a job in the games industry. Social Action and Community Game Production. BTEC GAMES 2nd Year. 3D Animation for Computer Games. Character Animation for Computer Games. Computer Game Platform Fundamentals. Employment contracts in the games industry. Practical Skills for Computer Game Animation. Making Texture and Normal Maps. Maya to After Effects. Types of MR Lights. Mental Ray Lighting & Rendering. On line training courses. Set Driven Keys Maya.

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Task 3 | Steve's Teaching Site

https://animationrave.wordpress.com/unit-55/task-2

BTEC GAMES 1st Year. Games 1974 to 2014. So you want to get a job in the games industry. Social Action and Community Game Production. BTEC GAMES 2nd Year. 3D Animation for Computer Games. Character Animation for Computer Games. Computer Game Platform Fundamentals. Employment contracts in the games industry. Practical Skills for Computer Game Animation. Making Texture and Normal Maps. Maya to After Effects. Types of MR Lights. Mental Ray Lighting & Rendering. On line training courses. Set Driven Keys Maya.

animationrave.wordpress.com animationrave.wordpress.com

PreViz Software | Steve's Teaching Site

https://animationrave.wordpress.com/unit-55/previz-software

BTEC GAMES 1st Year. Games 1974 to 2014. So you want to get a job in the games industry. Social Action and Community Game Production. BTEC GAMES 2nd Year. 3D Animation for Computer Games. Character Animation for Computer Games. Computer Game Platform Fundamentals. Employment contracts in the games industry. Practical Skills for Computer Game Animation. Making Texture and Normal Maps. Maya to After Effects. Types of MR Lights. Mental Ray Lighting & Rendering. On line training courses. Set Driven Keys Maya.

animationrave.wordpress.com animationrave.wordpress.com

Rezzed 2015 | Steve's Teaching Site

https://animationrave.wordpress.com/btec-level-3-2nd-year/rezzed-2015

BTEC GAMES 1st Year. Games 1974 to 2014. So you want to get a job in the games industry. Social Action and Community Game Production. BTEC GAMES 2nd Year. 3D Animation for Computer Games. Character Animation for Computer Games. Computer Game Platform Fundamentals. Employment contracts in the games industry. Practical Skills for Computer Game Animation. Making Texture and Normal Maps. Maya to After Effects. Types of MR Lights. Mental Ray Lighting & Rendering. On line training courses. Set Driven Keys Maya.

animationrave.wordpress.com animationrave.wordpress.com

Social Action and Community Game Production | Steve's Teaching Site

https://animationrave.wordpress.com/btec-level-3-2nd-year/social-action-and-community-game-production

BTEC GAMES 1st Year. Games 1974 to 2014. So you want to get a job in the games industry. Social Action and Community Game Production. BTEC GAMES 2nd Year. 3D Animation for Computer Games. Character Animation for Computer Games. Computer Game Platform Fundamentals. Employment contracts in the games industry. Practical Skills for Computer Game Animation. Making Texture and Normal Maps. Maya to After Effects. Types of MR Lights. Mental Ray Lighting & Rendering. On line training courses. Set Driven Keys Maya.

animationrave.wordpress.com animationrave.wordpress.com

Games 1974 to 2014 | Steve's Teaching Site

https://animationrave.wordpress.com/btec-level-3-2nd-year/games-games-games

BTEC GAMES 1st Year. Games 1974 to 2014. So you want to get a job in the games industry. Social Action and Community Game Production. BTEC GAMES 2nd Year. 3D Animation for Computer Games. Character Animation for Computer Games. Computer Game Platform Fundamentals. Employment contracts in the games industry. Practical Skills for Computer Game Animation. Making Texture and Normal Maps. Maya to After Effects. Types of MR Lights. Mental Ray Lighting & Rendering. On line training courses. Set Driven Keys Maya.

animationrave.wordpress.com animationrave.wordpress.com

Console Wars | Steve's Teaching Site

https://animationrave.wordpress.com/btec-level-3-2nd-year/consoles

BTEC GAMES 1st Year. Games 1974 to 2014. So you want to get a job in the games industry. Social Action and Community Game Production. BTEC GAMES 2nd Year. 3D Animation for Computer Games. Character Animation for Computer Games. Computer Game Platform Fundamentals. Employment contracts in the games industry. Practical Skills for Computer Game Animation. Making Texture and Normal Maps. Maya to After Effects. Types of MR Lights. Mental Ray Lighting & Rendering. On line training courses. Set Driven Keys Maya.

animationrave.wordpress.com animationrave.wordpress.com

BTEC GAMES 2nd Year | Steve's Teaching Site

https://animationrave.wordpress.com/btec-level-3-1st-year

BTEC GAMES 1st Year. Games 1974 to 2014. So you want to get a job in the games industry. Social Action and Community Game Production. BTEC GAMES 2nd Year. 3D Animation for Computer Games. Character Animation for Computer Games. Computer Game Platform Fundamentals. Employment contracts in the games industry. Practical Skills for Computer Game Animation. Making Texture and Normal Maps. Maya to After Effects. Types of MR Lights. Mental Ray Lighting & Rendering. On line training courses. Set Driven Keys Maya.

animationrave.wordpress.com animationrave.wordpress.com

Character Profile | Steve's Teaching Site

https://animationrave.wordpress.com/unit-55/task-2/character-profile

BTEC GAMES 1st Year. Games 1974 to 2014. So you want to get a job in the games industry. Social Action and Community Game Production. BTEC GAMES 2nd Year. 3D Animation for Computer Games. Character Animation for Computer Games. Computer Game Platform Fundamentals. Employment contracts in the games industry. Practical Skills for Computer Game Animation. Making Texture and Normal Maps. Maya to After Effects. Types of MR Lights. Mental Ray Lighting & Rendering. On line training courses. Set Driven Keys Maya.

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Victor Gaza - Digital Portfolio

Victor Gaza - Digital Portfolio. My digital blogfolio containing my 2d and 3d art. Monday, July 20, 2015. Some more hard surface zbrush sculpting practice. This droid is an older work of mine, felt like it might still be worth putting it up online. Made as an exercise for fun, no particular outcome in mind, just to practice. I believe it was done during lunch breaks a while back ago. Regardless, soon enough I`ll overcome that crutch of mine as well . Thanks for checking out my work, I really appreciate it.

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Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Art of Victor Gaza. Digital Art / Student. Deviant for 4 Years. This deviant's full pageview. July 27, 1988. Last Visit: 10 hours ago. Art of Victor Gaza. By moving, adding and personalizing widgets. 0 / 2,396.

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