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The Life of Animation

The Life of Animation. If I can see it, then I can do it. I create a animation studio, I call it TimeLine animation studio! Mouth Corner of facial system. New facial panel, It's 3D panel. A Pixar fans corner. Kz correctiveShape v1.0. This is a part of new facial system, the script can to correctivve deform shape, I always say deform shape is very important in rigging, special for facial rig, I like this time update :). Labels: maya rig facial. My facial system updating! Update Facial System 2.1. 06-(Effe...

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The Life of Animation | animator-k.blogspot.com Reviews
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The Life of Animation. If I can see it, then I can do it. I create a animation studio, I call it TimeLine animation studio! Mouth Corner of facial system. New facial panel, It's 3D panel. A Pixar fans corner. Kz correctiveShape v1.0. This is a part of new facial system, the script can to correctivve deform shape, I always say deform shape is very important in rigging, special for facial rig, I like this time update :). Labels: maya rig facial. My facial system updating! Update Facial System 2.1. 06-(Effe...
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The Life of Animation | animator-k.blogspot.com Reviews

https://animator-k.blogspot.com

The Life of Animation. If I can see it, then I can do it. I create a animation studio, I call it TimeLine animation studio! Mouth Corner of facial system. New facial panel, It's 3D panel. A Pixar fans corner. Kz correctiveShape v1.0. This is a part of new facial system, the script can to correctivve deform shape, I always say deform shape is very important in rigging, special for facial rig, I like this time update :). Labels: maya rig facial. My facial system updating! Update Facial System 2.1. 06-(Effe...

INTERNAL PAGES

animator-k.blogspot.com animator-k.blogspot.com
1

The Life of Animation: facial system updating!

http://animator-k.blogspot.com/2011/05/facial-system-updating.html

The Life of Animation. If I can see it, then I can do it. My facial system updating! Your facial system updating but not uploading =) ). June 5, 2011 at 5:54 PM. Subscribe to: Post Comments (Atom). View my complete profile. Character Design Masterclass Book One and Anatomey in Action. Pixar recruiting in Chicago. Animation Mentor - 411. Python Animation Export/Import Script. Victor Luo's Animation Space. Simple template. Powered by Blogger.

2

The Life of Animation

http://animator-k.blogspot.com/2009/03/world-builder-from-bruce-branit-on.html

The Life of Animation. If I can see it, then I can do it. 160;的作品,看过之后有点遗憾,有点伤感。能够触及人的心灵的作品才是好作品! March 6, 2009 at 10:08 AM. Subscribe to: Post Comments (Atom). View my complete profile. World Builder from Bruce Branit on Vimeo. Bruce B. My latest rigging demo reel 2009. Character Design Masterclass Book One and Anatomey in Action. Pixar recruiting in Chicago. Animation Mentor - 411. Python Animation Export/Import Script. Victor Luo's Animation Space. Simple template. Powered by Blogger.

3

The Life of Animation: Victor 的来信 :-)

http://animator-k.blogspot.com/2009/03/victor-victor-riggin-victor-mov-victor.html

The Life of Animation. If I can see it, then I can do it. 哇塞。。。那也是我的偶像。。。congratulations to you! March 8, 2009 at 2:50 PM. 看到你的绑定,我也很激动呀:),向你学习. March 8, 2009 at 11:29 PM. Victor 是什么呀我确实不知道 有他Victor 相关的介绍吗? March 9, 2009 at 1:15 AM. 你的绑定确实很牛了 ,中国出了很多绑定高手,十分敬佩,想向前辈学习,这个教程Jason 牛人的骨骼教程 - 8CD第二部分哪里有下载地址,实在找不到,请高手帮忙,万分感谢,顶顶顶. March 11, 2009 at 1:22 PM. 令我激动的一个RIGGING DEMO!!!!!特别是面部绑定!!!现在你是我的偶像,呵呵,还有"满脸豆". March 15, 2009 at 12:14 AM. 哈哈,祝贺你啊,也看了你的那个你侄子出演的那个预告片,很不错呦,哈哈。 March 21, 2009 at 6:00 PM.

4

The Life of Animation: kz_correctiveShape v1.0

http://animator-k.blogspot.com/2011/09/kzcorrectiveshape-v10.html

The Life of Animation. If I can see it, then I can do it. Kz correctiveShape v1.0. This is a part of new facial system, the script can to correctivve deform shape, I always say deform shape is very important in rigging, special for facial rig, I like this time update :). Labels: maya rig facial. This looks really cool. Is there a way to download it? October 10, 2011 at 12:38 AM. Subscribe to: Post Comments (Atom). View my complete profile. Kz correctiveShape v1.0. Pixar recruiting in Chicago.

5

The Life of Animation: My corner

http://animator-k.blogspot.com/2011/11/my-corner.html

The Life of Animation. If I can see it, then I can do it. A Pixar fans corner. I really enjoy watching your character rigging demo reel; the one you posted with the great facial rig of a character who looks like a cave man on youtube, and I feel like it would be amazing if i can collaborate with you some way somehow. Http:/ www.imdb.com/name/nm3114759/. Really hope to hear back from you. January 24, 2012 at 10:33 PM. This is my email, if you have other idea, we can use email contact. I will email you wit...

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chuns3d.blogspot.com chuns3d.blogspot.com

Chun Lu's 3D Art Blog: Digital Sculpture

http://chuns3d.blogspot.com/p/characters.html

Recent portrait study with Zbrush. Modeled, sculpted, rigged, and textured. This sculpture is Uncle Lubin for Tony White's Uncle Lubin's adventure film. The biggest challenge for this project is to figure out his unique anatomy besides there was no references of him. I still need to do a lot more work of him when I have time. Maybe polypaint him one day. He is a very unique character. I enjoyed sculpting him all the way through. Subscribe to: Posts (Atom). Over 7 hours of Unity Training Video.

xiao-shuang.blogspot.com xiao-shuang.blogspot.com

XiaoShuang Ruan--阮筱双: Replacement hands and lips

http://xiao-shuang.blogspot.com/2009/02/replacement-hands-and-lips.html

Thursday, 12 February 2009. Replacement hands and lips. A box of replacement hands. A box of replacement lips. In order to express the puppet's emotion and facial well when it is animated, I made up a box of replacement lips. I only need to exchange one lip for another during the animation process. Everything in clay animation takes so long, any device can save time is more than welcomed. Subscribe to: Post Comments (Atom). View my complete profile. Final work- The Big Sale. Replacement hands and lips.

xiao-shuang.blogspot.com xiao-shuang.blogspot.com

XiaoShuang Ruan--阮筱双: December 2008

http://xiao-shuang.blogspot.com/2008_12_01_archive.html

Tuesday, 16 December 2008. Here's my second animatic. After today's tutorial, I realize the script still needs more work especial the ending. The ending should be something relating to the salesman. Saturday, 13 December 2008. Here is my second rough storyboard. The story is about selling. The salesman in my story is not a brilliant guy. He is kind a little silly and funny. Thursday, 11 December 2008. I made this model by normal colour plasticine. And I drew lots of expressions on its face. Here's the te...

xiao-shuang.blogspot.com xiao-shuang.blogspot.com

XiaoShuang Ruan--阮筱双: Final work--The Big Sale

http://xiao-shuang.blogspot.com/2009/02/final-work-big-sale.html

Thursday, 12 February 2009. Final work- The Big Sale. This is my final work about a silly man tries to sell guitar, vacuum cleaner and cow. Check it out. What happens when he is selling these stuffs? Subscribe to: Post Comments (Atom). View my complete profile. Final work- The Big Sale. Replacement hands and lips. Moving Elephants - illustrators animating. Paul O'Flanagan Art Blog. The Life of Animation - 動畫人生.

superbtman.blogspot.com superbtman.blogspot.com

Superbtman 的網誌: UJ速寫團

http://superbtman.blogspot.com/2014/01/uj.html

認真工作就會產生好的設計。每天練習你的基本功、每天拉筋! 訂閱: 張貼留言 (Atom). 3D Coat快捷鍵 W→切換模型網格模式 S→Symmetry模式 V→吸取顏色 F→改變旋轉中心點位置 T→選取筆刷 B→選取顏色 L→開啟圖層 H→快速選取圖層 E→筆刷模式選擇 物件上 右鍵左右拖曳→筆刷大小 物件上 右鍵上下拖曳→筆刷深度 空間上 右鍵 拖曳→視窗縮放 Alt 右鍵 . The Life of Animation - 動畫人生. Animation Life - All about my animation life. JC Studio (3D、特效). The daily zoo (動物造型插畫). 9733; 動畫筆記本 Blog. 智邦@ms96.url.com.tw. 頂尖企業主題. 技術提供: Blogger.

xiao-shuang.blogspot.com xiao-shuang.blogspot.com

XiaoShuang Ruan--阮筱双: Animatic 2

http://xiao-shuang.blogspot.com/2008/12/animatic-2.html

Tuesday, 16 December 2008. Here's my second animatic. After today's tutorial, I realize the script still needs more work especial the ending. The ending should be something relating to the salesman. Subscribe to: Post Comments (Atom). View my complete profile. Material Test 4: Card. Moving Elephants - illustrators animating. Paul O'Flanagan Art Blog. The Life of Animation - 動畫人生.

chuns3d.blogspot.com chuns3d.blogspot.com

Chun Lu's 3D Art Blog: Hard Surface Modeling

http://chuns3d.blogspot.com/p/hard-surface-modeling.html

High resolution hard surface modeling. Hard surface modeling with Maya Curve Network. Design and created the high resolution polygon space ship. Some old hard surface prop I created through out the years. Subscribe to: Posts (Atom). Over 7 hours of Unity Training Video. Beginners Game develop Unity 3D Tutorial DVD. Create Game with Unity tutorial. Squash and stretch rig in Maya. Wayne Robson's Mudbox tutorial. View my complete profile.

chuns3d.blogspot.com chuns3d.blogspot.com

Chun Lu's 3D Art Blog: Characters

http://chuns3d.blogspot.com/p/characters_23.html

Subscribe to: Posts (Atom). Over 7 hours of Unity Training Video. Beginners Game develop Unity 3D Tutorial DVD. Create Game with Unity tutorial. Squash and stretch rig in Maya. Wayne Robson's Mudbox tutorial. View my complete profile.

chuns3d.blogspot.com chuns3d.blogspot.com

Chun Lu's 3D Art Blog: Drawing

http://chuns3d.blogspot.com/p/rig.html

Two hour pose. Photoshop. Subscribe to: Posts (Atom). Over 7 hours of Unity Training Video. Beginners Game develop Unity 3D Tutorial DVD. Create Game with Unity tutorial. Squash and stretch rig in Maya. Wayne Robson's Mudbox tutorial. View my complete profile.

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