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Jason Knight

Custom Character Controller in Unity. February 9, 2017. During the creation of Twin Stick Turbo. I came a across a show stopping bug with character movement. The character's movement stutters on the seams of the cube stacks. Here's a better demonstration of the problem:. I'm not sure what exactly causes this, it's something to do with PhysX's collision resolution algorithm to a floor that looks like this:. 6452 cubes make up one of the large obstacles in the green level. I didn't want to rewrite all my m...

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Jason Knight | 00jknight.com Reviews
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Custom Character Controller in Unity. February 9, 2017. During the creation of Twin Stick Turbo. I came a across a show stopping bug with character movement. The character's movement stutters on the seams of the cube stacks. Here's a better demonstration of the problem:. I'm not sure what exactly causes this, it's something to do with PhysX's collision resolution algorithm to a floor that looks like this:. 6452 cubes make up one of the large obstacles in the green level. I didn't want to rewrite all my m...
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Jason Knight | 00jknight.com Reviews

https://00jknight.com

Custom Character Controller in Unity. February 9, 2017. During the creation of Twin Stick Turbo. I came a across a show stopping bug with character movement. The character's movement stutters on the seams of the cube stacks. Here's a better demonstration of the problem:. I'm not sure what exactly causes this, it's something to do with PhysX's collision resolution algorithm to a floor that looks like this:. 6452 cubes make up one of the large obstacles in the green level. I didn't want to rewrite all my m...

INTERNAL PAGES

00jknight.com 00jknight.com
1

Cocos2D Shaders On Kindles — Jason Knight

http://www.00jknight.com/blog/2015/9/17/cocos2d-shaders-dont-run-on-new-kindles

Cocos2D Shaders On Kindles. September 17, 2015. I work with lots of games developed with Cocos2D. And have been surprised to find that newest Kindle Fires cannot run many of them. The culprit is the Cocos fragment shader ccShader PositionColorLengthTexture frag.h. I've followed the discussion on this, and it seems like everyone's saying it's someone else's fault. Anyways, if you want to get your app running in the mean time then just comment out all references to GL OES standard derivatives. Apr 6, 2016.

2

Custom Character Controller in Unity — Jason Knight

http://www.00jknight.com/blog/unity-character-controller

Custom Character Controller in Unity. February 9, 2017. During the creation of Twin Stick Turbo. I came a across a show stopping bug with character movement. The character's movement stutters on the seams of the cube stacks. Here's a better demonstration of the problem:. I'm not sure what exactly causes this, it's something to do with PhysX's collision resolution algorithm to a floor that looks like this:. 6452 cubes make up one of the large obstacles in the green level. I didn't want to rewrite all my m...

3

Jason Knight

http://www.00jknight.com/blog?category=twinstickturbo

Hacking The Rigid Body Seams Problem. April 16, 2017. A easy, hacky, solution to a troubling problem. Custom Character Controller in Unity. February 9, 2017. The basic algorithm of a kinematic character controller is this. My name is Jason Knight. I work in the publishing team at Noodlecake Studios. And am developing Twin Stick Turbo. Apr 6, 2016. Android Permissions In Unity. Sep 17, 2015. Cocos2D Shaders On Kindles. Sep 9, 2015. Compiling ffmpeg for Android. Apr 8, 2017. Oct 6, 2016. Sep 21, 2016.

4

Android Permissions In Unity — Jason Knight

http://www.00jknight.com/blog/2016/4/6/requesting-android-permissions-during-runtime-in-unity

Android Permissions In Unity. April 6, 2016. Starting with Android 6.0 (Marshmallow), you must request Dangerous Permissions at runtime. You can no longer declare them in your manifest and assume that they are granted when your app is running. You must explain them, ask for them, and respond to both positive and negative cases. You need Java code to ask for permission, and you need an interface into said Java code from Unity's C# runtime. You need to create a [Unity Plugin][1] to do this. Export JAVA HOM...

5

Simple Object Pool For Unity — Jason Knight

http://www.00jknight.com/blog/unity-objectpool

Simple Object Pool For Unity. October 6, 2016. Note: This post is still under development. Games are heavily performance dependent and the most expensive operations tend to be memory allocation and deallocation. If you allocate all of your memory up front, hold on to it during gameplay, and then deallocate it at the end, then you can greatly increase performance. ObjectPool also provides a second ObjectPool constructor which just takes a prefab (of type GameObject), and it will create a new creation dele...

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Jason Knight

Custom Character Controller in Unity. February 9, 2017. During the creation of Twin Stick Turbo. I came a across a show stopping bug with character movement. The character's movement stutters on the seams of the cube stacks. Here's a better demonstration of the problem:. I'm not sure what exactly causes this, it's something to do with PhysX's collision resolution algorithm to a floor that looks like this:. 6452 cubes make up one of the large obstacles in the green level. I didn't want to rewrite all my m...

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