kazperstan.co.uk
About | Kazperstan
http://www.kazperstan.co.uk/about
Environment Art Of Karen Stanley l Email: Kazperstan@gmail.com. Click for downloadable CV. Karen Stanley – Environment Artist. I am a 3D environment artist currently at Sony London Studios. I enjoy creating organic and hardsurface environment and props. I also like researching, investigating and implementing new pipelines and tools to aid in making assets and levels. Unreal 4 & UDK. High to Low Poly. October 2015 – Present – Environment Artist. June 2014 October 2015 -Junior Environment Artist.
haikai.net
haikai.net - Tutorials
http://www.haikai.net/tutorials.html
3D Character Art for Games. VOLUME 1: Introduction and High Res Modeling Theory. 15 hours - includes female base mesh - FREE. Http:/ www.cgcircuit.com/course/3d-character-art-for-games. VOLUME 2: High Res Modeling Application. 2 hours - $6.99. Http:/ www.cgcircuit.com/course/3d-character-art-for-games-ii. VOLUME 3: Low Polygon Modeling. 1 hour - includes low polygon generic female .obj model - $6.99. Http:/ www.cgcircuit.com/course/3d-character-art-for-games-iii. VOLUME 4: UV Layout. 3 hours - $6.99.
conceptdesignworkshop.blogspot.com
ConceptDesignWorkshop: VERTEX II
http://conceptdesignworkshop.blogspot.com/2014/01/vertex-ii.html
Wednesday, January 29, 2014. In this eBook you will find information ranging from modeling and texture workflows to tips on working as or with outsourcing. This eBook features articles and workflows from studios such as Blizzard Entertainment and Ubisoft as well as tips and tricks from various freelancers in the movie and video game industries. This is another must read for any artist in the entertainment industries. Download for free at: artbypapercut.com. Posted by * * *. 3D and 2D Tutorials. Northumbr...
projectonaris.wordpress.com
projectonaris – Project Onaris
https://projectonaris.wordpress.com/author/projectonaris
A Study in Level Design. This project has been a blast to work on, and we believe we will be working more on it in the future to try and finish it. Ideally we will get it to the point where it resembles how we envisioned it from the beginning. Moving forward for us includes:. Iterating on feedback –. The feedback we received was excellent (and if you still haven’t seen it go ahead and check out our post at world of level design. Refining Story and Setting –. Making several Art Passes –. Documenting our d...
skillpointschool.com
Technical Artist | Skillpoint School
https://skillpointschool.com/careers/technical-artist
Internship and Contest Dates. Free game development tutorials and resources. 3D packages: Maya, Max, Softimage. Game Engines: Unity, UDK. Languages: Python, MEL/MAXscript, C# or C. 3D Animation: Blender / Student license of Maya/Max. 8216;s Technical Talk. Interviews with Technical Artists by Bill Crosbie. Issue 1 has a great article on tech art). Suggested categories and tags: tech art. Average Salary with 3 Years Experience. Leave a Reply Cancel reply. Enter your comment here. Address never made public).
skillpointschool.com
Environment Artist | Skillpoint School
https://skillpointschool.com/careers/environment-artist
Internship and Contest Dates. Free game development tutorials and resources. Modeling: Maya, Max, Softimage. Sculpting, 3D Texturing: Zbrush, 3DCoat, Mudbox, Topogun. Game Engines: Unity, UDK. Student license of Maya/Max. Sculpting, 3D Texturing, Retopology, etc.: Sculptris. World of Level Design. CGSociety’s Top Ten Tips of Texturing. Extra Credits’ “Graphics vs. Aesthetics”. Filter for “Visual Arts”). Suggested categories and tags: environments. Average Salary with 3 Years Experience.
projectonaris.wordpress.com
Lessons Learned – Project Onaris
https://projectonaris.wordpress.com/2014/05/22/lessons-learned
A Study in Level Design. Working on this project was more of a learning experience than a production experience. For that reason we would like to share what we have learned, not only from a level design stand point but a general one as well. Research, Research, Research –. Before you dive head first into designing a level, do some research. Gather every piece of level design information you can, take notes, and absorb it while you work on the project. Some of the best resources we found include:. Blockin...
projectonaris.wordpress.com
May 2014 – Project Onaris
https://projectonaris.wordpress.com/2014/05
A Study in Level Design. This project has been a blast to work on, and we believe we will be working more on it in the future to try and finish it. Ideally we will get it to the point where it resembles how we envisioned it from the beginning. Moving forward for us includes:. Iterating on feedback –. The feedback we received was excellent (and if you still haven’t seen it go ahead and check out our post at world of level design. Refining Story and Setting –. Making several Art Passes –. Documenting our d...
knet-3d.de
Links der 3D Welt – Vertex 2 Game Art eBook
http://www.knet-3d.de/vertex-2-game-art-ebook
Links der 3D Welt. Links und Lexikon aus dem 3D Bereich. Vertex 2 Game Art eBook. Das eBook ist ein umfangreiches kostenloses eBook, welches in jede Spiele-Künstler Bibliothek gehört. Dieses eBook deckt alles ab, Farbenlehre und Texturing und sogar, wie man Sie als erfolgreicher Freelancer einrichten kann. Das Buch hat auch Artikel und Workflows von Studios wie Naughty Dog und Blizzard sowie Tipps und Tricks von verschiedenen Freelancern in den Film-und Videospielindustrie. Larr; biased und unbiased.
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