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Austin Game Devs – Official Website for the Austin Game Devs non-profit

AGD Legal Workshop: Legal Experts on your Gaming or Tech Venture. On 20 June, the Austin Game Developers Association is pleased to present a small studio and venture legal workshop sponsored by Michael Best, an AMLAW 200 firm located in Austin. Event takes place at Capital Factory. Doors open at 6:30 and talk starts at 7:00. Q&A starts at 8:30. Open to the public and free! Parking is available beneath the Omni and on the street, so arrive early to find parking and secure a seat! The Austin Game Dev Showc...

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Jennifer Bullard

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Au●●in , Texas, 78727

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1.51●●●●3659
au●●●●●●●●@gmail.com

View this contact

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Jennifer Bullard

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AGD Legal Workshop: Legal Experts on your Gaming or Tech Venture. On 20 June, the Austin Game Developers Association is pleased to present a small studio and venture legal workshop sponsored by Michael Best, an AMLAW 200 firm located in Austin. Event takes place at Capital Factory. Doors open at 6:30 and talk starts at 7:00. Q&A starts at 8:30. Open to the public and free! Parking is available beneath the Omni and on the street, so arrive early to find parking and secure a seat! The Austin Game Dev Showc...
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Austin Game Devs – Official Website for the Austin Game Devs non-profit | austingamedevs.org Reviews

https://austingamedevs.org

AGD Legal Workshop: Legal Experts on your Gaming or Tech Venture. On 20 June, the Austin Game Developers Association is pleased to present a small studio and venture legal workshop sponsored by Michael Best, an AMLAW 200 firm located in Austin. Event takes place at Capital Factory. Doors open at 6:30 and talk starts at 7:00. Q&A starts at 8:30. Open to the public and free! Parking is available beneath the Omni and on the street, so arrive early to find parking and secure a seat! The Austin Game Dev Showc...

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Austin IGDA – Page 4 – Official Website for the Austin, TX IGDA Chapter

http://austingamedevs.org/page/4

Find us at SXSW Gaming Expo: Support the Texas Moving Image Industry Incentive Program! March 4, 2015. IGDA-Austin will have a booth at the SXSW Gaming Expo. On March 13, 14 and 15 at the Palmer Events Center,. We’ll be showcasing game projects, presenting live demos by local game developers and handing out company-branded collectibles. But we also want your help with something else. This is why the chapter supports the continued funding of the Texas Moving Image Industry Incentive Program (TMIIIP).

2

Our Great March Weekend (SXSW Gaming Expo 2015, Kate Edwards visit, ESA) – Austin IGDA

http://austingamedevs.org/sxsw-2015-weekend

Our Great March Weekend (SXSW Gaming Expo 2015, Kate Edwards visit, ESA). March 20, 2015. March 20, 2015. Death came to our booth! We gave him a Crowfall button. We had an exhausting but exhilarating weekend. This one will be a lot more personal, from my own point of view. IGDA-Austin had table space on the floor of the SXSW Gaming Expo. Continuing a presence we’ve had since it was a little bit of hopeful vibes called Screenburn. Thanks to Justin Burnham. For all the hard work in securing a space for us.

3

IGDA Austin Joins Tech Executives at the Governors Mansion – Austin IGDA

http://austingamedevs.org/igda-austin-joins-tech-executives-at-the-governors-mansion

IGDA Austin Joins Tech Executives at the Governors Mansion. May 4, 2015. You can read more here: http:/ www.texastribune.org/2015/03/14/capitalizing-sxsw-greg-abbott-touts-texas-economy/. IGDA Austin Meets with Congressman Hakeem Jeffries (NY). IGDA Austin Attends the Game Developers Conference. There are no upcoming events at this time. Senior Software Engineer (Web). Senior Software Build and Release Engineer. Senior Game Marketing Manager. ArtCraft Entertainment, Inc. Submit a Job Listing.

4

John Henderson – Austin IGDA

http://austingamedevs.org/author/jtheyellow

Job Listings Now Open. April 23, 2015. May 4, 2015. Austingamedevs.org, the fine website you’re looking at right now, is now available for job postings. Just click the “ Jobs. 8221; link above to reach it! Thanks to Patrick Curry and crew at Unity Austin. Who have contacted us about the four positions they have available now, and provided everything necessary for their Companies. If any of the above interests you, please send mail to austinigda@gmail.com. To let us know your interest! April 22, 2015.

5

Events – Austin IGDA

http://austingamedevs.org/category/events

Our Great March Weekend (SXSW Gaming Expo 2015, Kate Edwards visit, ESA). March 20, 2015. March 20, 2015. Death came to our booth! We gave him a Crowfall button. We had an exhausting but exhilarating weekend. This one will be a lot more personal, from my own point of view. IGDA-Austin had table space on the floor of the SXSW Gaming Expo. Continuing a presence we’ve had since it was a little bit of hopeful vibes called Screenburn. Thanks to Justin Burnham. For all the hard work in securing a space for us.

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Uncategorized | Paul Evans

https://paulecoyote.com/category/uncategorized

Some independent thoughts of a software developer in the games industry. Archive for the ‘Uncategorized’ Category. Laquo; Older Entries. Mastering Dart by Sergey Akopkokhyants – Book Review. Summary 3 out of 5. There are not many Dart books published yet but there is some good information collected in this book. I disagree with some of the content, but chapters are a good length and have decent summaries. The book redeems itself back to three out of five when the reader has confidence to ignore the overt...

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Site News | Justin Lowe

http://justinlowe.name/category/site-news

I draw orange boxes around things. Skip to primary content. Skip to secondary content. Category Archives: Site News. October 4, 2012. After going through several versions, I came up with one that I feel can go up to the web. Additionally, I have made examples of my work. I removed the contact info beyond my email due its availability to the public. Feel free to contact me at the address for more. Jan 20, 2015. Proudly powered by WordPress.

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Resume | Justin Lowe

http://justinlowe.name/2012/10/04/resume-complete

I draw orange boxes around things. Skip to primary content. October 4, 2012. After going through several versions, I came up with one that I feel can go up to the web. Additionally, I have made examples of my work. I removed the contact info beyond my email due its availability to the public. Feel free to contact me at the address for more. Jan 20, 2015. This entry was posted in General. Proudly powered by WordPress.

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micro talks | Paul Evans

https://paulecoyote.com/tag/micro-talks

Some independent thoughts of a software developer in the games industry. Posts Tagged ‘micro talks’. This is a quick write up of my thoughts about the micro talk format, its use in Lionhead’s Creative Day and the talks organized by IGDA Austin. Held at historic Studio 6A (home of Austin City Limits show. The Micro Talk format. Ten minutes is time enough to cover a large subject at a very high level or a very specific topic in detail. This forces focus and sets the pace for all the talks. A similar format...

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Micro Talks | Paul Evans

https://paulecoyote.com/2011/06/26/micro-talks

Some independent thoughts of a software developer in the games industry. Laquo; The XmlSerializer class in C# is asymmetric. Let me introduce you to Gameduino. This is a quick write up of my thoughts about the micro talk format, its use in Lionhead’s Creative Day and the talks organized by IGDA Austin. Held at historic Studio 6A (home of Austin City Limits show. The Micro Talk format. For the audience ten minute bite-sized chunks of content should be digestible even if it is something individual members ...

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networking | Paul Evans

https://paulecoyote.com/tag/networking

Some independent thoughts of a software developer in the games industry. Posts Tagged ‘networking’. This is a quick write up of my thoughts about the micro talk format, its use in Lionhead’s Creative Day and the talks organized by IGDA Austin. Held at historic Studio 6A (home of Austin City Limits show. The Micro Talk format. Ten minutes is time enough to cover a large subject at a very high level or a very specific topic in detail. This forces focus and sets the pace for all the talks. A similar format ...

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HSGRC Blogs

http://www.hsgrc.org/About/Blogs/tabid/1485/Default.aspx

Friday, August 26, 2016. What are Serious Games? You must be logged in and have permission to create or edit a blog. HSGRC Update - Exciting Meeting Information! By Krist Bender on. Thanks and of course, do not hesitate to contact me regarding questions or other info. Read More ». Quick HSGRC Update and Requests. By Krist Bender on. All the best,. From one of our HSGRC members (Coert Voorhees) -  The first Grammaropolis. Http:/ www.wordsortapp.com. 160;Assistant Professor and Director of Certificate Prog...

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General | Justin Lowe

http://justinlowe.name/category/general

I draw orange boxes around things. Skip to primary content. Skip to secondary content. Takeaways from PAX South. January 29, 2015. Continue reading →. October 4, 2012. After going through several versions, I came up with one that I feel can go up to the web. Additionally, I have made examples of my work. I removed the contact info beyond my email due its availability to the public. Feel free to contact me at the address for more. Jan 20, 2015. Proudly powered by WordPress.

paulecoyote.com paulecoyote.com

lionhead | Paul Evans

https://paulecoyote.com/tag/lionhead

Some independent thoughts of a software developer in the games industry. Posts Tagged ‘lionhead’. This is a quick write up of my thoughts about the micro talk format, its use in Lionhead’s Creative Day and the talks organized by IGDA Austin. Held at historic Studio 6A (home of Austin City Limits show. The Micro Talk format. Ten minutes is time enough to cover a large subject at a very high level or a very specific topic in detail. This forces focus and sets the pace for all the talks. A similar format wa...

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Austin Game Devs – Official Website for the Austin Game Devs non-profit

AGD Legal Workshop: Legal Experts on your Gaming or Tech Venture. On 20 June, the Austin Game Developers Association is pleased to present a small studio and venture legal workshop sponsored by Michael Best, an AMLAW 200 firm located in Austin. Event takes place at Capital Factory. Doors open at 6:30 and talk starts at 7:00. Q&A starts at 8:30. Open to the public and free! Parking is available beneath the Omni and on the street, so arrive early to find parking and secure a seat! The Austin Game Dev Showc...

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Austin Game Devs – Official Website for the Austin Game Devs non-profit

AGD Legal Workshop: Legal Experts on your Gaming or Tech Venture. On 20 June, the Austin Game Developers Association is pleased to present a small studio and venture legal workshop sponsored by Michael Best, an AMLAW 200 firm located in Austin. Event takes place at Capital Factory. Doors open at 6:30 and talk starts at 7:00. Q&A starts at 8:30. Open to the public and free! Parking is available beneath the Omni and on the street, so arrive early to find parking and secure a seat! The Austin Game Dev Showc...

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Austin Game Devs – Official Website for the Austin Game Devs non-profit

AGD Legal Workshop: Legal Experts on your Gaming or Tech Venture. On 20 June, the Austin Game Developers Association is pleased to present a small studio and venture legal workshop sponsored by Michael Best, an AMLAW 200 firm located in Austin. Event takes place at Capital Factory. Doors open at 6:30 and talk starts at 7:00. Q&A starts at 8:30. Open to the public and free! Parking is available beneath the Omni and on the street, so arrive early to find parking and secure a seat! The Austin Game Dev Showc...

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Austin Game Devs – Official Website for the Austin Game Devs non-profit

AGD Legal Workshop: Legal Experts on your Gaming or Tech Venture. On 20 June, the Austin Game Developers Association is pleased to present a small studio and venture legal workshop sponsored by Michael Best, an AMLAW 200 firm located in Austin. Event takes place at Capital Factory. Doors open at 6:30 and talk starts at 7:00. Q&A starts at 8:30. Open to the public and free! Parking is available beneath the Omni and on the street, so arrive early to find parking and secure a seat! The Austin Game Dev Showc...

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