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Autoconstructive Evolution

Announcement: Welcome to the Autoconstructive Evolution blog. This blog is for documentation of the Autoconstructive Evolution project in the spring, 2011 course on Research in Artificial Intelligence. The code now runs perfectly again with no nasty java errors. Completed function for replacing some percentage of all point on a given tree with new subtrees. 8220;Mutates Across the board with p % of every point being replaced by a subtree”. Let [old-genome (:genome i). Recur (zip/next z) (dec i) ) ].

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Autoconstructive Evolution | autoconstructive.i3ci.hampshire.edu Reviews
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Announcement: Welcome to the Autoconstructive Evolution blog. This blog is for documentation of the Autoconstructive Evolution project in the spring, 2011 course on Research in Artificial Intelligence. The code now runs perfectly again with no nasty java errors. Completed function for replacing some percentage of all point on a given tree with new subtrees. 8220;Mutates Across the board with p % of every point being replaced by a subtree”. Let [old-genome (:genome i). Recur (zip/next z) (dec i) ) ].
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1 autoconstructive evolution
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9 minor updates
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Autoconstructive Evolution | autoconstructive.i3ci.hampshire.edu Reviews

https://autoconstructive.i3ci.hampshire.edu

Announcement: Welcome to the Autoconstructive Evolution blog. This blog is for documentation of the Autoconstructive Evolution project in the spring, 2011 course on Research in Artificial Intelligence. The code now runs perfectly again with no nasty java errors. Completed function for replacing some percentage of all point on a given tree with new subtrees. 8220;Mutates Across the board with p % of every point being replaced by a subtree”. Let [old-genome (:genome i). Recur (zip/next z) (dec i) ) ].

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1

» Minor Updates Autoconstructive Evolution

http://autoconstructive.i3ci.hampshire.edu/2011/02/17/minor-updates

Still getting proficient at Clojure. Considered how much of a human touch you can introduce into the system. Tried setting up a git server n hero(Hero HD died). Responses to “Minor Updates”. Feed for this Entry. To post a comment. Learning Clojure the Porting Way. Evolving players of economic games. Making information real with the Hackerhat. Genetic poker player project. Email filtering implemented in GP. Predicting river flow with GP. AI and Game Design in Unity 3D. Mathematical Application of Push3.

2

» Welcome to the Autoconstructive Evolution blog Autoconstructive Evolution

http://autoconstructive.i3ci.hampshire.edu/2011/01/30/welcome-to-the-autoconstructive-evolution-blog

Announcement: Welcome to the Autoconstructive Evolution blog. This blog is for documentation of the Autoconstructive Evolution project in the spring, 2011 course on Research in Artificial Intelligence. Responses to “Announcement: Welcome to the Autoconstructive Evolution blog”. Feed for this Entry. To post a comment. Evolving players of economic games. Making information real with the Hackerhat. Genetic poker player project. Email filtering implemented in GP. Predicting river flow with GP.

3

» Success! Autoconstructive Evolution

http://autoconstructive.i3ci.hampshire.edu/2011/04/07/success

Completed function for replacing some percentage of all point on a given tree with new subtrees. 8220;Mutates Across the board with p % of every point being replaced by a subtree”. Let [old-genome (:genome i). New-genome (loop [z old-genome i ( * count-points old-genome (/ p 100) )]. Zip/root (zip/replace z (random-code 20 pushcollider-atom-generators) ). Recur (zip/next z) (dec i) ) ]. If ( (count-points new-genome) 50). Individual. new-genome (evaluate new-genome) ) ). Responses to “Success!

4

» update 2/17 Autoconstructive Evolution

http://autoconstructive.i3ci.hampshire.edu/2011/02/17/update-217

I didn’t play with Clojure as much as I would like this week, I’m finding that learning the peculiarities of eclipse is unexpectedly challenging. despite still getting some errors I don’t know how to deal with, I am getting a feel for clojure. Responses to “update 2/17”. Feed for this Entry. To post a comment. Github autoevo repo now up! Evolving players of economic games. Making information real with the Hackerhat. Genetic poker player project. Email filtering implemented in GP.

5

» 2/23 struggling with auto simplify Autoconstructive Evolution

http://autoconstructive.i3ci.hampshire.edu/2011/02/24/223-struggling-with-auto-simplify

2/23 struggling with auto simplify. For this week I set the goal of implementing auto simplify in push collider. It seems like it should be much easier than it is proving to be. I’m having a lot of trouble understanding the auto simplify code in clojush. As a result, I don’t actually know what the numbers I’m putting into the function do. Responses to “2/23 struggling with auto simplify”. Feed for this Entry. To post a comment. Github autoevo repo now up! Working on Euler problems 3/3.

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clusterstatus.i3ci.hampshire.edu clusterstatus.i3ci.hampshire.edu

Status of Fly » About

http://clusterstatus.i3ci.hampshire.edu/about

This is where I will let everybody know what’s up with fly, the CS cluster in ASH 130. This is where I will update everybody on what’s going on with fly, the cluster here at Hampshire College that I maintain. Evolving players of economic games. Making information real with the Hackerhat. Genetic poker player project. Email filtering implemented in GP. Predicting river flow with GP. AI and Game Design in Unity 3D. Mathematical Application of Push3. Dynamics of genetic information. Create a new blog.

pushr.i3ci.hampshire.edu pushr.i3ci.hampshire.edu

Push and R » R Regression Function Push PushGP

http://pushr.i3ci.hampshire.edu/tag/r-regression-function-push-pushgp

Just another i3ci weblog. Push Library in R (Simple Float Functions). Wednesday, October 14th, 2009. PushLibrary.R contains all the Push Functions made in R so far. It also sets up Floats with NaN as the original value which will be deleted as soon as the interpreter is run on the first float in the function (see NewFloat.R). Run InterpretFunction.R to run the PushGP function on a chosen x value and return a vector of numbers (object(Floats) with the y value as the final output. Function(x) c(5.0, 7&...

pushr.i3ci.hampshire.edu pushr.i3ci.hampshire.edu

Push and R » Blog Archive » Advertisement PshR

http://pushr.i3ci.hampshire.edu/2009/12/02/advertisement-pshr

Just another i3ci weblog. Evolving players of economic games. Making information real with the Hackerhat. Genetic poker player project. Email filtering implemented in GP. Predicting river flow with GP. AI and Game Design in Unity 3D. Mathematical Application of Push3. Dynamics of genetic information. Cluster Support for Genetic Programming. Evolving Applications with Genetic Programming. Laquo; R User Manual (low usability). December 2, 2009. By Jeremy Koelmel (jpk07). 2) John R. Koza. This entry was pos...

pushr.i3ci.hampshire.edu pushr.i3ci.hampshire.edu

Push and R » Blog Archive » R User Manual (low usability)

http://pushr.i3ci.hampshire.edu/2009/11/11/r-user-manual-complicated

Just another i3ci weblog. Evolving players of economic games. Making information real with the Hackerhat. Genetic poker player project. Email filtering implemented in GP. Predicting river flow with GP. AI and Game Design in Unity 3D. Mathematical Application of Push3. Dynamics of genetic information. Cluster Support for Genetic Programming. Evolving Applications with Genetic Programming. Laquo; Multiple inputs. R User Manual (low usability). November 11, 2009. By Jeremy Koelmel (jpk07). MyParameters - Se...

evoecon.i3ci.hampshire.edu evoecon.i3ci.hampshire.edu

Evolving players of economic games » Welcome to the blog on evolving players of economic games

http://evoecon.i3ci.hampshire.edu/2011/01/30/welcome-to-the-blog-on-evolution-of-software-agents-for-economic-games

Evolving players of economic games. Announcement: Welcome to the blog on evolving players of economic games. 8212;— lspector @ 9:04 pm. This blog is for documentation of the “evolution of software agents for economic games” project in the spring, 2011 course on Research in Artificial Intelligence. You must be logged in. To post a comment. Evolving players of economic games. Making information real with the Hackerhat. Genetic poker player project. Email filtering implemented in GP.

evoecon.i3ci.hampshire.edu evoecon.i3ci.hampshire.edu

Evolving players of economic games » Market Entry Game

http://evoecon.i3ci.hampshire.edu/2011/03/03/market-entry-game

Evolving players of economic games. March 3, 2011. 8212;— mas10 @ 2:59 pm. This week I’ve been working on working on programming a multi-player Market Entry Game. It is two bugs away from being finished. They should be fixed by Saturday, probably sooner…. You must be logged in. To post a comment. Evolving players of economic games. Making information real with the Hackerhat. Genetic poker player project. Email filtering implemented in GP. Predicting river flow with GP. AI and Game Design in Unity 3D.

clusterstatus.i3ci.hampshire.edu clusterstatus.i3ci.hampshire.edu

Status of Fly » Blog Archive » compute-4-3 reset

http://clusterstatus.i3ci.hampshire.edu/2014/06/30/compute-4-3-reset

This is where I will let everybody know what’s up with fly, the CS cluster in ASH 130. Evolving players of economic games. Making information real with the Hackerhat. Genetic poker player project. Email filtering implemented in GP. Predicting river flow with GP. AI and Game Design in Unity 3D. Mathematical Application of Push3. Dynamics of genetic information. Cluster Support for Genetic Programming. Evolving Applications with Genetic Programming. Compute-1-3 is dead, long live compute-1-3! June 30, 2014.

email.i3ci.hampshire.edu email.i3ci.hampshire.edu

Email filtering implemented in GP » Schedule

http://email.i3ci.hampshire.edu/tag/schedule

Email filtering implemented in GP. Just another i3ci weblog. Wednesday, April 7th, 2010. 8211; Finish implementing RegEx as a stack in Schush. 8211; Acquire list of emails that are classified as spam (either from database or from actual email collection as marked). 8211; Figure out a way of extracting relevant lexical information from email bodies, and how to divide it into strings. 8211; Decide on a set of operations and code modification types that would be useful for creating a filter.

gapokerplayer.i3ci.hampshire.edu gapokerplayer.i3ci.hampshire.edu

genetic poker player project » Blog Archive » project goals for week of 12th

http://gapokerplayer.i3ci.hampshire.edu/2010/04/12/project-goals-for-week-of-12th

Genetic poker player project. Genetic Poker Player Project. Evolving players of economic games. Making information real with the Hackerhat. Genetic poker player project. Email filtering implemented in GP. Predicting river flow with GP. AI and Game Design in Unity 3D. Mathematical Application of Push3. Dynamics of genetic information. Cluster Support for Genetic Programming. Evolving Applications with Genetic Programming. Project goals for week of 12th. April 12, 2010. By Daniel Gerow (dsg07).

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