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Break!!

Saturday, 15 August 2015. The State of things, and Negotiation Rules. Forgive me for the rambly nature of this post! I just have a few things I want to update everyone one on. In case you missed it one way or another, we got interviewed! One question we get - a lot - that we can't quite answer is "When will it be ready? At the moment we are actually working in tangent on the game's Negotiation. System. What's odd is that it's not super long or even that. I'm also working on the Downtime. Hopefully I can ...

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Break!! | breakrpg.blogspot.com Reviews
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Saturday, 15 August 2015. The State of things, and Negotiation Rules. Forgive me for the rambly nature of this post! I just have a few things I want to update everyone one on. In case you missed it one way or another, we got interviewed! One question we get - a lot - that we can't quite answer is When will it be ready? At the moment we are actually working in tangent on the game's Negotiation. System. What's odd is that it's not super long or even that. I'm also working on the Downtime. Hopefully I can ...
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1 pages
2 rules
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4 concept art
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6 official site
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8 reynaldo madriñan
9 no comments
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Break!! | breakrpg.blogspot.com Reviews

https://breakrpg.blogspot.com

Saturday, 15 August 2015. The State of things, and Negotiation Rules. Forgive me for the rambly nature of this post! I just have a few things I want to update everyone one on. In case you missed it one way or another, we got interviewed! One question we get - a lot - that we can't quite answer is "When will it be ready? At the moment we are actually working in tangent on the game's Negotiation. System. What's odd is that it's not super long or even that. I'm also working on the Downtime. Hopefully I can ...

INTERNAL PAGES

breakrpg.blogspot.com breakrpg.blogspot.com
1

Break!!: A Combat Survival Guide for the Martially Unready

http://www.breakrpg.blogspot.com/2015/06/a-combat-survival-guide-for-martially.html

Friday, 12 June 2015. A Combat Survival Guide for the Martially Unready. Good Day to you, fellow adventurers! Wumble Eveready here, and I'd like to address a grisly issue that my partner Dara has brought to my attention. Yeah, mainly the fact that a lot of you are dying before you make it halfway through your second adventure. She speaks tersely but honestly, I'm afraid. And at the heart of the issue is the fact that many dungeoneers and explorers approach conflict from an entirely erroneous angle. Just ...

2

Break!!: Mounts

http://www.breakrpg.blogspot.com/2014/07/mounts.html

Wednesday, 30 July 2014. Think my Largzard is less chunky than Rey was imagining, but was liking the ribbon/snake body vibe. Could see it coiling effortlessly over rocky terrain, and rearing up to strike. Seeing the Rokko-do as having peacock-style plumes capable of displays that can pleasure even the most ostentatious knight. 30 July 2014 at 03:14. I love the art in this project, youre doing a good job of keeping a distinct yet recognizable style. 30 July 2014 at 03:46. 30 July 2014 at 05:45. Isnt super...

3

Break!!: Trouble in Sprocket - Locations

http://www.breakrpg.blogspot.com/2015/07/trouble-in-sprocket-locations.html

Tuesday, 14 July 2015. Trouble in Sprocket - Locations. The Village of Sprocket. 14 July 2015 at 19:07. This is great, I totally want Sprocket to be the sort of place that players want to stick around and potentially help out if.you know.there is trouble. In Sprocket. Love the Gobbo Camp too, and its set up so everyone knows where rhe important tent is. 15 July 2015 at 04:34. 18 July 2015 at 20:19. They may even have a inactive drone set up as a trophy/target practice. Subscribe to: Post Comments (Atom).

4

Break!!: July 2015

http://www.breakrpg.blogspot.com/2015_07_01_archive.html

Saturday, 18 July 2015. Languages of the Outer World. Grey needed these for "Trouble in Sprocket" so I was like hey, why not a blog post? Created and woven into reality by God Kings who tired of addressing their subjects in different tongues, this language forces itself into the minds of all those who inhabit the Outer World. Most dislike speaking such an intrusive thing, thus its demeaning label. Perhaps the first language (perhaps not). The language of old Akenia, it now sees use primarily when researc...

5

Break!!: The State of things, and Negotiation Rules

http://www.breakrpg.blogspot.com/2015/08/the-state-of-things-and-negotiation.html

Saturday, 15 August 2015. The State of things, and Negotiation Rules. Forgive me for the rambly nature of this post! I just have a few things I want to update everyone one on. In case you missed it one way or another, we got interviewed! One question we get - a lot - that we can't quite answer is "When will it be ready? At the moment we are actually working in tangent on the game's Negotiation. System. What's odd is that it's not super long or even that. I'm also working on the Downtime. Hopefully I can ...

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The Acorn Afloat: Cure disease, or each cleric his own drug

http://acornafloat.blogspot.com/2015/07/cure-disease-or-each-cleric-his-own-drug.html

Cure disease, or each cleric his own drug. Is cast, the target must make a CON-save. If failed, the disease became (or was already) resistant to this particular cleric/normal person's version of cure/remove disease. The diseased individual still suffers from the disease, and may only be cured by another person but this time with a penalty ( 1/-1 or similar). The penalty accumulates. Antibiotic resistance is serious problem, people! July 26, 2015 at 8:46 PM. July 27, 2015 at 10:55 PM. Where is my mind?

acornafloat.blogspot.com acornafloat.blogspot.com

The Acorn Afloat: Tell everybody to bring physical spell books

http://acornafloat.blogspot.com/2015/04/tell-everybody-to-bring-physical-spell.html

Tell everybody to bring physical spell books. Some of us still use CDs. Or even LPs. Or musicassettes. Why not use them as spell books? Track number is spell level. Track name is spell name (obviously). The A-side contains the hits; good spells that doesn't take too long to cast or memorize, but their effect will fade over time. Track length tells us its components (minute field), and range (seconds):. 3: Somatic (fine dancing, ballet). 59: Thought (if met in person less than an hour ago). Tell everybody...

acornafloat.blogspot.com acornafloat.blogspot.com

The Acorn Afloat: January 2015

http://acornafloat.blogspot.com/2015_01_01_archive.html

The faceless witch of pinecone forest. Länkar till det här inlägget. Subscribe to: Posts (Atom). Tiny shards of RPG-related things, some may even be useful for your game! Everything here is (unless otherwise noted). I write terrible poetry. The compleat spell book. The faceless witch of pinecone forest. Other things I've done. The Giant's Dollhouse (1PD 2013). Close the Gates (1PD 2012). There's a sword down there, I promise (1PD 2011). Tomb of Orcus (1PD 2010). Other places of interests.

acornafloat.blogspot.com acornafloat.blogspot.com

The Acorn Afloat: Where is my mind? (or Who's head is this?)

http://acornafloat.blogspot.com/2015/07/where-is-my-mind-or-whos-head-is-this.html

Where is my mind? Or Who's head is this? There are magicks that messes with everyone's head - literally. When caught, nothing happens (not even the slightest stomach ache). But somewhere in the world, there's a headless being out to get you. Its head - or rather, the schematics. For recreating the shape and functions and most memories - have been transferred to your DNA. Some explaining mechanics if you want/need that. Flow of the curse:. 1 Person A is cursed. 2 Random creature B loses its head. Common s...

acornafloat.blogspot.com acornafloat.blogspot.com

The Acorn Afloat: November 2014

http://acornafloat.blogspot.com/2014_11_01_archive.html

Länkar till det här inlägget. Subscribe to: Posts (Atom). Tiny shards of RPG-related things, some may even be useful for your game! Everything here is (unless otherwise noted). I write terrible poetry. The compleat spell book. Other things I've done. The Giant's Dollhouse (1PD 2013). Close the Gates (1PD 2012). There's a sword down there, I promise (1PD 2011). Tomb of Orcus (1PD 2010). Other places of interests. Green is the colour. Monster Manual Sewn From Pants. Playing D&D With Pornstars.

acornafloat.blogspot.com acornafloat.blogspot.com

The Acorn Afloat: August 2015

http://acornafloat.blogspot.com/2015_08_01_archive.html

There's a bunny down there, I promise. Länkar till det här inlägget. The bears live in the land of Care-a-lot. Named ironically after their apathetic inhabitants. Each bear embodies a spell. Each bear controls a part of the land - and inhabitants - through that particular spell. The spell shoots out from their belly, a ritual wrongly called the Care Bear Stare. The Stare is actually a hollow-eyed greeting demanded of the inhabitants. Ignore the stare and face the lair. As the old saying goes. The overhea...

acornafloat.blogspot.com acornafloat.blogspot.com

The Acorn Afloat: May 2014

http://acornafloat.blogspot.com/2014_05_01_archive.html

Jungle expedition, entry 14. Länkar till det här inlägget. You force the target to release a memorized spell immediately, equal to half your level (rounded up). If the target doesn't have any spells of that level memorized, step down one level (and so on). To determine which spell to release, look at the first letter of your character's name (e.g. if your character's name is "Göstaheim", find the spell that starts with the letter g). If there's no match, continue with the next letter (and so on). The hum...

acornafloat.blogspot.com acornafloat.blogspot.com

The Acorn Afloat: July 2014

http://acornafloat.blogspot.com/2014_07_01_archive.html

The helpful necromancer in Bandar Karahc. There's a tavern located in the oldest parts of Bandar Karahc that houses a man by the name of Musahhar abd al-Baith. He keeps to himself in "his" corner of the establishment with his bottles and decoctions; potions he sells to weary travelers. He's always polite and friendly if approached. He used to be called "the trickster" some 400 years ago, a nickname now forgotten but still relevant. Musahhar has in his possession the dagger Ahya. As life returns to the po...

acornafloat.blogspot.com acornafloat.blogspot.com

The Acorn Afloat: July 2015

http://acornafloat.blogspot.com/2015_07_01_archive.html

Cure disease, or each cleric his own drug. Is cast, the target must make a CON-save. If failed, the disease became (or was already) resistant to this particular cleric/normal person's version of cure/remove disease. The diseased individual still suffers from the disease, and may only be cured by another person but this time with a penalty ( 1/-1 or similar). The penalty accumulates. Antibiotic resistance is serious problem, people! Länkar till det här inlägget. The Fan of Stones Behind the Tower (map).

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Break!!

Saturday, 15 August 2015. The State of things, and Negotiation Rules. Forgive me for the rambly nature of this post! I just have a few things I want to update everyone one on. In case you missed it one way or another, we got interviewed! One question we get - a lot - that we can't quite answer is "When will it be ready? At the moment we are actually working in tangent on the game's Negotiation. System. What's odd is that it's not super long or even that. I'm also working on the Downtime. Hopefully I can ...

breakrpg.com breakrpg.com

Break!! RPG

PLEASE SIGN UP FOR OUR NEWSLETTER FOR PRODUCT UPDATES. An easy to play RPG of exploration, teamwork and immoderate action! Three cataclysms left the Outer World twisted and broken; half lost in perpetual night, half imprisoned under the gaze of Sol. Machines from the old world and sorceries of a new era wage a war of Light against Darkness. Where is your allegiance? Will you defy them all and forge your own path? And fight for your fate! Rules that are fun, fast and flexible. So, how does it play? Is rap...

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BreakrsDev | Development notes from the Breakrs team

Development notes from the Breakrs team. March 1, 2013. The book every Django dev must get. Two Scoops of Django. Beta just got released yesterday, and I’m absolutely psyched to find out what’s among the 50 pages of new material. Let me tell you why this is a big deal to me. I was reading Hacker News. One day about a month ago, and I stumbled upon this story. Caught my eye inspired me to spend the $12, and more importantly, spend the time reading the book. It was a complete gamechanger. March 1, 2013.

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