project-followfred.blogspot.com
Follow Fred: Enemy mechanics
http://project-followfred.blogspot.com/2009/08/enemy-mechanics.html
Sonntag, 23. August 2009. The enemies feel comfortable in the dark and are driven off by light. Once the light corona of the flashlight hits an enemy for 2 seconds he collapses back upon itself. After 10 seconds the enemy will wake up again and either returns to his initial position or continues to attack the player if he is still inside the alert radius. Abonnieren Kommentare zum Post (Atom). And even more trailers! The end of the game. The main character Emilia. Mein Profil vollständig anzeigen.
hellinvaders.blogspot.com
hellinvaders: The perspective
http://hellinvaders.blogspot.com/2009/08/perspective.html
Sonntag, 23. August 2009. Killing spree on the cemetery! Abonnieren Kommentare zum Post (Atom). My name is Christin Matt and I am a student at the Games Academy Frankfurt Main. I am studying Game Design in my final semester. My special interests are story telling and character design as well as drama in games. Mein Profil vollständig anzeigen.
hellinvaders.blogspot.com
hellinvaders: The Items
http://hellinvaders.blogspot.com/2009/08/items.html
Sonntag, 23. August 2009. Beside the weapons we wanted to have three different ability Items. The cross of exorcism as 1 up, the holy water grenade that slows enemies down, and gods will that freezes the enemies for a short time. Abonnieren Kommentare zum Post (Atom). My name is Christin Matt and I am a student at the Games Academy Frankfurt Main. I am studying Game Design in my final semester. My special interests are story telling and character design as well as drama in games.
hellinvaders.blogspot.com
hellinvaders: The animations
http://hellinvaders.blogspot.com/2009/08/animations.html
Sonntag, 23. August 2009. Everything for Hell Invaders is handmade. The animations, the idea and even the engine! It was our first project ever with hardly any experience and knowledge about the development process. But we grew with the project and made a lot of experience that was vital for the next projects. Here an example of an animation sheet:. Abonnieren Kommentare zum Post (Atom). Mein Profil vollständig anzeigen.
hellinvaders.blogspot.com
hellinvaders: The trailer
http://hellinvaders.blogspot.com/2009/08/trailer.html
Sonntag, 23. August 2009. Abonnieren Kommentare zum Post (Atom). My name is Christin Matt and I am a student at the Games Academy Frankfurt Main. I am studying Game Design in my final semester. My special interests are story telling and character design as well as drama in games. Mein Profil vollständig anzeigen.
project-followfred.blogspot.com
Follow Fred: The rooms
http://project-followfred.blogspot.com/2009/08/rooms.html
Montag, 24. August 2009. The secret room is hidden in the walls of the foor. It can be opened with a certain bulb. But it is dangerous inside because it was enclosed for a long time. The parents' room. This is where the murderer happened. Emilia will find a lot of clues when she solves the riddle inside the closet of this room. The library. Emilia can change certain things in the library by causing rain or falling sand with the hour glass. Abonnieren Kommentare zum Post (Atom). And even more trailers!
project-followfred.blogspot.com
Follow Fred: The sidekick Fred
http://project-followfred.blogspot.com/2009/08/sidekick-fred.html
Sonntag, 23. August 2009. Fred, that is how Emilia uses to call him, is alive in this dark parallel world. He can talk, but it is never clear if he really talks or it is just Emilia’s imagination because she feels so lonely. His function is the one of a mentor and a shape shifter. Another feature of Fred is that he carries around the inventory in his tummy and has the menu inside his ear. He is the interface between the game and the player. Abonnieren Kommentare zum Post (Atom). And even more trailers!
project-followfred.blogspot.com
Follow Fred: Trailers!
http://project-followfred.blogspot.com/2009/08/trailers.html
Montag, 24. August 2009. Abonnieren Kommentare zum Post (Atom). And even more trailers! The end of the game. The main character Emilia. My name is Christin Matt and I am a student at the Games Academy Frankfurt Main. I am studying Game Design in my final semester. My special interests are story telling and character design as well as drama in games. Mein Profil vollständig anzeigen.