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Davide Bettio

A web & mobile developer blog

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Davide Bettio | davidebettio.com Reviews

https://davidebettio.com

A web & mobile developer blog

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1

iOS - Page 1 - Davide Bettio

http://www.davidebettio.com/tag/ios

A web and mobile developer blog. A web and mobile developer blog. Use AFNetworking with Swift. July 11th, 2014. After you have use CocoaPods to integrate AFNetworking in your project like described here open Xcode and: Create a new header file in your project Reference it in Build Settings- Objective-C Bridging Header as yourappname/yourbridgefile.h Import AFNetworking inside the bridging header #import AFNetworking/AFNetworking.h Now you can use AFNetworking from Swift: let manager = AFHTTPReque...

2

Use AFNetworking with Swift

http://www.davidebettio.com/use-afnetworking-with-swift

Use AFNetworking with Swift. July 11th, 2014. Use AFNetworking with Swift. July 11th, 2014. After you have use CocoaPods to integrate AFNetworking in your project like described here. Create a new header file in your project. Build Settings- Objective-C Bridging Header. Import AFNetworking inside the bridging header. Now you can use AFNetworking from Swift:. In println("JSON: " responseObject.description) }, failure: { (operation: AFHTTPRequestOperation! Proudly published with Ghost.

3

Davide Bettio - Page 1 - Davide Bettio

http://www.davidebettio.com/author/davide-bettio

A web and mobile developer blog. A web and mobile developer blog. Use AFNetworking with Swift. July 11th, 2014. After you have use CocoaPods to integrate AFNetworking in your project like described here open Xcode and: Create a new header file in your project Reference it in Build Settings- Objective-C Bridging Header as yourappname/yourbridgefile.h Import AFNetworking inside the bridging header #import AFNetworking/AFNetworking.h Now you can use AFNetworking from Swift: let manager = AFHTTPReque...

4

Fix CocoaPods for Xcode 6 beta

http://www.davidebettio.com/use-cocoapods-with-xcode-6-beta

Fix CocoaPods for Xcode 6 beta. July 11th, 2014. Fix CocoaPods for Xcode 6 beta. July 11th, 2014. And receive an error like this:. Cannot load such file - xcodeproj/prebuilt/universal.x86 64-darwin14-2.0.0/xcodeproj ext (LoadError). Open Xcode 6 and under. Change Command Line Tools. Version to Xcode 6.0. To verify that it worked. Permalink: http:/ www.davidebettio.com/use-cocoapods-with-xcode-6-beta/. Proudly published with Ghost.

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github.com github.com

davidebettio (Davide Bettio) · GitHub

https://github.com/davidebettio

X64;avide.bettio@gmail.com. Http:/ www.davidebettio.com. Apr 7, 2010. Signup view for iPhone app (like Foursquare). Instructions for create a ubuntu ec2 instance for rails. Backup daily/weekly/monhtly all your MySQL databases to Amazon S3 via SH and s3cmd. Dump your rds-hosted mysql data into a gzipped file in S3. 37 contributions in the last year. Summary of pull requests, issues opened, and commits. Learn how we count contributions. Davidebettio has no activity during this period.

zappino.it zappino.it

Massimo Zappino » android

http://www.zappino.it/tag/android

Gringo: my first Android game. Yesterday, my first Android application was finally published on Google Play. Gringo. Is a simple shooter game that I developed for Android devices in my spare time. I realized this project using AndEngine. In this game you must shoot to the bandits by touching the screen and avoid to hit the ladies. The game speed increases with the passing of time and you will need to improve your reflexes, next you can submit your highscores. Http:/ www.vogella.com/. Blue screen of death.

zappino.it zappino.it

Massimo Zappino » Print to Standard Error STDERR

http://www.zappino.it/2012/12/print-to-standard-error-stderr

Print to Standard Error STDERR. If you need to write PHP command line scripts and you need to print some errors on STDERR you can use the following code. Address: http:/ www.zappino.it/2012/12/print-to-standard-error-stderr/. Laquo; Working with branches in Git. Gringo: my first Android game. Add your comment now. Email (Will NOT be published) (required). Blue screen of death. Middot; coogee theme.

zappino.it zappino.it

Massimo Zappino » andengine

http://www.zappino.it/tag/andengine

Gringo: my first Android game. Yesterday, my first Android application was finally published on Google Play. Gringo. Is a simple shooter game that I developed for Android devices in my spare time. I realized this project using AndEngine. In this game you must shoot to the bandits by touching the screen and avoid to hit the ladies. The game speed increases with the passing of time and you will need to improve your reflexes, next you can submit your highscores. Http:/ www.vogella.com/. Blue screen of death.

zappino.it zappino.it

Massimo Zappino » PHP

http://www.zappino.it/category/programing/php

Print to Standard Error STDERR. If you need to write PHP command line scripts and you need to print some errors on STDERR you can use the following code. Call-time pass-by-reference has been deprecated. If you recently upgraded PHP. To version 5.3.0 or higher, you have probably encountered a message like this:. Deprecated: Call-time pass-by-reference has been deprecated in filename.php. When you call a function. Generates the warning message. Remember that in 5.3 version of PHP only. Is deprecated but not.

zappino.it zappino.it

Massimo Zappino » git

http://www.zappino.it/tag/git

Working with branches in Git. You normally need to work on develop or feature branch. Create a new repository. Git commit -m "First commit". Create new branch named develop. You are currently working with master branch. You are currently working with develop branch. Git push - all. Push new branch to remote repository. Git push origin develop. Git commit -m "First commit". Create a release version from develop. When develop branch becomes stable, you need to merge develop modifications with master branch.

zappino.it zappino.it

Massimo Zappino » Public key

http://www.zappino.it/public-key

Comments Off on Public key. Here is my GPG public key. Download my public key. Blue screen of death. Middot; coogee theme.

zappino.it zappino.it

Massimo Zappino » KDE Dolphin thumbnail video preview

http://www.zappino.it/2011/03/kde-dolphin-thumbnail-video-preview

KDE Dolphin thumbnail video preview. If you want to see the preview of your video in Dolphin on your Kubuntu system you can simply install MPlayerThumbs. Sudo apt-get install mplayerthumbs. Mplayerthumbs video preview thumbnail. Address: http:/ www.zappino.it/2011/03/kde-dolphin-thumbnail-video-preview/. Laquo; How to configure Xdebug on Ubuntu with Zend Server. Working with branches in Git. Add your comment now. Email (Will NOT be published) (required). Blue screen of death. Middot; coogee theme.

zappino.it zappino.it

Massimo Zappino » gringo

http://www.zappino.it/tag/gringo

Gringo: my first Android game. Yesterday, my first Android application was finally published on Google Play. Gringo. Is a simple shooter game that I developed for Android devices in my spare time. I realized this project using AndEngine. In this game you must shoot to the bandits by touching the screen and avoid to hit the ladies. The game speed increases with the passing of time and you will need to improve your reflexes, next you can submit your highscores. Http:/ www.vogella.com/. Blue screen of death.

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A web and mobile developer blog. A web and mobile developer blog. Use AFNetworking with Swift. July 11th, 2014. After you have use CocoaPods to integrate AFNetworking in your project like described here open Xcode and: Create a new header file in your project Reference it in Build Settings- Objective-C Bridging Header as yourappname/yourbridgefile.h Import AFNetworking inside the bridging header #import AFNetworking/AFNetworking.h Now you can use AFNetworking from Swift: let manager = AFHTTPReque...

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