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David Smith | Games Design

Games Design

http://davidjesmith.wordpress.com/

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David Smith | Games Design | davidjesmith.wordpress.com Reviews
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David Smith | Games Design | davidjesmith.wordpress.com Reviews

https://davidjesmith.wordpress.com

Games Design

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July | 2015 | David Smith

https://davidjesmith.wordpress.com/2015/07

Monthly Archives: July 2015. Contexts – Industry Practices – Design Right. Design Rights are a unique section of trademark law in the United Kingdom which deals with the protection of designs. Design Rights apply specifically to the shape and configuration of objects which make up a design. Once a design has been created, it automatically gains protection for 10 years after it is first on sale…. July 29, 2015. Contexts – Industry Practices – Trademarks. July 17, 2015. July 16, 2015. The second game that ...

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September | 2015 | David Smith

https://davidjesmith.wordpress.com/2015/09

Monthly Archives: September 2015. Final Major Project – The Mage’s Sanctum – Introduction. For my final major project, I have chosen to create a project centered around a mage’s home and study space. The project is called “The Mage’s Sanctum” and will initially be a 3D interior environment. As part of this, I intend to produce hand painted textures for all assets produced and also intend to make…. September 25, 2015. September 21, 2015. Start of Third Year. September 17, 2015. Start of Third Year.

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Final Major Project – The Mage’s Sanctum – Introduction | David Smith

https://davidjesmith.wordpress.com/2015/09/25/final-major-project-the-mages-sanctum-introduction

Final Major Project – The Mage’s Sanctum – Introduction. September 25, 2015. September 25, 2015. Tags: Final Major Project. Project EHZUDK – Environment. Self Initiated Project – “Project Plexus” – Introduction. Commission – Rabbit Heart – Introduction. Commission – Abbie Revill – Redwood Theme Park – “Hook a Duck” Stall. Commission – Rabbit Heart – Introduction →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public).

4

March | 2015 | David Smith

https://davidjesmith.wordpress.com/2015/03

Monthly Archives: March 2015. Self Initiated Project – “Project Plexus” – Initial Story Development. After an initial thought process and communicating most of my ideas to Barrie, we were able to come up with a basic back story for both the main character and the main enemy. I shall post these here. The write ups done below were written up by Barrie during the idea building process. I was…. March 5, 2015. Self Initiated Project – “Project Plexus” – Introduction. March 3, 2015. Start of Third Year.

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Commission – Abbie Revill – Redwood Theme Park – “Hook a Duck” Stall | David Smith

https://davidjesmith.wordpress.com/2015/09/21/commission-abbie-revill-redwood-theme-park-hook-a-duck-stall

Commission – Abbie Revill – Redwood Theme Park – “Hook a Duck” Stall. September 21, 2015. I have been commissioned by fellow student Abbie Revill to contribute to her Final Major Project. The project is an abandoned theme part called “Redwood Theme Park” and the section I will be working on is the “Hook a Duck” stall. I have begun to put together a mood board on Pinterest to put my research images together in one place. This can be viewed here. Disused Stall at a Theme Park. September 21, 2015. You are c...

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October | 2015 | hunterp13

https://hunterp13.wordpress.com/2015/10

Get Inspired. Go Crazy. Create. Stay updated via RSS. FMP and “The Power of Three”. Additional Project – Initial Ideas and Final Product. Additional Project – Maze Game Research. Additional Project – Maze Game Proposal. Craft and Media Tech – Semester 2. Crafts and Media Technologies. Designing for the User. Introduction to Game Design. Nathan Ritchie's University Work. Mark Shaw Games Design. Archive for October, 2015. FMP and “The Power of Three”. Posted: October 20, 2015 in Final Major Project. And th...

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Additional Project – Maze Game Proposal | hunterp13

https://hunterp13.wordpress.com/2014/08/13/additional-project-maze-game-proposal

Get Inspired. Go Crazy. Create. Stay updated via RSS. FMP and “The Power of Three”. Additional Project – Initial Ideas and Final Product. Additional Project – Maze Game Research. Additional Project – Maze Game Proposal. Craft and Media Tech – Semester 2. Crafts and Media Technologies. Designing for the User. Introduction to Game Design. Nathan Ritchie's University Work. Mark Shaw Games Design. Additional Project – Maze Game Proposal. Posted: August 13, 2014 in Additional Project. Game Type: Flash Game.

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March | 2014 | hunterp13

https://hunterp13.wordpress.com/2014/03

Get Inspired. Go Crazy. Create. Stay updated via RSS. FMP and “The Power of Three”. Additional Project – Initial Ideas and Final Product. Additional Project – Maze Game Research. Additional Project – Maze Game Proposal. Craft and Media Tech – Semester 2. Crafts and Media Technologies. Designing for the User. Introduction to Game Design. Nathan Ritchie's University Work. Mark Shaw Games Design. Archive for March, 2014. Self Initiated Project – Research and Blade Runner. Do Androids Dream of Electric Sheep.

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May | 2013 | hunterp13

https://hunterp13.wordpress.com/2013/05

Get Inspired. Go Crazy. Create. Stay updated via RSS. FMP and “The Power of Three”. Additional Project – Initial Ideas and Final Product. Additional Project – Maze Game Research. Additional Project – Maze Game Proposal. Craft and Media Tech – Semester 2. Crafts and Media Technologies. Designing for the User. Introduction to Game Design. Nathan Ritchie's University Work. Mark Shaw Games Design. Archive for May, 2013. GUI/HUD Design – Menu System. Posted: May 29, 2013 in Designing for the User. This book i...

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FMP & “The Power of Three” | hunterp13

https://hunterp13.wordpress.com/2015/10/20/fmp-the-power-of-three

Get Inspired. Go Crazy. Create. Stay updated via RSS. FMP and “The Power of Three”. Additional Project – Initial Ideas and Final Product. Additional Project – Maze Game Research. Additional Project – Maze Game Proposal. Craft and Media Tech – Semester 2. Crafts and Media Technologies. Designing for the User. Introduction to Game Design. Nathan Ritchie's University Work. Mark Shaw Games Design. FMP and “The Power of Three”. Posted: October 20, 2015 in Final Major Project. The Power of Three:. And then I g...

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October | 2014 | hunterp13

https://hunterp13.wordpress.com/2014/10

Get Inspired. Go Crazy. Create. Stay updated via RSS. FMP and “The Power of Three”. Additional Project – Initial Ideas and Final Product. Additional Project – Maze Game Research. Additional Project – Maze Game Proposal. Craft and Media Tech – Semester 2. Crafts and Media Technologies. Designing for the User. Introduction to Game Design. Nathan Ritchie's University Work. Mark Shaw Games Design. Archive for October, 2014. Posted: October 7, 2014 in Uncategorized. Http:/ mindgames1342.wordpress.com/.

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October | 2013 | hunterp13

https://hunterp13.wordpress.com/2013/10

Get Inspired. Go Crazy. Create. Stay updated via RSS. FMP and “The Power of Three”. Additional Project – Initial Ideas and Final Product. Additional Project – Maze Game Research. Additional Project – Maze Game Proposal. Craft and Media Tech – Semester 2. Crafts and Media Technologies. Designing for the User. Introduction to Game Design. Nathan Ritchie's University Work. Mark Shaw Games Design. Archive for October, 2013. Client Project – Shoe Shine Box. Posted: October 31, 2013 in Client Project. As we al...

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February | 2014 | hunterp13

https://hunterp13.wordpress.com/2014/02

Get Inspired. Go Crazy. Create. Stay updated via RSS. FMP and “The Power of Three”. Additional Project – Initial Ideas and Final Product. Additional Project – Maze Game Research. Additional Project – Maze Game Proposal. Craft and Media Tech – Semester 2. Crafts and Media Technologies. Designing for the User. Introduction to Game Design. Nathan Ritchie's University Work. Mark Shaw Games Design. Archive for February, 2014. Self Initiated Project Research – Netrunner. The Aim of the Game. The Runner can los...

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November | 2013 | hunterp13

https://hunterp13.wordpress.com/2013/11

Get Inspired. Go Crazy. Create. Stay updated via RSS. FMP and “The Power of Three”. Additional Project – Initial Ideas and Final Product. Additional Project – Maze Game Research. Additional Project – Maze Game Proposal. Craft and Media Tech – Semester 2. Crafts and Media Technologies. Designing for the User. Introduction to Game Design. Nathan Ritchie's University Work. Mark Shaw Games Design. Archive for November, 2013. Aspects of Play – Legend of Zelda: Link Between Worlds. Of course I only wanted to u...

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December 19th, 2014 0 comments. There’s bugs in your code. They could be causing repeated system crashes and costing millions ($) or just causing the odd visitor to shake their head and click away. Know that at a fundamental level, there’s a vibration in you that is connected through something akin to string theory to every unfortunate software pattern, ill conceived coded concept, negligent gap in understanding or blatant typo in your code. So what do you do? Anyway, I’m out. My cultivated reaction to f...

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David Smith | Games Design

Welcome to my work blog! My name is David Smith. I am 25 years old and I am from Hull, England. I am a second year Games Design student (working towards a BA with Honours) at the Hull School of Art and Design (Hull College). I do have another blog which was maintained during…. Continue reading →. Commission – Rabbit Heart – Research. October 23, 2015. Commission – Rabbit Heart – Introduction. October 23, 2015. Final Major Project – The Mage’s Sanctum – Introduction. For my final major project, I have cho...

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