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Derelict-Compendium

Saturday, August 2, 2014. Matinee Fight Demo and Live Stream. Over the course of about 4 to 6 months I had the privilege of helping Michael Clausen and a few other folks at Epic with some demo content built in the Reflections demo level built by Rick Kohler and Josh Marlow. This was a new workflow for me and presented a few interesting challenges. I discuss this more in depth during the live stream which you can see below. If you are interested in learning about creating Particle FX in UE4 in general the...

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Derelict-Compendium | derelict-compendium.blogspot.com Reviews
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Saturday, August 2, 2014. Matinee Fight Demo and Live Stream. Over the course of about 4 to 6 months I had the privilege of helping Michael Clausen and a few other folks at Epic with some demo content built in the Reflections demo level built by Rick Kohler and Josh Marlow. This was a new workflow for me and presented a few interesting challenges. I discuss this more in depth during the live stream which you can see below. If you are interested in learning about creating Particle FX in UE4 in general the...
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2 gi fortnite
3 ue4 cave environment
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5 interview on gamasutra
6 ue4 mobile
7 linkage
8 job security
9 infinity blade iii
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Derelict-Compendium | derelict-compendium.blogspot.com Reviews

https://derelict-compendium.blogspot.com

Saturday, August 2, 2014. Matinee Fight Demo and Live Stream. Over the course of about 4 to 6 months I had the privilege of helping Michael Clausen and a few other folks at Epic with some demo content built in the Reflections demo level built by Rick Kohler and Josh Marlow. This was a new workflow for me and presented a few interesting challenges. I discuss this more in depth during the live stream which you can see below. If you are interested in learning about creating Particle FX in UE4 in general the...

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1

Derelict-Compendium: Random Drawings

http://derelict-compendium.blogspot.com/2010/09/random-drawings.html

Tuesday, September 7, 2010. When I am not tied up creating explosions and muzzle flashes I also like to sketch and draw. I have quite a few ideas knocking around inside my head for characters, locations, stories, and entire game worlds. Sometimes when I am waiting on a render, or data to compile I put those ideas down in a sketch book or on a sheet of printer paper. It doesn't really matter as long as I get a little bit of time to draw here and there. Posted by Tim 2 at 1:53 PM. Working for Epic Games.

2

Derelict-Compendium: Infiltrator VFX: Inside Unreal Part 2

http://derelict-compendium.blogspot.com/2013/12/infiltrator-vfx-inside-unreal-part-2.html

Thursday, December 12, 2013. Infiltrator VFX: Inside Unreal Part 2. The second part of the two part Inside Unreal video is available on YouTube. Inside Unreal Visual Effects - Part 2. There is a bit more information in this video. We get into specifics with the Depth Buffer Module in Cascade, a quick high level look into an ambient water effect, and then show the multiple layers of translucency involved in getting our world ambience all tied together. Posted by Tim 2 at 11:47 PM. Working for Epic Games.

3

Derelict-Compendium: More UDK

http://derelict-compendium.blogspot.com/2010/08/more-udk.html

Monday, August 30, 2010. Here is the final video of my test fireball effect. There are quite a few layers involved in the effect, many of them firing off at different times to help sell the concept of expanding energy affecting the area around the main point of impact. This sort of secondary behavior is something I am very interested in and often times feel is lacking in lots of effects in games. We have a tendency to be so constrained by budgets it is tough to think beyond the primary effect. February 4...

4

Derelict-Compendium: Apple WWDC Zen Garden Stage Demo

http://derelict-compendium.blogspot.com/2014/06/apple-wwdc-zen-garden-stage-demo.html

Saturday, June 14, 2014. Apple WWDC Zen Garden Stage Demo. I am posting this about two weeks late. I happened to be on a much needed beach vacation the day of WWDC, and there was nothing more exciting than sitting by the ocean and watching Josh Adams demo the Zen Garden App I had the privilege of working on with about 5 other content people at Epic. In other old news I have moved to the Fortnite team and was able to contribute a bunch of work for the Game Informer article as well as a bunch of stuff on t...

5

Derelict-Compendium: Making Changes

http://derelict-compendium.blogspot.com/2010/11/making-changes.html

Thursday, November 25, 2010. This past August I decided to make a significant career change. Raven Software is undergoing some changes which the management of the studio feels are exciting and a good direction for the future of Raven. I wish them only the best of luck. I am however incredibly happy that my wife and I will be packing up our lives again and moving to the Raleigh, NC area so I can begin work for Epic Games. Posted by Tim 2 at 12:32 AM. November 25, 2010 at 11:16 AM. Working for Epic Games.

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~..::Dream Stable::..~: sketchins...

http://doughnutzforall.blogspot.com/2009/01/sketchins.html

This art blog was created by rodrigo mireles, ryan hastings and dave pasciuto as another way to keep ourselves motivated and inspired to create art outside of work:. Enjoy. Tuesday, January 13, 2009. Nothing like a sketch to get the day going. Subscribe to: Post Comments (Atom). View my complete profile. All things are merely dreams. News, messages, ramblings, comments, and talkings. May 8th, 2008. Is planning a skateboard deck show for the end of June and I picked mine up today. April 18, 2008. I'll be ...

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~..::Dream Stable::..~: Drawn2 Pilsen samples...

http://doughnutzforall.blogspot.com/2009/04/drawn2-pilsen-samples.html

This art blog was created by rodrigo mireles, ryan hastings and dave pasciuto as another way to keep ourselves motivated and inspired to create art outside of work:. Enjoy. Monday, April 27, 2009. Wheres new art, you guys? Would love to see what you all have been up to! Ryan, congrats on the new job, that sounds like an amazing opportunity. July 24, 2009 at 1:10 PM. I just love your weblog! Still you can do many things to improve it. February 25, 2010 at 7:21 AM. August 11, 2010 at 1:14 AM. I  got a...

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~..::Dream Stable::..~: Doctor Octopus...

http://doughnutzforall.blogspot.com/2009/01/doctor-octopus.html

This art blog was created by rodrigo mireles, ryan hastings and dave pasciuto as another way to keep ourselves motivated and inspired to create art outside of work:. Enjoy. Monday, January 19, 2009. Started this Friday night as a quick sketch and then finished it Saturday afternoon for realz! This is super fresh. February 16, 2009 at 3:13 AM. Subscribe to: Post Comments (Atom). View my complete profile. All things are merely dreams. News, messages, ramblings, comments, and talkings. May 8th, 2008. No wor...

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~..::Dream Stable::..~: Candle group show piece...

http://doughnutzforall.blogspot.com/2008/09/candle-group-show-piece.html

This art blog was created by rodrigo mireles, ryan hastings and dave pasciuto as another way to keep ourselves motivated and inspired to create art outside of work:. Enjoy. Wednesday, September 3, 2008. Candle group show piece. Friday, September 12th, 2008. ALL HAIL and AOKAY present. Prayer candle group show. 3270 N. Clark St. Chicago, Il. 60657. My piece for the show. Subscribe to: Post Comments (Atom). View my complete profile. All things are merely dreams. May 8th, 2008. April 18, 2008. No word on wh...

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~..::Dream Stable::..~: A quick Batman sketch...

http://doughnutzforall.blogspot.com/2009/01/quick-batman-sketch.html

This art blog was created by rodrigo mireles, ryan hastings and dave pasciuto as another way to keep ourselves motivated and inspired to create art outside of work:. Enjoy. Tuesday, January 6, 2009. A quick Batman sketch. I haven't used Painter in a while and I actually felt like sketching something, and here it is:. A little Batman piece. You want to color it Dave? All are welcome to. Im working on painting this guy. But Im workin on the Darkstalkers Illo first! January 13, 2009 at 12:03 AM. Along with ...

doughnutzforall.blogspot.com doughnutzforall.blogspot.com

~..::Dream Stable::..~: Major website update...

http://doughnutzforall.blogspot.com/2008/07/major-website-update.html

This art blog was created by rodrigo mireles, ryan hastings and dave pasciuto as another way to keep ourselves motivated and inspired to create art outside of work:. Enjoy. Tuesday, July 22, 2008. My personal website/portfolio is going through a major re-do/do-over right now. Once it's up you'll be able to see more of my work both old and new. I plan to have some time lapse videos of me painting murals and maybe a Camtasia vid or two of some tablet sketching/painting. So be on the lookout. May 8th, 2008.

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~..::Dream Stable::..~: Painting Demo...

http://doughnutzforall.blogspot.com/2009/01/how-come-you-guys-never-upload-videos.html

This art blog was created by rodrigo mireles, ryan hastings and dave pasciuto as another way to keep ourselves motivated and inspired to create art outside of work:. Enjoy. Monday, January 19, 2009. How come you guys never upload videos? This is a little demo, of sorts, of me painting something digitally in one of a few techniques I use. I started the sketch in Painter6, then finished painting it in CS2 and recorded the process using Camtasia. At some point I'll add a song or something but, for now, enjoy.

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~..::Dream Stable::..~: Skulls & Souls group show....

http://doughnutzforall.blogspot.com/2008/09/skulls-souls-group-show.html

This art blog was created by rodrigo mireles, ryan hastings and dave pasciuto as another way to keep ourselves motivated and inspired to create art outside of work:. Enjoy. Wednesday, September 3, 2008. Skulls and Souls group show. Friday, September 5th, 2008. The Native Soul Gallery presents. The Native Soul Gallery and Tattoo Shop. 1712 S. Ashland Ave. Chicago, Il. 60608. My piece for da' shizow! Prints will be available. November 3, 2008 at 8:21 PM. December 28, 2008 at 2:37 PM. May 8th, 2008. What ca...

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~..::Dream Stable::..~: TV Doodles

http://doughnutzforall.blogspot.com/2008/12/tv-doodles.html

This art blog was created by rodrigo mireles, ryan hastings and dave pasciuto as another way to keep ourselves motivated and inspired to create art outside of work:. Enjoy. Sunday, December 28, 2008. I finally got some time after the holidays to relax and watch Hellboy 2 and just draw a little bit. Subscribe to: Post Comments (Atom). View my complete profile. All things are merely dreams. News, messages, ramblings, comments, and talkings. May 8th, 2008. April 18, 2008. No word on when it will be publishe...

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Derelict-Compendium

Saturday, August 2, 2014. Matinee Fight Demo and Live Stream. Over the course of about 4 to 6 months I had the privilege of helping Michael Clausen and a few other folks at Epic with some demo content built in the Reflections demo level built by Rick Kohler and Josh Marlow. This was a new workflow for me and presented a few interesting challenges. I discuss this more in depth during the live stream which you can see below. If you are interested in learning about creating Particle FX in UE4 in general the...

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