developer.bhivecanvas.com developer.bhivecanvas.com

developer.bhivecanvas.com

bHive Canvas Developer

Developer zone for bHive canvas, the lightweight canvas library. June 25, 2012. Most of the HTML canvas libraries I’ve come across make you check for image loading your self before going into the main loop. bHive now doesn’t make you have to do this. All you have to do in your initial setup is create the bitmaps, no need to worry about if it’s loaded or not bHive will worry about that for you and then start the main loop accordingly. New thinking. New bHive. February 05, 2012. January 24, 2012. Read the ...

http://developer.bhivecanvas.com/

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bHive Canvas Developer | developer.bhivecanvas.com Reviews
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Developer zone for bHive canvas, the lightweight canvas library. June 25, 2012. Most of the HTML canvas libraries I’ve come across make you check for image loading your self before going into the main loop. bHive now doesn’t make you have to do this. All you have to do in your initial setup is create the bitmaps, no need to worry about if it’s loaded or not bHive will worry about that for you and then start the main loop accordingly. New thinking. New bHive. February 05, 2012. January 24, 2012. Read the ...
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1 bhive canvas developer
2 getting started
3 reference
4 using bhive
5 new pre loading
6 admin
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8 no comments
9 hurrah
10 development
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bHive Canvas Developer | developer.bhivecanvas.com Reviews

https://developer.bhivecanvas.com

Developer zone for bHive canvas, the lightweight canvas library. June 25, 2012. Most of the HTML canvas libraries I’ve come across make you check for image loading your self before going into the main loop. bHive now doesn’t make you have to do this. All you have to do in your initial setup is create the bitmaps, no need to worry about if it’s loaded or not bHive will worry about that for you and then start the main loop accordingly. New thinking. New bHive. February 05, 2012. January 24, 2012. Read the ...

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developer.bhivecanvas.com developer.bhivecanvas.com
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bHive Canvas Developer» Blog Archive » 1.0.7 is here!

http://developer.bhivecanvas.com/2011/10/1-0-7-released

Developer zone for bHive canvas, the lightweight canvas library. October 25, 2011. The savvy people out there would have probably noticed I’ve been using 1.0.7 on some of the demo pages, today I’m happy to say that it’s available for the masses in the form of development. Please as usual, let me know of any bugs you come across, I’ve tested it as much as I can but I am sure something will crop up, it usually does! I’ve mentioned a couple of things over the past weeks that have been included:.

2

bHive Canvas Developer » Development

http://developer.bhivecanvas.com/category/development

Developer zone for bHive canvas, the lightweight canvas library. You are viewing the archive for the ‘Development’ Category. New thinking. New bHive. February 05, 2012. It’s been a while, granted! I’ve been watching the scene and the exciting new developments for HTML5 gaming. It seems that in less than six months HTML5 has literally exploded into the development world and isn’t looking as though it’s going to slow up anytime soon. I’ve also been messing around with paper.js. October 25, 2011. Ident &#82...

3

bHive Canvas Developer» Blog Archive » 8bitrocket starts HTML5 forum

http://developer.bhivecanvas.com/2011/12/8bitrocket-start-html5-forum

Developer zone for bHive canvas, the lightweight canvas library. 8bitrocket starts HTML5 forum. December 11, 2011. The guys over at 8bitrocket. Have started up a forum dedicated to HTML5 and the creation of games and tech. If you want a place to hang out and discuss the HTML5 Canvas then I suggest you head straight on over there and introduce yourself. Find it online here: http:/ www.8bitrocket.com/phpbb. Mail (not published) (required). Laquo; Canvas Speed. Texture Packer Support ».

4

bHive Canvas Developer» Blog Archive » New thinking.. New bHive

http://developer.bhivecanvas.com/2012/02/new-thinking-new-bhive

Developer zone for bHive canvas, the lightweight canvas library. New thinking. New bHive. February 05, 2012. It’s been a while, granted! I’ve been watching the scene and the exciting new developments for HTML5 gaming. It seems that in less than six months HTML5 has literally exploded into the development world and isn’t looking as though it’s going to slow up anytime soon. I’ve also been messing around with paper.js. Wow, that’s difficult isn’t it… Ok, granted if you use paper.js. Laquo; New pre loading.

5

bHive Canvas Developer» Blog Archive » Texture Packer Support

http://developer.bhivecanvas.com/2011/11/texture-packer-support

Developer zone for bHive canvas, the lightweight canvas library. November 23, 2011. I think I need to swing a huge thanks over to Andreas from Code n Web who has incorporated the bHive exporter for the sprite class. If you’ve been painfully putting your sprite sheets together in Photoshop or Fireworks then you’ve been missing a trick. Texture Packer is, once used, a tool that will be forever embraced. If you’re using bHive, the I suggest you download this from www.texturepacker.com. Again, thanks Andreas!

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bHive - The JavaScript Canvas Library, Framework, API

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Developer zone for bHive canvas, the lightweight canvas library. June 25, 2012. Most of the HTML canvas libraries I’ve come across make you check for image loading your self before going into the main loop. bHive now doesn’t make you have to do this. All you have to do in your initial setup is create the bitmaps, no need to worry about if it’s loaded or not bHive will worry about that for you and then start the main loop accordingly. New thinking. New bHive. February 05, 2012. January 24, 2012. Read the ...

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