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Design Interactions | di09.rca.ac.uk Reviews
https://di09.rca.ac.uk
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Design Interactions | Sascha Pohflepp | The Golden Institute
http://www.di09.rca.ac.uk/sascha-pohflepp/the-golden-institute
How do we decide which worlds come true and which worlds are discarded? While we are typically thinking in terms of novel possibilities or scenarios set in different futures, it is rare to attempt an imagined past that might have led to a different present. Positioned at the right spot in the past, such counterfactual histories might offer an understanding of the forces at work as well as a fresh perspective on our present challenges. Growth Assembly - with Alexandra Daisy Ginsberg. Next project →.
Design Interactions | Vanessa Harden | Mouse Assisted Interplay
http://www.di09.rca.ac.uk/vanessa-harden/mouse-assisted-interplay
Inspired by The Mouse Fanciers, an existing subculture that breeds and shows prize winning rodents, this piece draws on current dating trends existing today such as internet dating or speed dating. Mouse Assisted Interplay imagines a dating service where individuals meet and interact via their pet mouse, drawing on similar situations that currently exist amongst dog owners in parks. Next project →.
Design Interactions | Alexandra Daisy Ginsberg | Growth Assembly – with Sascha Pohflepp
http://www.di09.rca.ac.uk/alexandra-daisy-ginsberg/growth-assembly-2
Growth Assembly – with Sascha Pohflepp. After the cost of energy had made global shipping of raw materials and packaged goods unimaginable, only the rich could afford traditional, mass-produced commodities. Shops have evolved into factory farms as licensed products are grown where sold. Large items take time to grow and are more expensive while small ones are more affordable. The postal service delivers lightweight seed-packets for domestic manufacturers. Illustrations by Sion Ap Tomas.
Design Interactions | Information
http://www.di09.rca.ac.uk/information
Royal College of Art. 44 (0)20 7590 4293. Wwwdesign-interactions.rca.ac.uk. Design by James Chambers. Eva Kellenberger & Sebastian White. All content 2009 Royal College of Art.
Design Interactions | Nelly Ben Hayoun | The Soyuz Chair
http://www.di09.rca.ac.uk/nelly-ben-hayoun/the-soyuz-chair
Space tourism is a great success. The possibilities of weightlessness, to feel the thrill of liftoff and to finally meet the unknown doesn’t have to be a fantasy anymore. But space tourism is still just for the few. The Soyuz chair accurately reproduces the 3 stages of the Soyuz rocket launch. Reclining into launch position, you face the sky, put on your headset, and use the control panel to select your mode; just a single stage, or the full lift off experience. 54321, Which planet will you land on?
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Expressive Interaction Design: Chess! Music! - final project
http://tangible2010.blogspot.com/2011/01/chess-music-final-project.html
B9834018. final project. 訂閱: 張貼留言 (Atom). Week 1. introduction to expressive interaction design. EX1 find expressive product. Week 2. expressive interaction. Week 3. interaction design paradigm. Week 4. FORM review. Week 5. music, form and mutual contrasts. Week 6. Arduino and Puredata. Week 7. Arduino and Puredata (cont.). Week 8. Arduino and Puredata (cont.). Week 9. time art. Week 10. expressive movement with sound. Week 11. what's the story. Week 12. interaction and choreography. EX6 / in the morning.
Expressive Interaction Design: week 13. Final Project
http://tangible2010.blogspot.com/2011/01/week-13-final-project.html
Week 13. Final Project. 2011/1/17 am 10:00 - 12:00 demonstration. Upload your final project:. 1 Give your project a name. 2 tagged with final, members' numbers. 3 high-quality photo of your work. 4 a short movie clips showing your work. 5 texts describing your concepts, movement, functions, scenarios. 訂閱: 張貼留言 (Atom). Week 1. introduction to expressive interaction design. EX1 find expressive product. Week 2. expressive interaction. Week 3. interaction design paradigm. Week 4. FORM review.
Expressive Interaction Design: week 10. expressive movement with sound
http://tangible2010.blogspot.com/2010/11/week-10-expressive-movement-with-sound.html
Week 10. expressive movement with sound. 2 What is expressive manipulation with sound? 3 Design interaction for interaction. 訂閱: 張貼留言 (Atom). Week 1. introduction to expressive interaction design. EX1 find expressive product. Week 2. expressive interaction. Week 3. interaction design paradigm. Week 4. FORM review. Week 5. music, form and mutual contrasts. Week 6. Arduino and Puredata. Week 7. Arduino and Puredata (cont.). Week 8. Arduino and Puredata (cont.). Week 9. time art. Week 13. final project.
Expressive Interaction Design: week 2. expressive interaction
http://tangible2010.blogspot.com/2010/09/week-2-expressive-interaction.html
Week 2. expressive interaction. 1 "The next generation of interactive technologies will be dominated by touch, gesture and other forms of movement. Collectively we refer to these as expressive interactions" introduction of First International Workshop Expressive Interactions for Sustainability and Empowerment. By Camurri. et al. 3 "Performing bodily movements and building bodily skill can be both challenging and highly rewarding, whilst we are also perceptually sensitive to the beauty and expressiveness ...
Expressive Interaction Design: week 12. interaction and choreography
http://tangible2010.blogspot.com/2010/12/week-12-interaction-and-choreography.html
Week 12. interaction and choreography. Contact through canvas: an entertaining encounter. 訂閱: 張貼留言 (Atom). Week 1. introduction to expressive interaction design. EX1 find expressive product. Week 2. expressive interaction. Week 3. interaction design paradigm. Week 4. FORM review. Week 5. music, form and mutual contrasts. Week 6. Arduino and Puredata. Week 7. Arduino and Puredata (cont.). Week 8. Arduino and Puredata (cont.). Week 9. time art. Week 10. expressive movement with sound. EX5 - three sketches.
Expressive Interaction Design: week 5. music, form and mutual contrasts
http://tangible2010.blogspot.com/2010/10/week-4-music-form-and-mutual-contrasts.html
Week 5. music, form and mutual contrasts. Draw lines to represent the music form in mutual contrasts. Designing Behavior in Interaction: Using Aesthetic Experience as a Mechanism for Design. Propose at least 4 sets of mutual contrasts of movement. Give form of movement for each set of contrasts. 訂閱: 張貼留言 (Atom). Week 1. introduction to expressive interaction design. EX1 find expressive product. Week 2. expressive interaction. Week 3. interaction design paradigm. Week 4. FORM review. Week 9. time art.
Expressive Interaction Design: Final Project-Point
http://tangible2010.blogspot.com/2011/01/final-project-point_9689.html
Movement/ pull vs.push. 1write down your notes on each triangle. 2according to the importance to pull the triangle. 3according to the lights to do the things you notes. 4completes the things, push down the triangle. The dodecahedron is nearly the ball, is "Point". It have many points can pull and push, is "Point". The light in the triangle, is "Point". The things you write down is important, also is "Point" . 方便拆解、組裝,在鋪線有很大幫助。 訂閱: 張貼留言 (Atom). Week 1. introduction to expressive interaction design.
Expressive Interaction Design: Final Project_Flow_picture
http://tangible2010.blogspot.com/2011/01/final-projectflowpicture.html
Final Project Flow picture. 感謝老師與阿達!新年快樂!)= D. 訂閱: 張貼留言 (Atom). Week 1. introduction to expressive interaction design. EX1 find expressive product. Week 2. expressive interaction. Week 3. interaction design paradigm. Week 4. FORM review. Week 5. music, form and mutual contrasts. Week 6. Arduino and Puredata. Week 7. Arduino and Puredata (cont.). Week 8. Arduino and Puredata (cont.). Week 9. time art. Week 10. expressive movement with sound. Week 11. what's the story. Week 13. final project.
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六合彩手机看开将结果 - 百度 - 百度白小姐救世网_六合彩最快开奖网
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