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DiabloRL - Diablo, the Roguelike

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DiabloRL - Diablo, the Roguelike | diablo.chaosforge.org Reviews

https://diablo.chaosforge.org

Official homepage of Diablo the Roguelike

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DiabloRL - Diablo, the Roguelike: Updates

https://diablo.chaosforge.org/category/updates

By Kornel Kisielewicz,. Chris Johnson and Mel'nikova Anastasia. Peril has struck the ‘Forge and we need your help! Head to the ChaosForge forums. To read all about it! And know that your. Name, unique item or even a level can be in the next version of DoomRL! 30 October 2012, 20:06. By Kornel Kisielewicz · Comment. DiabloRL 0.5.0 incoming! The Burning Hells are restless as always! Work in the Forge of Chaos has not ceased, and the Prime Evils are working hard to bring you your DiabloRL fix! Alexander (Di...

2

DiabloRL - Diablo, the Roguelike: DiabloRL 0.5.0 released!

https://diablo.chaosforge.org/articles/17/diablorl-050-released

By Kornel Kisielewicz,. Chris Johnson and Mel'nikova Anastasia. DiabloRL 0.5.0 released! Take heed and bear witness to the truths that lie herein, for they are the story of DiabloRL! After nearly three years of (development) Hell, DiabloRL 0.5.0 finally sees daylight! Significant game expansion awaits the weary travelers with access opened to the Catacombs and Cave levels. Hell is as yet closed, but fear not, soon you’ll be able to defeat the Lord of Terror also! And pass it the path to DIABDAT. Thank yo...

3

DiabloRL - Diablo, the Roguelike: features

https://diablo.chaosforge.org/features

By Kornel Kisielewicz,. Chris Johnson and Mel'nikova Anastasia. This is just a placeholder for a features page. This game was created in 7, yes SEVEN days. I used the new Valkyrie library that I created for GenRogue, and it realy proved capable of quickly creating a roguelike. The code is just 142KB of FreePascal code, not including the Valkyrie library. DiabloRL 0.5.0 released! DiabloRL 0.5.0 incoming! Alexander (DiabloRL 0.5.0 released! Ole (DiabloRL 0.5.0 released! Middot; Part of ChaosForge.

4

DiabloRL - Diablo, the Roguelike: Releases

https://diablo.chaosforge.org/category/releases

By Kornel Kisielewicz,. Chris Johnson and Mel'nikova Anastasia. DiabloRL 0.5.0 released! Take heed and bear witness to the truths that lie herein, for they are the story of DiabloRL! After nearly three years of (development) Hell, DiabloRL 0.5.0 finally sees daylight! Significant game expansion awaits the weary travelers with access opened to the Catacombs and Cave levels. Hell is as yet closed, but fear not, soon you’ll be able to defeat the Lord of Terror also! And pass it the path to DIABDAT. Is relea...

5

DiabloRL - Diablo, the Roguelike: ChaosForge Donation Drive

https://diablo.chaosforge.org/articles/16/chaosforge-donation-drive

By Kornel Kisielewicz,. Chris Johnson and Mel'nikova Anastasia. Peril has struck the ‘Forge and we need your help! Head to the ChaosForge forums. To read all about it! And know that your. Name, unique item or even a level can be in the next version of DoomRL! Middot; · ·. Larr; DiabloRL 0.5.0 incoming! DiabloRL 0.5.0 released! DiabloRL 0.5.0 released! DiabloRL 0.5.0 incoming! Alexander (DiabloRL 0.5.0 released! Ole (DiabloRL 0.5.0 released! Mushuukyou (DiabloRL 0.5.0 incoming! Middot; Part of ChaosForge.

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DiabloRL 0.5.0 RELEASED!

http://forum.chaosforge.org/index.php/topic,6502.0.html

August 22, 2016, 01:13. DiabloRL 0.5.0 RELEASED! DiabloRL 0.5.0 RELEASED! Topic: DiabloRL 0.5.0 RELEASED! DiabloRL 0.5.0 RELEASED! May 19, 2013, 14:24. Take heed and bear witness to the truths that lie herein, for they are the story of DiabloRL! After nearly three years of (development) Hell, DiabloRL 0.5.0 finally sees daylight! Head to the DiabloRL website, or read further for the detailed changelog! Http:/ diablo.chaosforge.org/. And while you’re at it, follow us on Facebook. And don’t forget to DONATE.

blog.chaosforge.org blog.chaosforge.org

Lost in Chaos: Neko - Development blog of Kornel Kisielewicz

http://blog.chaosforge.org/category/neko

Development blog of Kornel Kisielewicz. 31 December 2009, 01:54. By Kornel Kisielewicz · Comment. When I started Neko, I made myself some restrictions — as little use of third party libraries as possible (however without reinventing the wheel), everything small and agile and everything dynamically linked at run time. However, now I’ve hit problems that these restrictions make further development of Neko really hard… anyone can help? 28 December 2009, 19:14. By Kornel Kisielewicz · Comment. Mrazerty (Chao...

blog.chaosforge.org blog.chaosforge.org

Lost in Chaos: AliensRL: Ressurection? - Development blog of Kornel Kisielewicz

http://blog.chaosforge.org/articles/48/aliensrl-ressurection

Development blog of Kornel Kisielewicz. Waiting for the DoomRL 0.9.9.1 RC version to be tested, I turned to other projects, most notably getting DiabloRL in order. While at it, without any particular reason I decided to bring the AliensRL. Codebase up to date also. After doing the basic refactoring needed, I played a few test games, and thought. 8220;Damn, this is quite playable… If only it had this and this…”. Middot; · ·. DoomRL has DoomRL 2. Will also be rewritten. Hence, that left AliensRL. 8211; mak...

blog.chaosforge.org blog.chaosforge.org

Lost in Chaos: AliensRL - Development blog of Kornel Kisielewicz

http://blog.chaosforge.org/category/aliensrl

Development blog of Kornel Kisielewicz. Waiting for the DoomRL 0.9.9.1 RC version to be tested, I turned to other projects, most notably getting DiabloRL in order. While at it, without any particular reason I decided to bring the AliensRL. Codebase up to date also. After doing the basic refactoring needed, I played a few test games, and thought. 8220;Damn, this is quite playable… If only it had this and this…”. 27 February 2010, 19:39. By Kornel Kisielewicz · Comment. Tales from the Forge.

blog.chaosforge.org blog.chaosforge.org

Lost in Chaos: About - Development blog of Kornel Kisielewicz

http://blog.chaosforge.org/about

Development blog of Kornel Kisielewicz. Posts by Kornel Kisielewicz on ChaosForge related developments, roguelikes, game design, and life itself. ChaosForge 2010, post-mortem, Im not dead. yet. Night City - a 1997 roguelike project. Tales from the Forge. Thelaptop (ChaosForge 2010, post-mortem, Im not dead. yet). Mrazerty (ChaosForge 2010, post-mortem, Im not dead. yet). Kornel Kisielewicz (Night City - a 1997 roguelike project).

blog.chaosforge.org blog.chaosforge.org

Lost in Chaos: Night City - a 1997 roguelike project - Development blog of Kornel Kisielewicz

http://blog.chaosforge.org/articles/51/night-city-a-1997-roguelike-project

Development blog of Kornel Kisielewicz. Night City - a 1997 roguelike project. I’ve been organizing folders on my HD, and ventured into the cellar storeroom of the ChaosForge — where abandoned roguelike projects long forgotten lie. Thanks to the magic of DosBox, and thanks to the fact that there were executables lying around, I managed to dust off some of them and take a pilgrimage to the past. One of those projects was Night City, about which I would want to tell you about today…. Creatures of the Night.

blog.chaosforge.org blog.chaosforge.org

Lost in Chaos: ChaosForge - Development blog of Kornel Kisielewicz

http://blog.chaosforge.org/category/chaosforge

Development blog of Kornel Kisielewicz. ChaosForge 2010, post-mortem, Im not dead. yet. 30 December 2010, 15:55. By Kornel Kisielewicz · Comment. Night City - a 1997 roguelike project. One of those projects was Night City, about which I would want to tell you about today…. 10 May 2010, 06:08. By Kornel Kisielewicz · Comment. Tales from the Forge. 22 April 2010, 13:39. By Kornel Kisielewicz · Comment. Follow ChaosForge on Twitter! The feed is also presented on the main site. Kornel Kisielewicz @ Twitter.

blog.chaosforge.org blog.chaosforge.org

Lost in Chaos: Tales from the Forge - Development blog of Kornel Kisielewicz

http://blog.chaosforge.org/articles/50/tales-from-the-forge

Development blog of Kornel Kisielewicz. Tales from the Forge. While the blog was silent, the smiths at the Forge were busy. As most of the developments currently happen out of sight of the public, I decided that a short update is in order…. Middot; · ·. Surprisingly work on AliensRL is on full steam now! AliensRL page has been revisited. 8212; expect a formal release in May, or head out and join the Beta Team. In the far East progress is rumbling — I must admit that more in the hands of “you&...As you ca...

blog.chaosforge.org blog.chaosforge.org

Lost in Chaos: Berserk! - Development blog of Kornel Kisielewicz

http://blog.chaosforge.org/category/berserk

Development blog of Kornel Kisielewicz. Has shown that interest is split between Berserk! And AliensRL. Taking my bias into account and the fact that the former is easier to quickly set up, I decided to use Berserk! As my testing platform for Neko. However, taking this chance I decided to redesign Berserk! 15 January 2010, 05:05. By Kornel Kisielewicz · Comment. Posts by Kornel Kisielewicz on ChaosForge related developments, roguelikes, game design, and life itself. Tales from the Forge.

blog.chaosforge.org blog.chaosforge.org

Lost in Chaos: DoomRL - Development blog of Kornel Kisielewicz

http://blog.chaosforge.org/category/doomrl

Development blog of Kornel Kisielewicz. Sandbox - DoomRL modding advent. There’s been a gap in my recent activity, and today I sat down to make up for it. DoomRL 0.9.9.1 is just around the corner, and in fact I released Release Candidate 1 for the Supporters today. The big news however is that literally an hour before RC 1 release an unexpected feature crept in, that I actually wanted to keep away for the time being…. 25 February 2010, 14:20. By Kornel Kisielewicz · Comment. Tales from the Forge.

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