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Interactive Media | David Bain: November 2011
http://digitechcoms.blogspot.com/2011_11_01_archive.html
Interactive Audio: Midi and Cubase. Saturday, 26 November 2011 by davidbain. 183; 0 comments. Animation Project -Looking into Animations. Wednesday, 16 November 2011 by davidbain. 183; 0 comments. As the preamble to the upcoming 2D Animation project there is an oppertunity to look into some animations out there on the web and take some inspiration from them. I have a few favourite animations that have a destinctive style which I will be taking inspiration from. Microsoft have created an animation that ha...
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Interactive Media | David Bain: September 2011
http://digitechcoms.blogspot.com/2011_09_01_archive.html
Friday, 30 September 2011 by davidbain. 183; 0 comments. Tags: Drag and Drop Game. I decided it was time today to move away from the design for a while and get some base code and basic operations going in the actual Flash document. I first imported the players Plane and a basic background and added a basic drag and drop functionality to it using the following code:. Player.addEventListener(MouseEvent.MOUSE DOWN, pickupPlayer);. Player.addEventListener(MouseEvent.MOUSE UP, dropPlayer);. 183; 0 comments.
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Interactive Media | David Bain: April 2012
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2D Flash Platformer: Little I.T. Guy. Monday, 30 April 2012 by davidbain. 183; 0 comments. For this years final project its time to get back into Flash and create a 2D platformer. As this is a group project we have collaborated into a production team blog ' 3Bit. Which can be found here. Subscribe to: Posts (Atom). 2D Flash Platformer: Little I.T. Guy. Drag and Drop Game. Future Updates On Facebook. 169; David Bain 2012. Powered by Blogger.
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Interactive Media | David Bain: Personal Projects
http://digitechcoms.blogspot.com/p/current-personal-projects.html
Local information and events service, serving more than 2000 people across Twitter and Facebook respectively. Follow Weymouth Events on Twitter. Along with two others I'm an editor at AppUseful, the directory and blog focused on the latest online technologies and applications. Read the blog here. And find something new here. How can this be a Media blog without links to myself around the web. Subscribe to: Posts (Atom). Drag and Drop Game. Future Updates On Facebook.
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Interactive Media | David Bain: February 2012
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3ds Max: Taking a Liking. Saturday, 25 February 2012 by davidbain. 183; 0 comments. The bed is my best render at the moment, and I'll probably spend some time over the weekend trying out other objects and seeing what I can make of them. The Hub: Tech Talk - Google Glasses, Facebook Law Orders, Samsung Royal Approval and PS Vita. Thursday, 23 February 2012 by davidbain. 183; 0 comments. Yet another 15 minute ramble of three UK students with their opinions on tech news. 3ds Max: What Everything Does. Certa...
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Interactive Media | David Bain: 3ds Max: More Objects and Development
http://digitechcoms.blogspot.com/2012/03/3ds-max-more-objects-and-development.html
3ds Max: More Objects and Development. Tuesday, 20 March 2012 by davidbain. A free self cleaning house would be A-MAZE-ING! 21 March 2012 at 09:29. Subscribe to: Post Comments (Atom). 3ds Max: More Objects and Development. 3ds Max: House shape and basic lighting. Drag and Drop Game. Future Updates On Facebook. 169; David Bain 2012. Powered by Blogger.
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Interactive Media | David Bain: March 2012
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3ds Max: More Objects and Development. Tuesday, 20 March 2012 by davidbain. 183; 1 comments. 3ds Max: House shape and basic lighting. Wednesday, 14 March 2012 by davidbain. 183; 0 comments. Subscribe to: Posts (Atom). 3ds Max: More Objects and Development. 3ds Max: House shape and basic lighting. Drag and Drop Game. Future Updates On Facebook. 169; David Bain 2012. Powered by Blogger.
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Interactive Media | David Bain: 3ds Max: House shape and basic lighting
http://digitechcoms.blogspot.com/2012/03/3ds-max-house-shape-and-basic-lighting.html
3ds Max: House shape and basic lighting. Wednesday, 14 March 2012 by davidbain. Seeing as I didn't want my house to be a basic square I decided to warp the shape slightly with left me with something a bit more unique. I have decided to make the house open plan and a single floor possibly with a lower level at a later time. I have added some basic textures and lighting to give a feel for the inside of the house. Subscribe to: Post Comments (Atom). 3ds Max: More Objects and Development. Drag and Drop Game.
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Interactive Media | David Bain: University
http://digitechcoms.blogspot.com/2012/09/university.html
Thursday, 27 September 2012 by davidbain. 2 Years of Interactive Media were certainly an eye opening experience and a wide range of tasks were done in these short two years. I've learnt a lot and am now moving onto Bournemouth University to study Computing and Forensic Computing and Security. You can follow everything I get up to and more over on my full-time personal blog and site - www.davidba.in. Subscribe to: Post Comments (Atom). Drag and Drop Game. Future Updates On Facebook.
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Interactive Media | David Bain: 3ds Max: What Everything Does
http://digitechcoms.blogspot.com/2012/02/3ds-max-what-everything-does.html
3ds Max: What Everything Does. Tuesday, 21 February 2012 by davidbain. Although we haven't touched on it yet, I also had a play with adding various lighting to change the effect and overall final render, and although it isn't at all right, its interesting to see how diverse the lighting is within 3ds. Subscribe to: Post Comments (Atom). 3ds Max: Taking a Liking. The Hub: Tech Talk - Google Glasses, Facebook Law . 3ds Max: What Everything Does. The Hub: Tech Talk - Facebook, Spotify and Apple Rum.