ntscene.com
NTSCene Links - Archiving games, demos, wares, intros, magazines, and tools from the North American (NTSC) Commodore 64 scene. C64 C128 C64DTV Demos
http://www.ntscene.com/links.php
If we're missing an important resource link or you just want your website linked here, drop us a message through the contact form. The Commodore Knowledge Base. The Secret Weapons of Commodore. Emergency Chicagoland Commodore Convention. Cross assembler that can produce code for the 6502, 65c02 and 65816 processors. All About Your 64/1541/1581. Complete cross development package for 65(C)02 systems, including a powerful macro assembler, a C compiler and linker. Plug-ins for use with The GIMP bitmap editor.
ntscene.com
NTSCene About - Archiving games, demos, wares, intros, magazines, and tools from the North American (NTSC) Commodore 64 scene. C64 C128 C64DTV Demos
http://www.ntscene.com/about.php
The purpose of the NTSCene Project is to bring together, in one place, as much information about the NTSC side of the Commodore 64 underground scene as possible. This includes such aspects as demo production, tool creation, software importing and fixing, software cracking, game development, BBSes, and magazine releases. Moloch - Organizer, Webmaster. Carcass - Database Programming, Graphician. Dokken - Demo Reviews. This fantastic website layout was designed by styleshout.com.
staceman.net
Commodore64 Links
http://www.staceman.net/c64.htm
The C=64 was a great computer for it's time, and is still a great platform for video games, as so many are available for it. By the way, anyone out there remember the Sonic Temple BBS in Dundalk, MD (Baltimore area)? Those latter-day pre-internet C=64 BBS's sure were cool! A bit rough on the phone bill though! Ah yes, I still remember making the big jump from 300bps to 1,200bps. Compare that to the connection speeds I get today on my PC (45,333bps up to 49,333bps) My, how far I've come. ;-). If you have ...