e24-ma.blogspot.com
The Modding Area: June 2010
http://e24-ma.blogspot.com/2010_06_01_archive.html
Saturday, June 26, 2010. You'll shit yourself over this one. Performing the second test of my new map, only a very small portion of it (1 corner), but still it is turning out very, very good! The collisions are perfect, the road is smooth and even lets you use the gutter technique dirt drop correctly, and most of all, it's freakin beautiful! Monday, June 21, 2010. Excel's 240sx Coupe - Red n Sharp. Friday, June 4, 2010. Just 2 pics to give you an idea of the scale. Thursday, June 3, 2010.
e24-ma.blogspot.com
The Modding Area: May 2010
http://e24-ma.blogspot.com/2010_05_01_archive.html
Sunday, May 30, 2010. Vertex's Toyota Chaser Project Update 2. No real description here. Finished the front lights and about half way done the front bumper. Friday, May 28, 2010. Vertex's Toyota Chaser Project Update 2. Here's an update on the car codenamed "CHAYZUR". What was done today was the rear lights of course! Finished roof (oh wow). Finished hood (ooh ahh). Finished Side (front wheel cover). 2 More small notes:. Hence the name, this is a private car. Sunday, May 23, 2010. Engine and Rims will be...
e24-ma.blogspot.com
The Modding Area: April 2011
http://e24-ma.blogspot.com/2011_04_01_archive.html
Sunday, April 3, 2011. I will try to keep posting updates like I did with Robada, and hopefully this map will actually be completed! Here is some of the progress so far:. This is the Grand Stand. I didn't add realistic rows of benches for the players to sit on, for the reason that these will work better for GTA. It also has the private booths with windows at the top for the important pricks to chill in :P. Far hopes and dreams, but I may as well do it. Subscribe to: Posts (Atom). I made this widget.
e24-ma.blogspot.com
The Modding Area: September 2011
http://e24-ma.blogspot.com/2011_09_01_archive.html
Wednesday, September 21, 2011. Unfortunately I have run into a small delay with the map project I talked about below. No, I'm quitting on it, but there's a serious modeling issue which has just got me nipped:. The textures are not appearing in-game. If anyone has any damn clue of whats going on, please hit me up on MSN or make a shout - -. Any and all help is much appreciated. I have tested many different zmodeler versions and even completely retextured the model, but I'm having no results.
e24-ma.blogspot.com
The Modding Area: Slight Delay
http://e24-ma.blogspot.com/2011/09/slight-delay.html
Wednesday, September 21, 2011. Unfortunately I have run into a small delay with the map project I talked about below. No, I'm quitting on it, but there's a serious modeling issue which has just got me nipped:. The textures are not appearing in-game. If anyone has any damn clue of whats going on, please hit me up on MSN or make a shout - -. Any and all help is much appreciated. I have tested many different zmodeler versions and even completely retextured the model, but I'm having no results.
e24-ma.blogspot.com
The Modding Area: Good News
http://e24-ma.blogspot.com/2011/10/good-news.html
Thursday, October 6, 2011. The delay is now lifted! After some extreme trial and error, which then lead to several mental anxiety attacks.I finally found a solution to what was by far the weirdest bug I have ever had with a GTA Model. Forbid further details.my head needs a rest. Subscribe to: Post Comments (Atom). I made this widget. GTA Forums - Coastal Drive Thread. RIP Atsushi Kuroi - A true master of the art. Free shoutbox @ ShoutMix.
e24-ma.blogspot.com
The Modding Area: October 2011
http://e24-ma.blogspot.com/2011_10_01_archive.html
Thursday, October 6, 2011. The delay is now lifted! After some extreme trial and error, which then lead to several mental anxiety attacks.I finally found a solution to what was by far the weirdest bug I have ever had with a GTA Model. Forbid further details.my head needs a rest. Subscribe to: Posts (Atom). I made this widget. GTA Forums - Coastal Drive Thread. RIP Atsushi Kuroi - A true master of the art. Free shoutbox @ ShoutMix.
e24-ma.blogspot.com
The Modding Area: September 2010
http://e24-ma.blogspot.com/2010_09_01_archive.html
Saturday, September 4, 2010. Alright, so it's now time to make and create the touge. I've already made the bridge that will connect it to Coastal Drive, but now I just need to brainstorm a good looking mountain. Another Onevia Update - Ultimate Rice. Pics were taken on the RS server, so I couldn't take a picture of the engine bay (KA24DE - ITB's). Made the rims white. Added a light atmospheric reflection. Replaced the twin turbo SR20DE with an N/A KA24DE. Subscribe to: Posts (Atom). I made this widget.
e24-ma.blogspot.com
The Modding Area: August 2010
http://e24-ma.blogspot.com/2010_08_01_archive.html
Friday, August 13, 2010. As some of you may know, there is a mod called Opened SAMP made by an unknown source that allows handling.cfg, carcols.dat, and gta.dat modifications to SA-MP. This is the best alternative to using the hack tool s0beit in order to use map modifications and custom handling lines. Unfortunately the website that was hosting it (Sliderz Inc) has gone down. I will now be hosting the file over various uploads to MegaUpload in the 'Links for Dinks' on the side bar. I made this widget.