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First Take Some Dice

First Take Some Dice. Adventures in game design. Tuesday, August 18, 2015. Weigh anchor and prepare to make more changes! Sharpies: your best friend for quick changes. This is absolutely awesome and really helpful. There needs to be some sort of hand limit to stop card hoarding. There probably needs to be a limit for number of deployed crew (maybe a characteristic of the ships? The balance of prize ships is well off - too many man o'wars in the deck, and it is pretty difficult (and requires quite a lot o...

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First Take Some Dice | firsttakesomedice.blogspot.com Reviews
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First Take Some Dice. Adventures in game design. Tuesday, August 18, 2015. Weigh anchor and prepare to make more changes! Sharpies: your best friend for quick changes. This is absolutely awesome and really helpful. There needs to be some sort of hand limit to stop card hoarding. There probably needs to be a limit for number of deployed crew (maybe a characteristic of the ships? The balance of prize ships is well off - too many man o'wars in the deck, and it is pretty difficult (and requires quite a lot o...
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posted by,rob harper,no comments,email this,blogthis,share to twitter,share to facebook,share to pinterest,labels playtesting,scurvycrew,find a spark,keep it simple,keep it raw,labels pro tips,asymmetric sheep,labels asymmetry,chat,other peoples games
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First Take Some Dice | firsttakesomedice.blogspot.com Reviews

https://firsttakesomedice.blogspot.com

First Take Some Dice. Adventures in game design. Tuesday, August 18, 2015. Weigh anchor and prepare to make more changes! Sharpies: your best friend for quick changes. This is absolutely awesome and really helpful. There needs to be some sort of hand limit to stop card hoarding. There probably needs to be a limit for number of deployed crew (maybe a characteristic of the ships? The balance of prize ships is well off - too many man o'wars in the deck, and it is pretty difficult (and requires quite a lot o...

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firsttakesomedice.blogspot.com firsttakesomedice.blogspot.com
1

First Take Some Dice: May 2014

http://www.firsttakesomedice.blogspot.com/2014_05_01_archive.html

First Take Some Dice. Learning tabletop game design skills by doing. Kingdom building, of sorts. A bunch of stuff scribbled onto little squares of card, all put on a chessboard with some cubes. All the glamour of game prototyping. I next thought of tile laying. I very much like tile-laying games, whether open ones like Carcassonne. Another game that comes to mind at this point is Tigris and Euphrates. Tiles contain locations like farms, markets, forts, castles, etc. If there are no tiles available at the...

2

First Take Some Dice: March 2015

http://www.firsttakesomedice.blogspot.com/2015_03_01_archive.html

First Take Some Dice. Learning tabletop game design skills by doing. A scurvy playtester helps out. Over at the Board Game Geek thread about Scurvy Crew I had one guy in particular expressing interest, and we have exchanged a number of messages both on the thread and privately. Well, now he has done me the very great honour of printing out and making up a set of cards and reporting on his experience of playing the game. Thanks once again, Andreas, you have been incredibly helpful. I might merge the first...

3

First Take Some Dice: Weigh anchor and prepare to make more changes!

http://www.firsttakesomedice.blogspot.com/2015/08/weigh-anchor-and-prepare-to-make-more.html

First Take Some Dice. Learning tabletop game design skills by doing. Weigh anchor and prepare to make more changes! Sharpies: your best friend for quick changes. This is absolutely awesome and really helpful. There needs to be some sort of hand limit to stop card hoarding. There probably needs to be a limit for number of deployed crew (maybe a characteristic of the ships? The balance of prize ships is well off - too many man o'wars in the deck, and it is pretty difficult (and requires quite a lot of luck...

4

First Take Some Dice: Asymmetric sheep

http://www.firsttakesomedice.blogspot.com/2015/08/asymmetric-sheep.html

First Take Some Dice. Learning tabletop game design skills by doing. I've just had a couple of plays of brand new, hot-off-the-press game, Te Kuiti. Which one of the designers sent us to have a look at on Training a Gamer. Expect a report there in the near future, but as a quick summary, we enjoyed it. Box art nobbled from BoardGameGeek.com. Subscribe to: Post Comments (Atom). View my complete profile. Things that give tips in the night. Weigh anchor and prepare to make more changes!

5

First Take Some Dice: April 2014

http://www.firsttakesomedice.blogspot.com/2014_04_01_archive.html

First Take Some Dice. Learning tabletop game design skills by doing. It's drafty out here. The game I have worked on most over the last couple of months is a game which doesn't even have a working title. This is a horrible omission and one which I must rectify soon. But for now it is mostly known as "My Drafting Game". Cards from V0.3 (third prototype). It's a staged picture, but building a tableau looks a bit like this. My first prototype was just a small number of cards like this, which I tried out a c...

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First Take Some Dice. Adventures in game design. Tuesday, August 18, 2015. Weigh anchor and prepare to make more changes! Sharpies: your best friend for quick changes. This is absolutely awesome and really helpful. There needs to be some sort of hand limit to stop card hoarding. There probably needs to be a limit for number of deployed crew (maybe a characteristic of the ships? The balance of prize ships is well off - too many man o'wars in the deck, and it is pretty difficult (and requires quite a lot o...

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