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USC GamePipe Spring 2018 Showcase. Directions to the USC GamePipe Laboratory are. We have reserved 40 spaces in Lot 29B, which is enterable from W 27th St at the bend with University Avenue. Please consider taking the Metro Expo Line (23rd St Stop) or Uber to our event! Parking will be quite scarce! The trailers for the games to be shown at the USC GamePipe Showcase are not yet here. Traverse an immersive and destructible world as a colorful crustacean equipped with a legendary pair of fists. Solve p...

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USC GamePipe Spring 2018 Showcase. Directions to the USC GamePipe Laboratory are. We have reserved 40 spaces in Lot 29B, which is enterable from W 27th St at the bend with University Avenue. Please consider taking the Metro Expo Line (23rd St Stop) or Uber to our event! Parking will be quite scarce! The trailers for the games to be shown at the USC GamePipe Showcase are not yet here. Traverse an immersive and destructible world as a colorful crustacean equipped with a legendary pair of fists. Solve p...
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News | gamepipe.usc.edu Reviews

https://gamepipe.usc.edu

USC GamePipe Spring 2018 Showcase. Directions to the USC GamePipe Laboratory are. We have reserved 40 spaces in Lot 29B, which is enterable from W 27th St at the bend with University Avenue. Please consider taking the Metro Expo Line (23rd St Stop) or Uber to our event! Parking will be quite scarce! The trailers for the games to be shown at the USC GamePipe Showcase are not yet here. Traverse an immersive and destructible world as a colorful crustacean equipped with a legendary pair of fists. Solve p...

INTERNAL PAGES

gamepipe.usc.edu gamepipe.usc.edu
1

Trailers

http://gamepipe.usc.edu/Trailers/index.html

USC GamePipe Laboratory Fall 2016 Trailers. USC GamePipe Laboratory Spring 2016. USC GamePipe Laboratory Fall 2015 Trailers. USC GamePipe Laboratory Spring 2015 Trailers. USC GamePipe Laboratory Fall 2014 Trailers. USC Games Spring 2014 Demo Day Trailers. USC Games Fall 2013 Demo Day Trailers. USC Games Spring 2013 Demo Day Trailers. USC Games Fall 2012 Demo Day Trailers. USC Games Spring 2012 Demo Day Trailers. USC Games Fall 2011 Demo Day Trailers. USC GamePipe Laboratory Spring 2011 Demo Day Trailers.

2

Archives for Mar 2014 | News

http://gamepipe.usc.edu/files/archive-mar-2014.php

USC Games Program Grabs the #1 Spot Five Years in a Row! USC Games Program Grabs #1 Spot Five Years in a Row! 2016 USC GamePipe Laboratory Contact.

3

Archives for Feb 2015 | News

http://gamepipe.usc.edu/files/archive-feb-2015.php

ADVANCED GAMES PITCH PROCESS. Ldquo;Give a good idea to a mediocre team, and they will screw it up. But give a mediocre idea to a great team, and they will either fix it or come up with something better.” - Ed Catmull. Students must have a pitch document that includes at a minimum, standards set by AGP professors. This must include a project scope. You can find a template you can follow in the following document: Vision Document. The document must not exceed 10 pages. Pitching process announced at end of...

4

Archives for Apr 2014 | News

http://gamepipe.usc.edu/files/archive-apr-2014.php

USC GamePipe Laboratory Gets New Building! We moved into the new USC GamePipe Laboratory on Saturday the 17th of May 2014. The official mailing address is 746 West Adams, Los Angeles, CA 90089-7727. But since USC uses its own zip code, Google might want 90007 as the zip code. Google direct link is here. The USC Shuttle Route B stops at 28th and University. The USC shuttle map and schedule is here. It is every eight minutes during the day. Get on at Pico if you are coming from the LA Convention Center.

5

News

http://gamepipe.usc.edu/USC_GamePipe_Laboratory/Home.html

Special Class Fall 2016 CS-599 Game Development. CSCI 599 Game Development is a new course being offered in Fall semester. The syllabus is here. The abstract for the course:. The course is being taught by two instructors involved in the development of Pokemon Go, Khaled Abdel Rahman and Dan Airey. They have amazingly distinguished bios. Additional information on the course is here: http:/ gamepipe.usc.edu/files/c837bb9c942f9762f86a0efaa49f80fa-27.php. The course meets Wednesday evenings 7pm to 10:20pm!

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The DownByte | The Life and Work of a Professional Nerd in Training | Page 2

https://thedownbyte.wordpress.com/page/2

The Life and Work of a Professional Nerd in Training. January 19, 2009. Java), Fall 2008. This is a suite of applications designed for use with the NIA. Device, which uses brain waves and biosignals as input. Project started as part of an annual weekend-long team programming competition called SS12. Which focuses on making open source applications for the disabled. The suite includes an email application, music game, and music instrument simulator. January 19, 2009. January 19, 2009. January 19, 2009.

doeverythingforever.com doeverythingforever.com

The Cosmopolis Project : Do Everything Forever!

http://www.doeverythingforever.com/projects/the-cosmopolis-project

Twitter in Disaster / My Thesis. Text in World of Warcraft. Other Posters and Presentations. Is a Massively Multiplayer Online Game (MMO or MMOG) currently being developed by the USC GamePipe Lab. The goal of the project is the creation of a game that can be used as a platform for conducting research on online game environments, as well as to study simulated models of behavior. The game is also intended to be a platform within which other games can be developed. CASOS. For the journal page, and here.

games.usc.edu games.usc.edu

Facilities | USC Games Program

http://games.usc.edu/main/facilities

Cutting Edge Facilities for Game Development. Premiere Instructional Computer Classroom/Lab Space. Used for the core design and development courses held in SCI, L113 is equipped with 24 iMacs (dual boot), a full image of development software, a 5.1 sound system and 2 projectors. This space is the main development lab for student projects and is also used for many extracurricular events, such as the Global Game Jam. 8220;Start-up” Space for Advanced Teams. Every spring, 5-6 Advanced Project Teams are sele...

christopherbarakian.com christopherbarakian.com

About Me – Christopher Barakian

https://christopherbarakian.com/about

I am currently a Video Game Programmer at Heavy Iron Studios in Los Angeles. Prior to starting at Heavy Iron I interned for a year at Disney Interactive as a Graduate Game Programming Intern on the Disney Infinity team. I have worked on the 2 most recent Disney Infinity games(2.0 and 3.0) while both at Disney and Heavy Iron Studios. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email.

thedownbyte.wordpress.com thedownbyte.wordpress.com

May | 2007 | The DownByte

https://thedownbyte.wordpress.com/2007/05

The Life and Work of a Professional Nerd in Training. Video Game Design Class for High Schoolers. May 18, 2007. In the summer of 2005 I applied for a scholarship sponsored by EA. For a female to attend a class about video game design within USC’s Summer Seminars Program. And clicking the button that says “Click here to watch this segment in streaming video”, or you can read the transcript that is on the same page (but then you won’t get to see me! Why would you do that? Demo Day a Success! May 12, 2007.

mahaniii.com mahaniii.com

Physical Memory Dump...: March 2007

http://www.mahaniii.com/2007_03_01_archive.html

Interesting Topics, Innovative Ideas, and Fun Readings. Wednesday, March 07, 2007. I had an interesting experience last night. One of my graduate courses (CSCI538 to be exact) was invited to the GamePipe Labs. At USC to provide feedback to students that are developing games as part of the Computer Science Games curriculum at USC. Some of the games in the lab are very impressive. I evaluated and provided feedback for a game called MotorBall. Subscribe to: Posts (Atom).

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News

USC GamePipe Spring 2018 Showcase. Directions to the USC GamePipe Laboratory are. We have reserved 40 spaces in Lot 29B, which is enterable from W 27th St at the bend with University Avenue. Please consider taking the Metro Expo Line (23rd St Stop) or Uber to our event! Parking will be quite scarce! The trailers for the games to be shown at the USC GamePipe Showcase are not yet here. Traverse an immersive and destructible world as a colorful crustacean equipped with a legendary pair of fists. Solve p...

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