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Handheld Augmented Board Games | Master thesis of Gert Thijs

Master thesis of Gert Thijs (by Gert Thijs)

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Handheld Augmented Board Games | Master thesis of Gert Thijs | gertthijs.wordpress.com Reviews

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Master thesis of Gert Thijs (by Gert Thijs)

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December | 2011 | Handheld Augmented Board Games

https://gertthijs.wordpress.com/2011/12

Handheld Augmented Board Games. Master thesis of Gert Thijs. Monthly Archives: December 2011. December 30, 2011. Traditional UI vs Augmented Reality. I asked my test users which they preferred during my first prototype tests. There was no clear winner. I asked the same question during my second prototype tests. This time there was a more clear answer: 5 in favour of menus, 2 in favour of AR, 1 without a preference. Leaving out the magic lens reduces the scope of my implementation. Implementing the me...

2

November | 2011 | Handheld Augmented Board Games

https://gertthijs.wordpress.com/2011/11

Handheld Augmented Board Games. Master thesis of Gert Thijs. Monthly Archives: November 2011. November 15, 2011. An English version of the inquiry can be found here. The Dutch version that was actually used here. Continue reading →. Augmented Reality Libraries – Part 2. November 15, 2011. In my previous post, I discussed some software libraries for augmented reality I was able to find. In the comments, a helpful reader of this blog suggested two more: Layar and the Metaio SDKs. Continue reading →. Other ...

3

February | 2012 | Handheld Augmented Board Games

https://gertthijs.wordpress.com/2012/02

Handheld Augmented Board Games. Master thesis of Gert Thijs. Monthly Archives: February 2012. February 24, 2012. As part of our master thesis project, we are tasked with writing a paper concerning our work. A first draft of this paper can be found here. As this is my first “academic paper”, feedback from anyone bold enough to read it is greatly appreciated. I still need to shorten it a bit, as I hate page limits like Monday mornings…. February 4, 2012. February 4, 2012. Continue reading →.

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May | 2012 | Handheld Augmented Board Games

https://gertthijs.wordpress.com/2012/05

Handheld Augmented Board Games. Master thesis of Gert Thijs. Monthly Archives: May 2012. Looking for play testers! May 1, 2012. I am looking for play testers for the final evaluation of my thesis application. So if you would like to help me out and have some fun while you’re at it, don’t stop reading! You don’t need to be familiar with the game (though that would be nice). I expect the test to take about 90 minutes (but this depends on the number of players and how long their turns take). Description is ...

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Poster update | Handheld Augmented Board Games

https://gertthijs.wordpress.com/2012/04/27/poster-update

Handheld Augmented Board Games. Master thesis of Gert Thijs. April 27, 2012. Here’s an updated version of my poster with the correct screenshots: Poster. This entry was posted in Thesis Updates. Looking for play testers! Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Looking for play testers!

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User Tests | Augment Japan

https://augmentjapan.wordpress.com/2011/11/25/user-tests

Last Tuesday and Wednesday we conducted 9 user tests with our paper prototype. Beforehand, we did a pilot test with our thesis mentor. We will bundle all results below. Five of our test users own an Android phone, so we gave them our Android prototype. One test user owns an iPhone, so he got our iPhone paper prototype. If we split them by gender, we get:. Split by age, we get:. Now we will give some more information on the flow of our tests. We started with the pretest questionnaire. How did the tests go?

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Fourth Thesis Chapter | Augment Japan

https://augmentjapan.wordpress.com/2012/04/01/fourth-thesis-chapter

Below, you can find our fourth thesis chapter, written in Dutch. Verslag2 Annelies Matthias.pdf. By annivdb on April 1, 2012. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out.

matthiassnellings.wordpress.com matthiassnellings.wordpress.com

Thesis Presentaties | Mobile Music Experience

https://matthiassnellings.wordpress.com/2011/12/24/thesis-presentaties

A Blog about my thesis. Het probleem van het spel kort uit te leggen is dat degenen die het spel nog niet kennen na de uitleg het spel nog altijd niet snappen en degenen die het al wel kennen vinden deze korte uitleg redundant. Dit is natuurlijk een bijna onoverkomelijk probleem want hij had geen tijd om het helemaal uit te leggen, wat trouwens nog saaier zou zijn voor de mensen die het al kennen. Evolutie Paper Prototypes Iteratie 1 en 2. Thesis Presentatie →. Geef een reactie Reactie annuleren. Geef je...

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Mobile Music Experience | A Blog about my thesis | Pagina 2

https://matthiassnellings.wordpress.com/page/2

A Blog about my thesis. Het probleem van het spel kort uit te leggen is dat degenen die het spel nog niet kennen na de uitleg het spel nog altijd niet snappen en degenen die het al wel kennen vinden deze korte uitleg redundant. Dit is natuurlijk een bijna onoverkomelijk probleem want hij had geen tijd om het helemaal uit te leggen, wat trouwens nog saaier zou zijn voor de mensen die het al kennen. Evolutie Paper Prototypes Iteratie 1 en 2. 1ste Iteratie (2 personen). Lange songtitels zijn niet leesbaar.

matthiassnellings.wordpress.com matthiassnellings.wordpress.com

Poster | Mobile Music Experience

https://matthiassnellings.wordpress.com/2012/04/28/poster

A Blog about my thesis. De poster voor mijn thesis in A1 formaat kan je hier. Voorlopige thesis tekst →. Geef een reactie Reactie annuleren. Vul je reactie hier in . Vul je gegevens in of klik op een icoon om in te loggen. Adres wordt niet getoond). Je reageert onder je WordPress.com account. ( Log uit. Je reageert onder je Twitter account. ( Log uit. Je reageert onder je Facebook account. ( Log uit. Je reageert onder je Google account. ( Log uit. Houd me via e-mail op de hoogte van nieuwe reacties.

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Music API Needed | Mobile Music Experience

https://matthiassnellings.wordpress.com/2012/04/12/music-api-needed

A Blog about my thesis. Quick Introduction to my application. Current connection with AristoMusic. Last week I made connection to the AristoMusic database. This is a company that works together with the KULeuven. They are providing the music. In this database I can search for music by sending a query and they respond with a list of songs. The user can select one and it will play. Figure 1: Search screen. I first looked at the discogs API. And the MusicBrainz API. The last.fm API. Lastfm does not make a d...

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Wetenschappelijk Artikel | Mobile Music Experience

https://matthiassnellings.wordpress.com/2012/02/28/wetenschappelijk-artikel

A Blog about my thesis. De draft van mijn wetenschappelijk artikel kan je hier. Thesis hoofdstuk →. Geef een reactie Reactie annuleren. Vul je reactie hier in . Vul je gegevens in of klik op een icoon om in te loggen. Adres wordt niet getoond). Je reageert onder je WordPress.com account. ( Log uit. Je reageert onder je Twitter account. ( Log uit. Je reageert onder je Facebook account. ( Log uit. Je reageert onder je Google account. ( Log uit. Houd me via e-mail op de hoogte van nieuwe reacties.

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November | 2011 | The Hitchhiker's Guide to Computer Science

https://bartgerard.wordpress.com/2011/11

The Hitchhiker's Guide to Computer Science. There and Back Again. Monthly Archives: November 2011. Same idea, same board game, slightly different. Today I found a new type of device that is specifically meant to make a bridge between board and computer games. The device is called ePawn Arena and can be found at ePawn. Guess which game is used in one of their promo trailers? By bartgerard •. Previous meeting I decided to take. As my thesis board game. Locate Map Tiles from the iPad’s perspective. Make dig...

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Presentation 02 | The Hitchhiker's Guide to Computer Science

https://bartgerard.wordpress.com/2012/04/01/presentation-02

The Hitchhiker's Guide to Computer Science. There and Back Again. Better late than never… The results of the second paper prototype. First Complete Chapter: My Literature Study →. Below you can find the link to my presentation from previous friday. Bartgerard presentation 02 v0.1. By bartgerard •. Better late than never… The results of the second paper prototype. First Complete Chapter: My Literature Study →. 4 comments on “ Presentation 02. April 10, 2012. 64; 4:23 pm. April 11, 2012. 64; 6:07 pm. Fill ...

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Evolutie Paper Prototypes Iteratie 1 en 2 | Mobile Music Experience

https://matthiassnellings.wordpress.com/2011/12/17/evolutie-paper-prototypes-iteratie-1-en-2

A Blog about my thesis. Evolutie Paper Prototypes Iteratie 1 en 2. 1ste Iteratie (2 personen). Bij de eerste twee evaluaties bleek al dat het scherm waar muziek wordt afgespeeld nogal overvol stond:. Er waren te veel knoppen aanwezig die nogal veel schermruimte innamen. De playlist generator was niet aanwezig genoeg. Lange songtitels zijn niet leesbaar. Eén van de twee gebruikers vond het storend dat, maar 1 liedje tegelijk werd gegenereerd en wou er meerdere tegelijk. Iteratie 2 (8 personen). Uit de eva...

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Handheld Augmented Board Games | Master thesis of Gert Thijs

Handheld Augmented Board Games. Master thesis of Gert Thijs. July 1, 2012. Some videos demonstrating the smartphone application that I developed throughout my thesis:. A version demonstrating the application on an iPhone. A shorter version demonstrating the application on an iPad. A longer version demonstrating the application on an iPad. Looking for play testers! May 1, 2012. You don’t need to be familiar with the game (though that would be nice). I expect the test to take about 90 minutes (bu...The gam...

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