unsworn.org
UNSWORN Digital Peacock Tails - Designing Post-Optimal Electronic Attire
http://www.unsworn.org/dpt
Back to unsworn.org. Although digital technology is becoming increasingly personal and intimate, electronic artefacts and systems are often conceived of as tools, designed to support goal-oriented tasks and activities as efficiently as possible. The Digital Peacock Tails project looks beyond this narrow point of view and employs digital technologies not only as efficient tools but also as beautifully challenging plumages. Digital Peacock Tails is an UNSWORN. Initiative, supported by K3, Malmö University.
acg.media.mit.edu
acg :: events
http://acg.media.mit.edu/events
We strive to build a bridge between the arts and engineering through public exhibitions and workshops. we address both communities simultaneously with constructions and events that provoke a deeper understanding of the new medium. Interspace theater world premiere. James seo and company will be performing a world premiere visual narrative at the interspace theater. please note rescheduled date. Little vision: storytelling in a tiny world. Diseno design conference 02. Tinystories: i:o consortium workshop.
mindness.net
Belmer Negrillo - Interaction Design Institute Ivrea
http://www.mindness.net/ivrea
Interaction Design Institute Ivrea. See personal portfolio a. Master's thesis project [oct. 03 : may 04]. Investigating the role of the designer in shaping consumer's interaction with technology. 03 november : 21 november 2003. A 'community' car transformed into a theatre to explore political systems of power. 26 may : 20 june 2003. The candle as an interface for. Self-imposed control at home. 28 april : 22 may 2003. The coffee cup becomes an interface. Between the humans and the building.
ruthkikin.com
Welcome to Ruth Kikin-Gil's site
http://www.ruthkikin.com/cv.html
Ruth kikin-Gil:/ ruth@ruthkikin.com. Design strategist, UX expert, and practical dreamer focusing on product innovation for over 15 years. I spent the last six years in Microsoft thinking about and designing for the future of productivity in its broadest sense; first at Office Labs – a bleeding edge technology design team, then on a strategy team and now I’m working on creating the next experiences of Office across a variety of devices, input methods and platforms. I lived, worked and studied in multiple...
danielnmc.blogspot.com
nmc.ima | new mind convergence.incentive media ambience
http://danielnmc.blogspot.com/2005_06_01_archive.html
The Third International Conference on Appliance Design), 一個關於日常生活電器產品設計的年度國際研討會網站. 看了看今年的議程之後, 發現無論是 paper 或 design competition, 幾乎都是 IDII. 和 TUDelft ID StudioLab. 這三間在歐洲互動設計界頗富盛名者的天下. 因為在 3AD 報告的設計作品, 大部份都是研究者的 master thesis project, 都是一些屌貨, 但是研討會論文集又還沒出版, 所以我就先用 google 搜尋有沒能夠 "在線觀看" 或 "在線下載" 的 video 或 thesis 介紹網站, 先睹為快. 後來連到了 IDII 的 Exit/End of Year Show 2005. 即 IDII 的 2005 畢業展), 在走馬看花的過程中, 突然驚見 Chia-Ying Lee. 這種 "台式英文名字". 查了一下, 發現應該是第一位進 IDII 的台灣人! 為了今天的 final, 特別邀請了三位嘉賓遠赴而來充當幹譙先生: 1. 工研院創意中心. 等等這些 us...
noteonleaves.blogspot.com
N.o.t.e.O.n.L.e.a.v.e.s: April 2006 -
http://noteonleaves.blogspot.com/2006_04_01_archive.html
NoteOn.L.e.a.v.e.s. The blog have been moved! Pls checked the new access to the new site. Hno 12:06 am 84. NoteOn.L.e.a.v.e.s: April 2006. View my complete profile. Engadget : : :. D t blogs at parsons. Interactive Institute, Sweden. D MA:UCLA Design Media Arts. MIT, All Groups. Media Lab Europe (Closed). Media Lab Asia (India). Processing Course NCTU (術). Ecal - media and interaction design unit. USC Interactive Media Division Weblog. MIT * * (推). Computing for Emergent Architecture.
gattamatta.com
Simona Brusa Pasque' Personal Website
https://www.gattamatta.com/profile.html
Simona Brusa Pasque is an industrial and interaction designer, Masters graduate from Scuola Politecnica di design. And Interaction Design Institute Ivrea. Her most recent area of focus has been the design of wearable computing devices and digitally enhanced clothing, and her projects featured in AIGAs 2003 list of best student projects and in expositions around the world (Turin, London, Perth, Amsterdam, Los angeles). Create novel products and product concepts. The design and evolution of digital genres.
truthtable.com
www.truthtable.com page on HCI
http://www.truthtable.com/hci.html
Here's a thought: Systems generally include human beings as well as technology. If you design the system by only optimizing the technology part, you may get an OVERALL system that is a total disaster. That's why people invented the field of "Human Computer Interaction" (HCI)- which looks at how to design better computer-human systems by looking at both what we know about technology and what we know about people. Norwood, N.J.: Ablex, 1995). An alternative that I've come to favor is to work with real user...