iterativegames.com iterativegames.com

iterativegames.com

Reiterated, A Game Design Blog | My name is Kee-Won Hong – by day I'm a corporate consultant; by night, an indie game developer. Chicago. Working on my first game Contract Work, a 2d cyberpunk shooter. Co-host of The Chicago Gametrepreneur Show. Somet

Reiterated, A Game Design Blog. My name is Kee-Won Hong by day I'm a corporate consultant; by night, an indie game developer. Chicago. Working on my first game Contract Work, a 2d cyberpunk shooter. Co-host of The Chicago Gametrepreneur Show. Sometimes I write. Skip to primary content. Skip to secondary content. The Chicago Gametrepeneur Show. The Gametrepreneur Ten: 10 things I thought about making indie games until I tried it. With many thanks to @bobbylox. 8211; in almost all cases, no. If youR...

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KEE-WON HONG

KEE-WON HONG

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KEE-WON HONG

KEE-WON HONG

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KE●●●●●@VIBES.COM

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KEE-WON HONG

KEE-WON HONG

641 W●●●●●D AVE

APAR●●●●T #4

CH●●GO , IL, 60610

UNITED STATES

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KE●●●●●@VIBES.COM

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Reiterated, A Game Design Blog | My name is Kee-Won Hong – by day I'm a corporate consultant; by night, an indie game developer. Chicago. Working on my first game Contract Work, a 2d cyberpunk shooter. Co-host of The Chicago Gametrepreneur Show. Somet | iterativegames.com Reviews
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Reiterated, A Game Design Blog. My name is Kee-Won Hong by day I'm a corporate consultant; by night, an indie game developer. Chicago. Working on my first game Contract Work, a 2d cyberpunk shooter. Co-host of The Chicago Gametrepreneur Show. Sometimes I write. Skip to primary content. Skip to secondary content. The Chicago Gametrepeneur Show. The Gametrepreneur Ten: 10 things I thought about making indie games until I tried it. With many thanks to @bobbylox. 8211; in almost all cases, no. If you&#82...
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Reiterated, A Game Design Blog | My name is Kee-Won Hong – by day I'm a corporate consultant; by night, an indie game developer. Chicago. Working on my first game Contract Work, a 2d cyberpunk shooter. Co-host of The Chicago Gametrepreneur Show. Somet | iterativegames.com Reviews

https://iterativegames.com

Reiterated, A Game Design Blog. My name is Kee-Won Hong by day I'm a corporate consultant; by night, an indie game developer. Chicago. Working on my first game Contract Work, a 2d cyberpunk shooter. Co-host of The Chicago Gametrepreneur Show. Sometimes I write. Skip to primary content. Skip to secondary content. The Chicago Gametrepeneur Show. The Gametrepreneur Ten: 10 things I thought about making indie games until I tried it. With many thanks to @bobbylox. 8211; in almost all cases, no. If you&#82...

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The Chicago Gametreprenuer Show | Just another WordPress site

The Chicago Gametreprenuer Show. Chicago Gametrepreneur Show, Episode 16. August 10, 2016. Middot; Leave a comment. On this episode, Rob and Kee-Won host voice artist Mikhaela Padilla for a discussion regarding all this game creation and the wonders of voice work. The episode is a fun one, but it gets load. Enjoy! You can find Mikhaela Padilla on Twitter @mikylessthan3. Http:/ www.cgs.iterativegames.com/wp-content/uploads/2016/08/Episode-16.mp3. Chicago Gametrepreneur Show, Episode 15. April 11, 2016.

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importantlittlegames.com importantlittlegames.com

Important Little Games | Author Archives

http://importantlittlegames.com/author/izzy

Contracting & Consulting. American Schools Are Teaching Our Kids to Code Just Fine, Thanks. May 31, 2016. This post is a response to this article here. You should read it, and then return. Done? Good Now I’m going to tell you why all of that is hogwash. Here is the part of the article I agree most with. It’s a quote, so the author can’t even take credit:. 8220;As noted by MIT’s Marvin Minsky and Alan Kay, computational innovation and literacy have much in common with music literacy.”. Secondly, students ...

importantlittlegames.com importantlittlegames.com

Important Little Games | Monthly Archives: July 2014

http://importantlittlegames.com/2014/07

Contracting & Consulting. Monthly Archives: July 2014. Codemancer the Novel has an Author! July 24, 2014. I’m proud to announce that Cassandra Khaw. Will be writing the Novel tentatively titled ‘Codemancer: The Novel’ (we’ll come up with a better title later, I promise). She’ll be assisted by editor Colette Bennett. I spoke to quite a few candidates who impressed me, and I spent a great deal of time thinking it over. In the end, I chose Cassandra to write the book because. Just to give you a sense of her...

importantlittlegames.com importantlittlegames.com

Important Little Games | Codemancer’s Kickstarter Post-Mortem

http://importantlittlegames.com/codemancers-kickstarter-post-mortem

Contracting & Consulting. Codemancer’s Kickstarter Post-Mortem. July 7, 2014. The Kickstarter for Codemancer. Was successfully funded at the end of May, and I learned a lot in the process. I’d like to share as much of that as I can. A Mosaic of Aurora and her familiars made from the backers’ Kickstarter avatars. Click to enlarge. First of all, let’s look at the high-level results. The final amount raised was $52,725. Of Cards Against Humanity. Ryan Weimeyer (of The Men Who Wear Many Hats. I also kept a c...

importantlittlegames.com importantlittlegames.com

Important Little Games | Category Archives: Uncategorized

http://importantlittlegames.com/category/uncategorized

Contracting & Consulting. American Schools Are Teaching Our Kids to Code Just Fine, Thanks. May 31, 2016. This post is a response to this article here. You should read it, and then return. Done? Good Now I’m going to tell you why all of that is hogwash. Here is the part of the article I agree most with. It’s a quote, so the author can’t even take credit:. 8220;As noted by MIT’s Marvin Minsky and Alan Kay, computational innovation and literacy have much in common with music literacy.”. Secondly, students ...

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Reiterated, A Game Design Blog | My name is Kee-Won Hong – by day I'm a corporate consultant; by night, an indie game developer. Chicago. Working on my first game Contract Work, a 2d cyberpunk shooter. Co-host of The Chicago Gametrepreneur Show. Somet

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From chaos to cosmos and in between. Generated gradient map pack. Raising the problem of gradientmap filtering at #inkscape-devel lead to this one. Su v added a new extension option to generate filters from existing gradient definitions or groups. And not as flexible as a spinbox option for the component transfer filter primitive, but quite fancy for creating some artistic effect way easier than before. Subscribe to: Posts (Atom). Awesome Inc. template. Powered by Blogger.