williamburns.blogspot.com
Will Burns: January 2012
http://williamburns.blogspot.com/2012_01_01_archive.html
Friday, January 6, 2012. Examples of "Disneyland" maps for game levels:. Thursday, January 5, 2012. These are concepts for the action MMO Global Agenda, done in a range of styles for different situations. I see concepting as primarily a communication tool, and as a finite resource in a production pipeline. When I produce a concept I keep its purpose in mind. Is it to sell a style to non-artists or get a greenlight from a publishing partner? Then a line drawing or even a sketch on a post-it may suffice.
williamburns.blogspot.com
Will Burns: Game Environments
http://williamburns.blogspot.com/2015/04/game-environments.html
Friday, April 3, 2015. Here are some game environments that aren't on my artstation site. The first and last are from Global Agenda, and the middle two are pitch concepts for Nearest Future by Binary Spark Studios. Subscribe to: Post Comments (Atom). Graduate of Art Center College of Design in Pasadena, CA. Currently Senior Concept Artist at CCP North America. View my complete profile.
williamburns.blogspot.com
Will Burns: March 2012
http://williamburns.blogspot.com/2012_03_01_archive.html
Wednesday, March 14, 2012. Since my current day job is Dust 514 I want to branch out a little in my own work. The second piece is based on a 19th century novel called Vathek. Subscribe to: Posts (Atom). Graduate of Art Center College of Design in Pasadena, CA. Currently Senior Concept Artist at CCP North America. View my complete profile.
williamburns.blogspot.com
Will Burns: February 2015
http://williamburns.blogspot.com/2015_02_01_archive.html
Saturday, February 21, 2015. A couple longer poses in here, about 45 minutes. Subscribe to: Posts (Atom). Graduate of Art Center College of Design in Pasadena, CA. Currently Senior Concept Artist at CCP North America. View my complete profile.
williamburns.blogspot.com
Will Burns: January 2015
http://williamburns.blogspot.com/2015_01_01_archive.html
Wednesday, January 21, 2015. Some 15-20 minute poses with Procreate:. Subscribe to: Posts (Atom). Graduate of Art Center College of Design in Pasadena, CA. Currently Senior Concept Artist at CCP North America. View my complete profile.
williamburns.blogspot.com
Will Burns: February 2013
http://williamburns.blogspot.com/2013_02_01_archive.html
Sunday, February 10, 2013. I'm studying character design with Izzy Medrano. this is a gunslinger character from an alien world, and some mount options for her. Subscribe to: Posts (Atom). Graduate of Art Center College of Design in Pasadena, CA. Currently Senior Concept Artist at CCP North America. View my complete profile.
williamburns.blogspot.com
Will Burns: More ipad sketches
http://williamburns.blogspot.com/2013/06/more-ipad-sketches.html
Saturday, February 21, 2015. A couple longer poses in here, about 45 minutes. Subscribe to: Post Comments (Atom). Graduate of Art Center College of Design in Pasadena, CA. Currently Senior Concept Artist at CCP North America. View my complete profile.
williamburns.blogspot.com
Will Burns: Plein Air
http://williamburns.blogspot.com/2015/04/plein-air.html
Thursday, April 2, 2015. Some watercolors from Catalina and LA. Subscribe to: Post Comments (Atom). Graduate of Art Center College of Design in Pasadena, CA. Currently Senior Concept Artist at CCP North America. View my complete profile.
williamburns.blogspot.com
Will Burns: April 2015
http://williamburns.blogspot.com/2015_04_01_archive.html
Friday, April 3, 2015. Here are some game environments that aren't on my artstation site. The first and last are from Global Agenda, and the middle two are pitch concepts for Nearest Future by Binary Spark Studios. Thursday, April 2, 2015. Here is some rough ideation from my Environment Design for Games workshop with James Paick. Some watercolors from Catalina and LA. Wednesday, April 1, 2015. On youtube or buy a DVD. Subscribe to: Posts (Atom). View my complete profile.