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Digital Storytelling, New Media, Textual Analysis | Justin T Stanley

The last few months I’ve been tinkering with a little program to make studying social media a bit more accessible to those unable or unwilling …

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Digital Storytelling, New Media, Textual Analysis | Justin T Stanley | justintstanley.com Reviews
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The last few months I’ve been tinkering with a little program to make studying social media a bit more accessible to those unable or unwilling …
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Digital Storytelling, New Media, Textual Analysis | Justin T Stanley | justintstanley.com Reviews

https://justintstanley.com

The last few months I’ve been tinkering with a little program to make studying social media a bit more accessible to those unable or unwilling …

INTERNAL PAGES

justintstanley.com justintstanley.com
1

Indroducing the ECC | Justin T Stanley

http://justintstanley.com/blog/2014/10/22/indroducing-the-ecc

Digital Storytelling, New Media, Textual Analysis. If not, I’ve got a portable version that works on just about any Windows machine and an installer to automatically grab the dependencies for Macs that I will post in the next day or so. Instructions for running the thing are currently being written as I get feedback from my alpha users on what works for them and what doesn’t.

2

Category: projects | Justin T Stanley

http://justintstanley.com/blog/categories/projects

Digital Storytelling, New Media, Textual Analysis.

3

about | Justin T Stanley

http://justintstanley.com/about

Digital Storytelling, New Media, Textual Analysis. Justin is currently a masters level graduate student at Carnegie Mellon University in Pittsburgh, PA. He was recently a research assistant on the Six Degrees of Francis Bacon project and now is working on developing a small toolset for the Docuscope rhetorical analysis suite.

4

Little Evils | Justin T Stanley

http://justintstanley.com/blog/2014/02/20/little-evils

Digital Storytelling, New Media, Textual Analysis. Everybody loves free things. Microtransactions in games usually take the advantage of the interest curve. After putting the player in a position where they have to struggle almost to the point of walking away, microtransactions make the game easier for a time, bringing the player back into the center channel of interest and spurring them on.

5

Habeas Corpus | Justin T Stanley

http://justintstanley.com/blog/2014/03/18/habeas-corpus

Digital Storytelling, New Media, Textual Analysis. Ldquo;The problem with big data is ”. At Carnegie Mellon we have some incredible machine learning projects. The Never Ending Image Learner ( http:/ www.neil-kb.com. Is an excellent example, warning, that’s an addictive link. Then there’s pretty much the entirety of the LTI ( http:/ www.lti.cs.cmu.edu/research/projects.shtml.

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rockzhang.wordpress.com rockzhang.wordpress.com

February | 2014 | rockzhang

https://rockzhang.wordpress.com/2014/02

Monthly Archives: February 2014. What can we find in the Kingdom Rush? 1 Towers and Tower Level Up system. To achieve that goal the function of these four towers need to be carefully designed. 1) Mask man is cheap and able to shoot flying objects but with less attack power. Shooting frequency is high. 2) Mage is expensive and able to shoot flying objects with strong attack power but with low shooting frequency. 4) Artillery is the only tower players could create soldiers. Adding hero into the battle is q...

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What can we find in the Kingdom Rush? | rockzhang

https://rockzhang.wordpress.com/2014/02/27/what-can-we-find-in-the-kingdom-rush/comment-page-1

Will you be interested in a mobile party game? What can we find in the Kingdom Rush? February 27, 2014. 1 Towers and Tower Level Up system. To achieve that goal the function of these four towers need to be carefully designed. 1) Mask man is cheap and able to shoot flying objects but with less attack power. Shooting frequency is high. 2) Mage is expensive and able to shoot flying objects with strong attack power but with low shooting frequency. 4) Artillery is the only tower players could create soldiers.

maculategames.wordpress.com maculategames.wordpress.com

Not Everything is Flammable | maculategames

https://maculategames.wordpress.com/2014/01/28/not-everything-is-flammable

Maculate Games: a unique perspective on interactive experiences. January 28, 2014. Not Everything is Flammable. Global Game Jam is an event where you get 48 hours to make a game from scratch. A theme is given to you on Friday night and you have to turn it in by 4:00 PM on Sunday. Creating with huge restrictions is indeed a great way to actually fuel creativity as we experienced over the weekend. No time to second guess your decisions. There is only time to create and iterate. January 28, 2014. But people...

maculategames.wordpress.com maculategames.wordpress.com

Meaningful Choices in Walking Dead | maculategames

https://maculategames.wordpress.com/2014/02/13/meaningful-choices-in-walking-dead

Maculate Games: a unique perspective on interactive experiences. February 13, 2014. Meaningful Choices in Walking Dead. Who do I save when given seconds to decide between two people? Do I lie to my fellow survivors about my checkered past? The game relies on your instincts in this game and often I found myself reflecting on the decisions I had made long after I turned the game off. February 13, 2014. 6 responses to “. Meaningful Choices in Walking Dead. February 15, 2014 at 3:20 am. I feel like the &#822...

rockzhang.wordpress.com rockzhang.wordpress.com

January | 2014 | rockzhang

https://rockzhang.wordpress.com/2014/01

Monthly Archives: January 2014. A possible way is make this pattern look like chicken ribs is to design certain situation force players to rotate the suit, for example, in order to avoid certain sort of missile. However it comes to an old issue that rotating in 3D games usually makes people dizzy. And interestingly I heard this game is going to support Oculus Rift, which I doubt whether people could bear to play it for a few second. January 21, 2014. Thoughts come and go. January 21, 2014.

rockzhang.wordpress.com rockzhang.wordpress.com

rock zhang | rockzhang

https://rockzhang.wordpress.com/author/rockzhang

Author Archives: rock zhang. What can we find in the Kingdom Rush? 1 Towers and Tower Level Up system. To achieve that goal the function of these four towers need to be carefully designed. 1) Mask man is cheap and able to shoot flying objects but with less attack power. Shooting frequency is high. 2) Mage is expensive and able to shoot flying objects with strong attack power but with low shooting frequency. 4) Artillery is the only tower players could create soldiers. Adding hero into the battle is quite...

idealcherry.wordpress.com idealcherry.wordpress.com

The magic of tower defense games | Lilian and game design

https://idealcherry.wordpress.com/2014/01/28/the-magic-of-tower-defense-games

Lilian and game design. The magic of tower defense games. Asymp; 3 Comments. Several tower defense games that I played reveals it to me hidden magical charm of these kind of games. Those are: Carrot fantasy, Plants VS Zombies, kingdom rush, field runner. With one click, one can shift his/her focus point from attacking enemies to the environmental items to collect more money to build more tower/upgrade the towers. The second tower defense game that I played for a long time is Plants VS Zombies. In thi...

maculategames.wordpress.com maculategames.wordpress.com

February | 2014 | maculategames

https://maculategames.wordpress.com/2014/02

Maculate Games: a unique perspective on interactive experiences. Monthly Archives: February 2014. Don’t Call It a Comeback: Super Mario 3D World. February 27, 2014. Meaningful Choices in Walking Dead. Who do I save when given seconds to decide between two people? Do I lie to my fellow survivors about my checkered past? The game relies on your instincts in this game and often I found myself reflecting on the decisions I had made long after I turned the game off. February 13, 2014. Blog at WordPress.com.

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Digital Storytelling, New Media, Textual Analysis | Justin T Stanley

Digital Storytelling, New Media, Textual Analysis. If not, I’ve got a portable version that works on just about any Windows machine and an installer to automatically grab the dependencies for Macs that I will post in the next day or so. Instructions for running the thing are currently being written as I get feedback from my alpha users on what works for them and what doesn’t. Don’t Read the Comments. Published in the journal New Media and Society, found that journalists don’t read the comments on their a...

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