biotox1n.blogspot.com
Establish, Evolve, Expand: Quicktime events from a dev perspective
http://biotox1n.blogspot.com/2014/12/quicktime-events-from-dev-perspective.html
Establish, Evolve, Expand. Indie Game Dev and Related. December 27, 2014. Quicktime events from a dev perspective. I would clarify that button mashing is different from qte simply because it's not a sequence of buttons or some carefully timed don't die button, instead in button mashing you pick one button or any button and you stick with it often the amount of times pressed doesn't even matter. While sometimes a qte can be a press any button situation it's usually a live or die scenario.
biotox1n.blogspot.com
Establish, Evolve, Expand: January 2014
http://biotox1n.blogspot.com/2014_01_01_archive.html
Establish, Evolve, Expand. Indie Game Dev and Related. January 09, 2014. CES also started and all the news coming out from there is exciting as always. Though sadly when it comes to some of the more important hardware I care about things are fairly run of the mill. I'd love to hear something truly exciting about processors we're not expecting like more cores, more power, more heat, smaller form factor, etc. I'd love to just hear same performance for lower power. Hybrid hard drives are doubling in capacit...
biotox1n.blogspot.com
Establish, Evolve, Expand: AMOLED / OLED Monitors Finally Coming ! ?
http://biotox1n.blogspot.com/2015/12/amoled-oled-monitors-finally-coming.html
Establish, Evolve, Expand. Indie Game Dev and Related. December 02, 2015. AMOLED / OLED Monitors Finally Coming! OLED displays have been around for a while now and are a rapid growth industry right now with the added burst of 4k. Many of the CES type events in the last year featured OLED TV's and boasting 4k and curved displays which OLED really helps make a reality to begin with. First some back story to explain why this is. So what are these added benefits? Posted by Bio Toxin. View my complete profile.
biotox1n.blogspot.com
Establish, Evolve, Expand: February 2014
http://biotox1n.blogspot.com/2014_02_01_archive.html
Establish, Evolve, Expand. Indie Game Dev and Related. February 16, 2014. It's been a long time since I made any real posts about the larger title I've been working on and quite honestly there's so much that's changed now it's hardly even the same game anymore. However since the new code has been compiling for over a week I figured now is a good time to try and do some kind of an update. We updated most of the sounds now that we found a decent sound effects guy, so there are a lot more sounds now and the...
biotox1n.blogspot.com
Establish, Evolve, Expand: November 2014
http://biotox1n.blogspot.com/2014_11_01_archive.html
Establish, Evolve, Expand. Indie Game Dev and Related. November 22, 2014. Posted by Bio Toxin. Links to this post. November 11, 2014. In the mean time if you have the same poweliks problem my solution was Rogue Killer. So check it out if you need the hand or just think you've got something else nasty on your system that malwarebytes can't handle. Posted by Bio Toxin. Links to this post. Subscribe to: Posts (Atom). View my complete profile. Tools of the Trade. Awesome Inc. theme. Powered by Blogger.
biotox1n.blogspot.com
Establish, Evolve, Expand: Branching Storylines the dev perspective
http://biotox1n.blogspot.com/2014/10/branching-storylines-dev-perspective.html
Establish, Evolve, Expand. Indie Game Dev and Related. October 31, 2014. Branching Storylines the dev perspective. Not every entry in this series is problematic or controversial. In fact this was one of the best examples of team building I experienced in my process. The idea for branching storylines was practically a given when I first started with concepts and it was only a question of how far I wanted to take it to the extreme. Posted by Bio Toxin. Subscribe to: Post Comments (Atom). The world has made...
biotox1n.blogspot.com
Establish, Evolve, Expand: October 2014
http://biotox1n.blogspot.com/2014_10_01_archive.html
Establish, Evolve, Expand. Indie Game Dev and Related. October 31, 2014. Branching Storylines the dev perspective. Not every entry in this series is problematic or controversial. In fact this was one of the best examples of team building I experienced in my process. The idea for branching storylines was practically a given when I first started with concepts and it was only a question of how far I wanted to take it to the extreme. Posted by Bio Toxin. Links to this post. October 26, 2014. This is another ...
gaping-mind.blogspot.com
A Gaping Mind Is Not Necessarily An Open One.: Page nine and a half.
http://gaping-mind.blogspot.com/2012/02/page-nine-and-half.html
A Gaping Mind Is Not Necessarily An Open One. Bringing together the thinkers and dreamers of the world. A Journey for Freedom. Will It Ever End? Page nine and a half. Page seven and a half. Friday, 17 February 2012. Page nine and a half. What is Gaping Mind? Remains unfinished, it is my duty to complete it. So, without further ado, here it is. 11 Questions from Aysh. 1 If you could change one thing about yourself physically, what would you change? The button, when pressed, will then turn me invisible.