carolineschandel.com
What if You’re Already in the Promised Land? – Caroline Schandel
http://carolineschandel.com/what-if-youre-already-in-the-promised-land
What if You’re Already in the Promised Land? October 16, 2014. 8220;We’ve gotten the promised land and the wilderness confused,” he said over another one of our coffee talks. It may have been the same morning as this talk. But it was likely a different one. They all blur together into a story of deeper truth that unfolds at the table with family. And there’s the truth. As they wandered and journeyed, God alone upheld them. Pure and simple. It takes no faith to look around at our circumstances and see wha...
mikebeardslee.wordpress.com
A Brief Note To My Followers | A Risky Wonder
https://mikebeardslee.wordpress.com/2014/10/11/a-brief-note-to-my-followers
A Brief Note To My Followers. Few though you are. First, I am grateful for those that found some reason to bookmark this page, and happy that my random thoughts have resonated somehow. I hope that this continues to be a compelling nook to escape to now and again. But, perhaps there is something that benefits all. To borrow a phrase, to read on even when the topic seems foreign is to attempt a fusion of horizons, to learn from the other with the posture that there is truly something to learn. Yes, I’...
mikebeardslee.wordpress.com
On Graphical Stupor | A Risky Wonder
https://mikebeardslee.wordpress.com/2015/04/06/on-graphical-stupor
A bit of a confession. I am a sucker for visual splendor. I will append the initial severity of my criticism to whatever I am watching if it makes me go, “Ooooo, look at that! 8221; It is for this that I own the first Silent Hill movie. Perhaps it’s an Achilles Heel of sorts. As far back as I remember being a PC gamer this was an issue. Before my conversion to PC, it didn’t really matter, though I was always careful to buy the console that looked to have the higher fidelity. But I. A source of envy.
mikebeardslee.wordpress.com
mikebeardslee | A Risky Wonder
https://mikebeardslee.wordpress.com/author/mikebeardslee
In Retrospect Part II: Outlast. Almost like I was learning something. So don’t mistake me for saying that Red Barrels had in mind a theological commentary in making the game. In the guild we would say that such was not their authorial intent. No The point is to make you blow a hole through your computer chair. And I’ll be damned if they don’t nearly succeed. Outlast is a very scary game. 8220;Oh, umm…excuse me.”. My bad.”. 8220;No problem.”. It reintroduces the idea of survival proper into survival horro...
mikebeardslee.wordpress.com
Just some thoughts… | A Risky Wonder
https://mikebeardslee.wordpress.com/2014/04/25/just-some-thoughts
Just some thoughts…. In the vein of Pascal’s Pensées, but without the raw genius. Seriously, you should check it out). Anyway, here’s some thoughts I had this morning about humility, grace, and reality. If anything warrants a vocation, and if you are not in that vocation, it is more complex than you think. It is more complex than popular news media would lead you to think. You do not have mastery over it. Even if one is steeped in a vocation, it is hard to attain mastery over even a single element. You a...
mikebeardslee.wordpress.com
On Culture, Learning, and Intellectual Decay | A Risky Wonder
https://mikebeardslee.wordpress.com/2012/08/02/on-culture-learning-and-intellectual-decay
On Culture, Learning, and Intellectual Decay. Holy smokes it’s been long since I’ve wandered here. The cobwebs in this little corner of the Interwebs were thick and I had to resituate the Styrofoam cup. Kudos to the 2 people that caught that). Today’s post is a funny paradox. Much has happened in the. Good grief) since my last post. Highlights? Moving cross-country, twice. How different was my work to someone like John Wesley, who read and memorized voraciously, digesting what he sought? I’ll end with my...
mikebeardslee.wordpress.com
In Retrospect, Part I: Dishonored | A Risky Wonder
https://mikebeardslee.wordpress.com/2014/09/11/in-retrospect-part-i-dishonored
In Retrospect, Part I: Dishonored. Often while I was there, I wanted to leave. When I wasn’t there, I wanted to be. This was often how I felt about Dunwall, that plague-ridden, rat-infested city of. It was also beautiful, in the same sense as Fincher’s. And it afforded me a type of introspection that few, if any, games have before. I’ve played lots of games. Let’s expand the boundaries of my blogging a bit. Oh well, honor for all. Of the big and the small. Well, the taller they stand. We live for today.
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