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Bachelor of 3D Art & Animation | Bachelor of 3D Art & Animation

Bachelor of 3D Art & Animation

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Bachelor of 3D Art & Animation | Bachelor of 3D Art & Animation | mayahadisurjoedu.wordpress.com Reviews
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Bachelor of 3D Art & Animation
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Bachelor of 3D Art & Animation | Bachelor of 3D Art & Animation | mayahadisurjoedu.wordpress.com Reviews

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Bachelor of 3D Art & Animation

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Week 08-10 | Bachelor of 3D Art & Animation

https://mayahadisurjoedu.wordpress.com/contents/semester-01/screen-studies/ss-week-08-10

Bachelor of 3D Art and Animation. Bachelor of 3D Art and Animation. Tractor Beam and Mannequin. Tractor Beam Research & Development. I was given a script, a mud map of a room, designs of the room, and by week 10, I need to deliver a complete set of storyboard of the script, with clarity of drawings, notes, flow of visual narrative, and appropriate use of camera. 02) Mud map of the room. 03) Design of the room. Here are my first attempt of drawing the set with shot movement:. Leave a Reply x.

2

Semester 01 | Bachelor of 3D Art & Animation

https://mayahadisurjoedu.wordpress.com/contents/semester-01

Bachelor of 3D Art and Animation. Bachelor of 3D Art and Animation. Tractor Beam and Mannequin. Tractor Beam Research & Development. Leave a Reply x. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out.

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Semester 03 | Bachelor of 3D Art & Animation

https://mayahadisurjoedu.wordpress.com/2015/05/18/semester-03

Bachelor of 3D Art and Animation. Bachelor of 3D Art and Animation. Tractor Beam and Mannequin. Tractor Beam Research & Development. May 18, 2015. Laquo; Previous Post. Next Post ». Leave a Reply x. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out.

4

3D Artistry | Bachelor of 3D Art & Animation

https://mayahadisurjoedu.wordpress.com/contents/semester-01/3dartistry

Bachelor of 3D Art and Animation. Bachelor of 3D Art and Animation. Tractor Beam and Mannequin. Tractor Beam Research & Development. Basic structure of robot arm. Sketches of the robot arm. After constructing the basics of the robot arm, I started to do some research of a sci-fi related robot arms, a few of them that I found quite interesting are:. After doing some research then I started to model the robot arm, here are the results:. So after a few changes, here is the final version of the robot arm ;.

5

3rd Animation Assessment | Bachelor of 3D Art & Animation

https://mayahadisurjoedu.wordpress.com/contents/semester-03/animation/3rd-animation-assessment

Bachelor of 3D Art and Animation. Bachelor of 3D Art and Animation. Tractor Beam and Mannequin. Tractor Beam Research & Development. For this assessment I had some ideas to make a walking/running character moving forward towards a block, jump over it, then turn 180 degrees. As before, I use the reference walking cycle material from the Animation Survival Kit, as well as making a rough drawing reference with what I am going to do for this particular assessment. Final pass of Animation. Q=walk cycle refere...

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Basic Animation Physics Projects – Arthur Leung

https://arthur2898.wordpress.com/2015/06/19/basic-animation-physics-projects

BA 3D Art and Animation D104. Semester 1, 2014. Basic Animation Physics Projects. June 19, 2015. June 19, 2015. 180 degree turn with a jump at the end limited to 250 frames (10 seconds). I wanted to do a simple dance routine base of a Australian classic; Strickly Ballroom. Here is my final pass with offsets adjusted. The Spanish Flaminco dance. The clip I took from the movie is about 20 seconds long. Iv reduced it to 10 seconds with what I consider to be the most important parts. Spline from block out:.

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walk cycle refinement. – Arthur Leung

https://arthur2898.wordpress.com/2015/05/15/walk-cycle-refinement

BA 3D Art and Animation D104. Semester 1, 2014. May 15, 2015. May 15, 2015. Final pass 2……. Added toe bends, slight center of gravity adjustment. Creep walk cycle rework#1. 8220;High”way har har har →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email. This blog w...

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“High”way har har har – Arthur Leung

https://arthur2898.wordpress.com/2015/05/18/highway-har-har-har

BA 3D Art and Animation D104. Semester 1, 2014. 8220;High”way har har har. May 18, 2015. May 18, 2015. Created a gif with a shot I took a few nights ago. Here is a Black and white still in case the gif doesn’t work. Basic Animation Physics Projects →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Notify me of new comments via email. Art and animation i...

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arthurleung2898 – Arthur Leung

https://arthur2898.wordpress.com/author/arthurleung2898

BA 3D Art and Animation D104. Semester 1, 2014. October 27, 2016. Note to self make vimeo and other cg site accounts. It’s all coming together now! End of year show reel planning. September 28, 2016. Bringing everything together the first time and setting up my camera shots. Getting a feel for it all. Inner control tower: very close to final look. November 25, 2015. November 25, 2015. Here is a short sequence to show a closer representation of the final look. I think the hard work paid off. Just did some...

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creep walk cycle rework#1 – Arthur Leung

https://arthur2898.wordpress.com/2015/05/09/creep-walk-cycle-rework1

BA 3D Art and Animation D104. Semester 1, 2014. Creep walk cycle rework#1. May 9, 2015. May 10, 2015. First pass block out and spline on. Second pass, tweaks. The first pass was too exaggerated so I toned it down. fixed minor issues with clipping and offsets. will work on weighted tangents next. Walk Cycle (creeping/sneaking) animation. Walk cycle refinement. →. 2 thoughts on “ creep walk cycle rework#1. May 10, 2015 at 8:12 am. It’s looking great! Be of assistance is,. May 10, 2015 at 11:19 pm. You are ...

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Bachelor of 3D Art & Animation | Bachelor of 3D Art & Animation

Bachelor of 3D Art and Animation. Bachelor of 3D Art and Animation. Bachelor of 3D Art and Animation. Follow Bachelor of 3D Art and Animation on WordPress.com. Create a free website or blog at WordPress.com. Follow “Bachelor of 3D Art and Animation”. Get every new post delivered to your Inbox. Build a website with WordPress.com.

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