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michaelrmartinez.blogspot.com

Mike's SketchBlog!

My favorite type of mobile game is one that is simple to understand, yet hard to put down. Here are some sketches and mockups for a simple "endless runner" type of game I worked on that shows my process of development. The first stage consisted of just trying to come up with an overall theme, look, and feel. Here are some examples of my lead character. I played with the idea of a hamster-like creature flying through space and what that would look like. The chubbier the better! My current project requires...

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Mike's SketchBlog! | michaelrmartinez.blogspot.com Reviews
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My favorite type of mobile game is one that is simple to understand, yet hard to put down. Here are some sketches and mockups for a simple endless runner type of game I worked on that shows my process of development. The first stage consisted of just trying to come up with an overall theme, look, and feel. Here are some examples of my lead character. I played with the idea of a hamster-like creature flying through space and what that would look like. The chubbier the better! My current project requires...
<META>
KEYWORDS
1 ham it up
2 wip it good
3 now we're cooking
4 ships ahoy
5 fantastical voyage
6 pandamoanium cast revision
7 panda1
8 mocha
9 eden
10 older posts
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ham it up,wip it good,now we're cooking,ships ahoy,fantastical voyage,pandamoanium cast revision,panda1,mocha,eden,older posts,about mike,michael martinez,links,aiden casserly,alex jaeger,andrea rhodes,ashley wood,barron storey,beast lore,carlos huant
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Mike's SketchBlog! | michaelrmartinez.blogspot.com Reviews

https://michaelrmartinez.blogspot.com

My favorite type of mobile game is one that is simple to understand, yet hard to put down. Here are some sketches and mockups for a simple "endless runner" type of game I worked on that shows my process of development. The first stage consisted of just trying to come up with an overall theme, look, and feel. Here are some examples of my lead character. I played with the idea of a hamster-like creature flying through space and what that would look like. The chubbier the better! My current project requires...

INTERNAL PAGES

michaelrmartinez.blogspot.com michaelrmartinez.blogspot.com
1

Mike's SketchBlog!: mocha

http://www.michaelrmartinez.blogspot.com/2013/07/mocha.html

Here's a sketch for the main character of a 2d-platformer I'm working on. I've tried to keep her details down to a minimum to make it easier to animate her traditionally. No flash/broken joints here! Mike is a Bay Area Concept Artist that has been involved in all manners of digital entertainment, from indie films to video games. View my complete profile. Simple template. Powered by Blogger.

2

Mike's SketchBlog!: Eden

http://www.michaelrmartinez.blogspot.com/2013/06/eden.html

A drawing I did for my baby's momma. Mike is a Bay Area Concept Artist that has been involved in all manners of digital entertainment, from indie films to video games. View my complete profile. Some quick costume design concepts. Simple template. Powered by Blogger.

3

Mike's SketchBlog!: Ships Ahoy!

http://www.michaelrmartinez.blogspot.com/2015/03/ships-ahoy.html

My current project requires me to design a ship for the main characters. A cargo ship. Capable of landing on the ground and docking in orbit. I'd imagine the functionality would be similar to the serenity (from firefly). The ship would be big enough for a crew to work and live in for days at a time, yet small enough to outmaneuver the occasional murderous band of space pirates. YAARG! View my complete profile. Here are some environment roughs for an opening s. Simple template. Powered by Blogger.

4

Mike's SketchBlog!: November 2013

http://www.michaelrmartinez.blogspot.com/2013_11_01_archive.html

An updated cast for the revamped Pandamoanium story! Subscribe to: Posts (Atom). Mike is a Bay Area Concept Artist that has been involved in all manners of digital entertainment, from indie films to video games. View my complete profile. Simple template. Powered by Blogger.

5

Mike's SketchBlog!: April 2015

http://www.michaelrmartinez.blogspot.com/2015_04_01_archive.html

My favorite type of mobile game is one that is simple to understand, yet hard to put down. Here are some sketches and mockups for a simple "endless runner" type of game I worked on that shows my process of development. The first stage consisted of just trying to come up with an overall theme, look, and feel. Here are some examples of my lead character. I played with the idea of a hamster-like creature flying through space and what that would look like. The chubbier the better! Subscribe to: Posts (Atom).

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LINKS TO THIS WEBSITE

enriquejacobo.blogspot.com enriquejacobo.blogspot.com

Drawing is Life: February 2010

http://enriquejacobo.blogspot.com/2010_02_01_archive.html

Graphic Design, Concept and Story Artist. Wednesday, February 24, 2010. Concept of a Borg. A concept piece for my Maya class. Our final project will be to model ourselves as if we had been assimilated by the borg. Wednesday, February 24, 2010. Thursday, February 11, 2010. Thursday, February 11, 2010. Thursday, February 4, 2010. Thursday, February 04, 2010. Wellkinda, looking at it again.stills needs clean up work. Thursday, February 04, 2010. Revised with the help of Randy Suarez and Chris 360 Jacobs.

enriquejacobo.blogspot.com enriquejacobo.blogspot.com

Drawing is Life: March 2010

http://enriquejacobo.blogspot.com/2010_03_01_archive.html

Graphic Design, Concept and Story Artist. Thursday, March 11, 2010. I had a lot of fun with this one and I think it's the best one I've done so far. Thursday, March 11, 2010. Thursday, March 4, 2010. Work in progress. Probably gonna clean this up in photoshop, but just wanted to share the update of the leadership character I've been working on. Thursday, March 04, 2010. Subscribe to: Posts (Atom). View my complete profile. Awesome Inc. template. Powered by Blogger.

enriquejacobo.blogspot.com enriquejacobo.blogspot.com

Drawing is Life: Waspa

http://enriquejacobo.blogspot.com/2011/07/waspa.html

Graphic Design, Concept and Story Artist. Tuesday, July 26, 2011. Wasp humanoid girl, just came out on paper. Tuesday, July 26, 2011. Subscribe to: Post Comments (Atom). I graduated from San Jose State with a BFA in illustration. Currently working as a graphic design and video editor. Little bit about me, I like to think positive and not dwell on negativities. I love to pass on contagious smiles and laughter. View my complete profile. Awesome Inc. template. Powered by Blogger.

enriquejacobo.blogspot.com enriquejacobo.blogspot.com

Drawing is Life: January 2010

http://enriquejacobo.blogspot.com/2010_01_01_archive.html

Graphic Design, Concept and Story Artist. Thursday, January 28, 2010. Thursday, January 28, 2010. Saturday, January 2, 2010. Saturday, January 02, 2010. Subscribe to: Posts (Atom). I graduated from San Jose State with a BFA in illustration. Currently working as a graphic design and video editor. Little bit about me, I like to think positive and not dwell on negativities. I love to pass on contagious smiles and laughter. View my complete profile. Awesome Inc. template. Powered by Blogger.

enriquejacobo.blogspot.com enriquejacobo.blogspot.com

Drawing is Life: August 2011

http://enriquejacobo.blogspot.com/2011_08_01_archive.html

Graphic Design, Concept and Story Artist. Friday, August 5, 2011. Personal Project - sketch phase. Friday, August 05, 2011. New Strength Character Pose. Friday, August 05, 2011. Subscribe to: Posts (Atom). I graduated from San Jose State with a BFA in illustration. Currently working as a graphic design and video editor. Little bit about me, I like to think positive and not dwell on negativities. I love to pass on contagious smiles and laughter. View my complete profile.

enriquejacobo.blogspot.com enriquejacobo.blogspot.com

Drawing is Life: April 2011

http://enriquejacobo.blogspot.com/2011_04_01_archive.html

Graphic Design, Concept and Story Artist. Saturday, April 16, 2011. Action scene sketch idea. The bottom is an old conceptual illustration assignment I decided to dig up and have some fun with. My revision is the top image. I'm still working on the composition and would change anything to make this piece stronger. Saturday, April 16, 2011. Friday, April 15, 2011. These are all sketches that I would like to take to a finish. Any feedback or critique would be appreciated. Thanks! Friday, April 15, 2011.

enriquejacobo.blogspot.com enriquejacobo.blogspot.com

Drawing is Life: Brief moment of emotion in a warrior's life...

http://enriquejacobo.blogspot.com/2011/06/brief-moment-of-emotion-in-warriors.html

Graphic Design, Concept and Story Artist. Wednesday, June 15, 2011. Brief moment of emotion in a warrior's life. Was having fun on cardboard and some mixed media. Dropped a paintdaub filter on this in photoshop to smooth it a bit. Wednesday, June 15, 2011. Subscribe to: Post Comments (Atom). View my complete profile. A 45 second sketch I did walking home from the bus stop. A little dog came running at me barking and I busted out my sharpie and nailed him! Awesome Inc. template. Powered by Blogger.

enriquejacobo.blogspot.com enriquejacobo.blogspot.com

Drawing is Life: Pepe Le Pew

http://enriquejacobo.blogspot.com/2011/05/pepe-le-pew.html

Graphic Design, Concept and Story Artist. Tuesday, May 31, 2011. Tuesday, May 31, 2011. Subscribe to: Post Comments (Atom). I graduated from San Jose State with a BFA in illustration. Currently working as a graphic design and video editor. Little bit about me, I like to think positive and not dwell on negativities. I love to pass on contagious smiles and laughter. View my complete profile. Awesome Inc. template. Powered by Blogger.

enriquejacobo.blogspot.com enriquejacobo.blogspot.com

Drawing is Life: May 2011

http://enriquejacobo.blogspot.com/2011_05_01_archive.html

Graphic Design, Concept and Story Artist. Tuesday, May 31, 2011. Tuesday, May 31, 2011. Subscribe to: Posts (Atom). I graduated from San Jose State with a BFA in illustration. Currently working as a graphic design and video editor. Little bit about me, I like to think positive and not dwell on negativities. I love to pass on contagious smiles and laughter. View my complete profile. Awesome Inc. template. Powered by Blogger.

enriquejacobo.blogspot.com enriquejacobo.blogspot.com

Drawing is Life: July 2011

http://enriquejacobo.blogspot.com/2011_07_01_archive.html

Graphic Design, Concept and Story Artist. Tuesday, July 26, 2011. Julian was a little nervous about his outfit. Tuesday, July 26, 2011. Wasp humanoid girl, just came out on paper. Tuesday, July 26, 2011. Tuesday, July 19, 2011. Revision to the Upward Bound logo! Tuesday, July 19, 2011. Subscribe to: Posts (Atom). View my complete profile. A 45 second sketch I did walking home from the bus stop. A little dog came running at me barking and I busted out my sharpie and nailed him!

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Mike's SketchBlog!

My favorite type of mobile game is one that is simple to understand, yet hard to put down. Here are some sketches and mockups for a simple "endless runner" type of game I worked on that shows my process of development. The first stage consisted of just trying to come up with an overall theme, look, and feel. Here are some examples of my lead character. I played with the idea of a hamster-like creature flying through space and what that would look like. The chubbier the better! My current project requires...

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Important principles may and must be inflexible. - Abraham Lincoln. Mike served as the golf course superintendent of Casperkill Golf Club for two years before IBM sold the property to a high end developer. The developer kept Mike on as superintendent where he earned the distinction of Certified Golf Course Superintendent and a year later promoted him to General Manager. Mike oversees the 18-hole Robert Trent Jones Sr. golf course, a 22 station driving range and a small restaurant and bar.