kamalpoe.blogspot.com
Kamal's NWN2 blog: So here's something.
http://kamalpoe.blogspot.com/2015/03/so-heres-something.html
A Neverwinter Nights 2 Blog for the module/campaign "Bedine"; And also the "Crimmor" and "Path of Evil" campaigns. Wednesday, March 18, 2015. A custom OM for Bedine was in the plans from the beginning, it was just I've only now gotten around to getting it implemented. I've had the map itself in a roughly built stage for a long time, now it has all the triggers and such that a SoZ style OM needs. There's some debug text visible in the picture, but you get the idea. Subscribe to: Post Comments (Atom).
shadowsandsilver.com
Shadows & Silver PW Blog | Rant
http://www.shadowsandsilver.com/category/rant
The Role of Fantasy in Fantasy. Michael A. Sinclair. July 6, 2010. While reading this post. The work of the author (or DM), then, is to show the reader (or player) that the fantasy is, in fact, not fantasy at all, but a symbolic representation of reality. Now, that doesn’t mean we need to beat folks over the head with heavy-handed moral lessons. Rather, the object is to stimulate the mind through the power of abstraction and imagination. Consider the world of Richard Mitchell in his book. The Gift of Fire.
thegrumpystrumpet.wordpress.com
Jabberwocky FAQ | The Grumpy Strumpet Blog
https://thegrumpystrumpet.wordpress.com/jabberwocky/jabberwocky-faq
The Grumpy Strumpet Blog. Come for the food, stay for the adventure! What is Jabberwocky for NWN2? Jabberwocky for NWN2 is a module project currently for NWN2 that gives you a playable version of the classic poem of the same name. Jabberwocky allows the player to move through the poem as an adventure. Advancing the lines of the poem advances the story. Ever been curious what it would be like to battle the creature with jaws that bite and claws that catch? Well, now’s your chance! Besides being educationa...
thegrumpystrumpet.wordpress.com
Jabberwocky Development Update | The Grumpy Strumpet Blog
https://thegrumpystrumpet.wordpress.com/2009/12/27/jabberwocky-development-update
The Grumpy Strumpet Blog. Come for the food, stay for the adventure! Laquo; Welcome to the Grumpy Strumpet! I’ve updated the Jabberwocky Development Journal. With some thoughts, news and a few screen shots of what I’ve been doing. Check it out! Posted in NWN2 Project. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Notify me of new comments via email.
thegrumpystrumpet.wordpress.com
04) Jabberwocky Developmental Journal – 1-18-2010 | The Grumpy Strumpet Blog
https://thegrumpystrumpet.wordpress.com/jabberwocky/jabberwocky-development-journal/jabberwocky-developmental-journal-1-18-2010
The Grumpy Strumpet Blog. Come for the food, stay for the adventure! 04) Jabberwocky Developmental Journal 1-18-2010. The original inspiration for this came from Gothic 3 and the giant birds that chase you around. There are many a time where I’ve been chased down in that game and look forward to that dread again in Jabberwocky! Deep Into the Abyss. Are off the charts here and there is some strange lighting going on. I opted to use an exterior area and Hellfire’s Cliffs. And Ar Pharazon’s Cave Roof. You a...
thegrumpystrumpet.wordpress.com
Developmental Journal Update! | The Grumpy Strumpet Blog
https://thegrumpystrumpet.wordpress.com/2010/01/03/developmental-journal-update
The Grumpy Strumpet Blog. Come for the food, stay for the adventure! Laquo; Jabberwocky Development Update. I’ve added a new update to the the developmental journal of Jabberwocky. I discuss a little about the overland map as well as share some new screenshots of creatures and their environments. You can find the new update here! I’ve also added the first of many preview wallpapers for people to download. This first is a snap from the caves deep under the northern mountains. Posted in NWN2 Project.
thegrumpystrumpet.wordpress.com
Misery Strumpet & Development Continues | The Grumpy Strumpet Blog
https://thegrumpystrumpet.wordpress.com/2010/02/01/misery-strumpet-development-continues
The Grumpy Strumpet Blog. Come for the food, stay for the adventure! Laquo; Digging Deep into Development! Misery Strumpet and Development Continues. I’ve updated my Jabberwocky Development Journal. With a new entry. In it I discuss the newly released Misery Stone and some nifty new GUI work by Little Baron. Posted in NWN2 Project. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email.
kamalpoe.blogspot.com
Kamal's NWN2 blog: Originally, this was going to be in a cave.
http://kamalpoe.blogspot.com/2015/07/originally-this-was-going-to-be-in-cave.html
A Neverwinter Nights 2 Blog for the module/campaign "Bedine"; And also the "Crimmor" and "Path of Evil" campaigns. Tuesday, July 14, 2015. Originally, this was going to be in a cave. The BCK demo area, shown in original texture and after I retextured things (and tinted the bck floor pieces). It looks much better with RWS citadel and stock cobblestone textures. Originally I was going to use this as an underground ruined city, but I like the results so much it's now going to be above ground.
apolyon6k.blogspot.com
Apolyon's Lair: August 2014
http://apolyon6k.blogspot.com/2014_08_01_archive.html
A blog about games, game design and other aspects of my life that I feel like sharing. Pen and Paper Role Playing. Friday, 1 August 2014. Dork Tales - Redesign in Progress. After a long hiatus, I started to redesign the existing levels of Dork Tales and get a better idea of the project's scope. Most levels have to be redone because the scale in the prototype was off. The reason for the scale differences were models from different sources and not enough focus on consistency. Links to this post. Game of Th...
apolyon6k.blogspot.com
Apolyon's Lair: November 2014
http://apolyon6k.blogspot.com/2014_11_01_archive.html
A blog about games, game design and other aspects of my life that I feel like sharing. Pen and Paper Role Playing. Saturday, 29 November 2014. Still Alive and Kicking (or Shooting Zombies! As we all played Skyrim and sandbox games, we want to make our our own mix of the two at some point but to start out with that would be a guaranteed failure! Those are the little buggers! They are cartoony and cute but can be quite deadly in masses as well:. The types of levels we have planned at the moment are mazes, ...