digimator.blogspot.com
Digimator's Renders: New Portfolio Site
http://digimator.blogspot.com/2009/09/new-portfolio-site.html
Blog of my still works, works in progress and links to animations and videos. Tuesday, September 15, 2009. I set up a new portfolio site:. This site will contain my best works. Of course this blog will still be in progress. Subscribe to: Post Comments (Atom). View my complete profile. Welcome to my blog. A self introduction firstly. My name is Neeraj Pattani, and I am currently studying in Temasek Polytehnic, Singapore, pursuing a diploma in Moving Images. Final Yr Project - Angela. Suscribe to my Blog!
angelafyp.blogspot.com
Angela: November 2009
http://angelafyp.blogspot.com/2009_11_01_archive.html
Final Year Project by Neeraj Pattani (2009). Friday, November 27, 2009. Since my film is set back in the World War II era, my lighting design would be affected accordingly. I thought that for my opening logo of Digimator's Render does not suit quite well. So I'd thought I would do something along the lines of candles. I plan to get this shot done before next week starts. 5 different lights were used to light up this scene, though it's nowhere near perfect. No global illumination or final gather used ...
angelafyp.blogspot.com
Angela: Shot 001 Rough Composite
http://angelafyp.blogspot.com/2010/01/shot-001-rough-composite.html
Final Year Project by Neeraj Pattani (2009). Friday, January 15, 2010. Shot 001 Rough Composite. I did this above to to see if I could save rendering time (it was very expensive! And composite a shot using a single rendered frame from Maya - sort of those "fix in post" kind of stuff. But I realised that I needed to break down the render into layers, even though it could just be one frame, so that I could have control during compositing. Everything from the middle to the right makes up the procedural flame.
angelafyp.blogspot.com
Angela: Father Head Model Update
http://angelafyp.blogspot.com/2010/01/father-head-model-update.html
Final Year Project by Neeraj Pattani (2009). Sunday, January 3, 2010. Father Head Model Update. I'm almost done rigging Angela, including her facial expressions. I'm uploading the screen capture I took of her expressions. I also started work on Angela's father head model. I finished up the model in Maya and this is what it looks like:. I added definition to the ears, the nose and the area around his upper lip and nose. I exported a normal map, which looked like this:. Subscribe to: Post Comments (Atom).
angelafyp.blogspot.com
Angela: Shot 021 Clip
http://angelafyp.blogspot.com/2010/01/shot-021-clip.html
Final Year Project by Neeraj Pattani (2009). Tuesday, January 19, 2010. Pardon the H264 compression quality. To view a better version in HD, click here. Subscribe to: Post Comments (Atom). View my complete profile. Angela" is the working title for my animated short which I will be working on for my final year project (2009). This blog contains the entire production history. Comments are most welcome. However, spamming is not appreciated :). Angela - Test Animations and Clips. My YouTube Page (Animations).
angelafyp.blogspot.com
Angela: Angela's Father Update
http://angelafyp.blogspot.com/2010/01/i-finished-modeling-rest-of-body-for.html
Final Year Project by Neeraj Pattani (2009). Tuesday, January 5, 2010. I finished modeling the rest of the body for Angela's father. Along the way, I made the decision of not using cloth simulation as the results given by normal rigging would be suitable for this character. After modeling all the parts separately, I unwrapped them and brought everything into ZBrush where I started to sculpt. I didn't want to get too hyper on the sculpting, so I tried to be aware of that. The most fun part about this proc...
angelafyp.blogspot.com
Angela: Father - First Look
http://angelafyp.blogspot.com/2010/01/father-first-look.html
Final Year Project by Neeraj Pattani (2009). Wednesday, January 6, 2010. Father - First Look. Textured in ZBrush. Details through normal mapping. All texture maps, including color and normal maps, are 2K in resolution. Rendered with mental Ray in Maya. No subsurface scattering as yet, but will attempt it later on. Subscribe to: Post Comments (Atom). View my complete profile. Comments are most welcome. However, spamming is not appreciated :). Angela - Test Animations and Clips. My YouTube Page (Animations).
angelafyp.blogspot.com
Angela: December 2009
http://angelafyp.blogspot.com/2009_12_01_archive.html
Final Year Project by Neeraj Pattani (2009). Thursday, December 31, 2009. Here is the texture map I painted for Angela' head. I used my friend's photograph as a base to start the texture painting process. So, special thanks to her for that :) It is still incomplete though, I have to paint hair behind her right ear. As for the normal map for the dress, I'm still having difficulty exporting it out from ZBrush. This is what it looks like after I generate it (I don't have Zmapper):. Monday, December 28, 2009.