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Nick's Globaloria Experience

Wednesday, January 5, 2011. Not really because how i upload/edit my own montages for modern warfare 2 videos i kinda already no how to produce/ make big things on the computer. Tuesday, December 21, 2010. What is the most difficult concept to teach for your topic? How are you finding tutorials and thinking about design to teach others this concept? Friday, December 10, 2010. What is your favorite game? Did you buy this game or did your parents? Did you have to work for the game if your parents bought it?

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Nick's Globaloria Experience | nickboy334.blogspot.com Reviews
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Wednesday, January 5, 2011. Not really because how i upload/edit my own montages for modern warfare 2 videos i kinda already no how to produce/ make big things on the computer. Tuesday, December 21, 2010. What is the most difficult concept to teach for your topic? How are you finding tutorials and thinking about design to teach others this concept? Friday, December 10, 2010. What is your favorite game? Did you buy this game or did your parents? Did you have to work for the game if your parents bought it?
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Nick's Globaloria Experience | nickboy334.blogspot.com Reviews

https://nickboy334.blogspot.com

Wednesday, January 5, 2011. Not really because how i upload/edit my own montages for modern warfare 2 videos i kinda already no how to produce/ make big things on the computer. Tuesday, December 21, 2010. What is the most difficult concept to teach for your topic? How are you finding tutorials and thinking about design to teach others this concept? Friday, December 10, 2010. What is your favorite game? Did you buy this game or did your parents? Did you have to work for the game if your parents bought it?

INTERNAL PAGES

nickboy334.blogspot.com nickboy334.blogspot.com
1

Nick's Globaloria Experience: December 2010

http://www.nickboy334.blogspot.com/2010_12_01_archive.html

Tuesday, December 21, 2010. What is the most difficult concept to teach for your topic? How are you finding tutorials and thinking about design to teach others this concept? Our objective is mainl to keep kids from beign reckless drivers in the real world. making this game really should open students eyes and if it does then we will be very suprised on how good our game is. Friday, December 10, 2010. What is your favorite game? Did you buy this game or did your parents? Was it worth it? 1 modern warfare 2.

2

Nick's Globaloria Experience: January 2011

http://www.nickboy334.blogspot.com/2011_01_01_archive.html

Wednesday, January 5, 2011. Not really because how i upload/edit my own montages for modern warfare 2 videos i kinda already no how to produce/ make big things on the computer. Subscribe to: Posts (Atom). View my complete profile. Awesome Inc. template. Template images by imagedepotpro.

3

Nick's Globaloria Experience

http://www.nickboy334.blogspot.com/2010/12/what-is-most-difficult-concept-to-teach.html

Tuesday, December 21, 2010. What is the most difficult concept to teach for your topic? How are you finding tutorials and thinking about design to teach others this concept? Our objective is mainl to keep kids from beign reckless drivers in the real world. making this game really should open students eyes and if it does then we will be very suprised on how good our game is. Subscribe to: Post Comments (Atom). What is the most difficult concept to teach for yo. View my complete profile.

4

Nick's Globaloria Experience: link to game

http://www.nickboy334.blogspot.com/2010/11/link-to-game.html

Monday, November 15, 2010. Http:/ myglife.org/usa/wv/hhswiki/index.php/Team:Fingertips. I got this from Hurricane High School from Fingertips team page. Subscribe to: Post Comments (Atom). View my complete profile. Awesome Inc. template. Template images by imagedepotpro.

5

Nick's Globaloria Experience: Producer

http://www.nickboy334.blogspot.com/2011/01/producer.html

Wednesday, January 5, 2011. Not really because how i upload/edit my own montages for modern warfare 2 videos i kinda already no how to produce/ make big things on the computer. Subscribe to: Post Comments (Atom). View my complete profile. Awesome Inc. template. Template images by imagedepotpro.

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r3ap3r647.blogspot.com r3ap3r647.blogspot.com

Ed's globaloria: October 2010

http://r3ap3r647.blogspot.com/2010_10_01_archive.html

Wednesday, October 27, 2010. Links to this post. Thursday, October 21, 2010. 1The big idea of our game is space travel, we want the player to learn about the technology and the time needed to make space travel possible while also being a fun game. 2We decided on our game topic by choosing something that could be educational and also be made into a fun game. 3I worked on the drawings and designs for the game and adding weapons, my teammate worked on flash and added educational stuff. Links to this post.

r3ap3r647.blogspot.com r3ap3r647.blogspot.com

Ed's globaloria: demo

http://r3ap3r647.blogspot.com/2011/11/demo.html

Monday, November 7, 2011. Do you think you've learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think you've acquired this new knowledge? If not, why not? In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Subscribe to: Post Comments (Atom). Listen to puertoricanman123s Playlist. Produce vs. Comsumer. Puerto rican and live in wv.

tybo997.blogspot.com tybo997.blogspot.com

travis's globaloria experience: October 2010

http://tybo997.blogspot.com/2010_10_01_archive.html

Thursday, October 21, 2010. Well the most difficult cirriculum topic would have to be the entire game and making different scenes. We overcame this difficulty though. All we did was ask the teacher it wasn't a hard thing to do just complicated in many ways but yet we overcame it nontheless. Explain the gameplay. What actions does the player take in the game? Has this changed since you first started planning your game? What kind of research went into the way you will express the game topic? Well we just l...

tybo997.blogspot.com tybo997.blogspot.com

travis's globaloria experience: December 2010

http://tybo997.blogspot.com/2010_12_01_archive.html

Wednesday, December 22, 2010. Over our break I intend to do absoloutly nothing but sleep and get stuff haha. Tuesday, December 21, 2010. Our game is easy to learn it has very little questions in it but they r harder than most so in truth its easy but its hard at the same time. Thursday, December 9, 2010. My favorite game would have to be call of duty modern warfare 2 no one bought me this game one of my friends let me borrow it and i had a blast with it its just all around fun to play.

tybo997.blogspot.com tybo997.blogspot.com

travis's globaloria experience: Over Christmas Break

http://tybo997.blogspot.com/2010/12/over-christmas-break.html

Wednesday, December 22, 2010. Over our break I intend to do absoloutly nothing but sleep and get stuff haha. Subscribe to: Post Comments (Atom). View my complete profile. Has being a "producer" (of your wiki, blog and game) rather than just a "consumer" changed how you think about media? Producing VS. Consuming. Awesome Inc. template. Template images by TrapdoorMedia.

tybo997.blogspot.com tybo997.blogspot.com

travis's globaloria experience: November 2010

http://tybo997.blogspot.com/2010_11_01_archive.html

Friday, November 5, 2010. We are havnig several difficyulties like with the codes i dont know wats wrong with them but they just flat dont want to work with us. Wednesday, November 3, 2010. Http:/ www.spikesgamezone.com/. This site was a good help to our game if you click on it youll know why. Subscribe to: Posts (Atom). View my complete profile. Has being a "producer" (of your wiki, blog and game) rather than just a "consumer" changed how you think about media? Producing VS. Consuming.

tybo997.blogspot.com tybo997.blogspot.com

travis's globaloria experience: January 2011

http://tybo997.blogspot.com/2011_01_01_archive.html

Wednesday, January 5, 2011. Has my veiw on media changed? Yes now i understand how some of the gmes I play are made. Subscribe to: Posts (Atom). View my complete profile. Has being a "producer" (of your wiki, blog and game) rather than just a "consumer" changed how you think about media? Producing VS. Consuming. Awesome Inc. template. Template images by TrapdoorMedia.

tybo997.blogspot.com tybo997.blogspot.com

travis's globaloria experience: September 2010

http://tybo997.blogspot.com/2010_09_01_archive.html

Wednesday, September 29, 2010. It was pretty fun making a game i guess it was complicated sometimes but o well we got it i hated thge codes part my fav was the end result. Tuesday, September 28, 2010. Wer gonn amake a game ab drivers ed and it will b cool ull see. Wednesday, September 22, 2010. Http:/ www.playlist.com/playlist/20703813643. Check this thing out. Thursday, September 2, 2010. Subscribe to: Posts (Atom). View my complete profile. It was pretty fun making a game i guess it was com.

tybo997.blogspot.com tybo997.blogspot.com

travis's globaloria experience: Gaming Problems

http://tybo997.blogspot.com/2010/11/gaming-problems.html

Friday, November 5, 2010. We are havnig several difficyulties like with the codes i dont know wats wrong with them but they just flat dont want to work with us. Subscribe to: Post Comments (Atom). View my complete profile. Has being a "producer" (of your wiki, blog and game) rather than just a "consumer" changed how you think about media? Producing VS. Consuming. Awesome Inc. template. Template images by TrapdoorMedia.

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Nick's Globaloria Experience

Wednesday, January 5, 2011. Not really because how i upload/edit my own montages for modern warfare 2 videos i kinda already no how to produce/ make big things on the computer. Tuesday, December 21, 2010. What is the most difficult concept to teach for your topic? How are you finding tutorials and thinking about design to teach others this concept? Friday, December 10, 2010. What is your favorite game? Did you buy this game or did your parents? Did you have to work for the game if your parents bought it?

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