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Design Notes

Sunday, March 11, 2018. Crossing souls is an indie title developed by a small team in Seville (Spain). It combines several elements that make me want to purchase a game: Set in the 80s, featuring a group of teenagers (Goonies? An indie developer, Spanish and cheap. So I decided to give it a try. I don´t repent it since they did more good things than bad. However there are some caveats for anyone tempted to buy it. And one final thing: For a collectible aficionado such as myself, I found inexcusable the l...

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Design Notes | oreitruman-design-notes.blogspot.com Reviews
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Sunday, March 11, 2018. Crossing souls is an indie title developed by a small team in Seville (Spain). It combines several elements that make me want to purchase a game: Set in the 80s, featuring a group of teenagers (Goonies? An indie developer, Spanish and cheap. So I decided to give it a try. I don´t repent it since they did more good things than bad. However there are some caveats for anyone tempted to buy it. And one final thing: For a collectible aficionado such as myself, I found inexcusable the l...
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1 design notes
2 crossing souls ps4
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4 alvaro vazquez
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8 lumo pc
9 device 6 ios
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Design Notes | oreitruman-design-notes.blogspot.com Reviews

https://oreitruman-design-notes.blogspot.com

Sunday, March 11, 2018. Crossing souls is an indie title developed by a small team in Seville (Spain). It combines several elements that make me want to purchase a game: Set in the 80s, featuring a group of teenagers (Goonies? An indie developer, Spanish and cheap. So I decided to give it a try. I don´t repent it since they did more good things than bad. However there are some caveats for anyone tempted to buy it. And one final thing: For a collectible aficionado such as myself, I found inexcusable the l...

INTERNAL PAGES

oreitruman-design-notes.blogspot.com oreitruman-design-notes.blogspot.com
1

Design Notes: PIXEL ART

http://oreitruman-design-notes.blogspot.com/2014/11/pixel-art.html

Saturday, November 1, 2014. I wanted to give it a try to pixel art, and find out for myself how difficult it is. Hence, I present you the big-boned Superman:. It takes some time, and it's not easy (at least for a non-artist). But doesn't look impossible to achieve decent results in a limited time. Any input is welcome! Subscribe to: Post Comments (Atom). Warning: This blog may contain spoiling information about the reviewed games. View my complete profile. BOYS JUST WANNA HAVE FUN. Things that inspire me.

2

Design Notes: GONE HOME

http://oreitruman-design-notes.blogspot.com/2014/10/gone-home.html

Friday, October 10, 2014. Ah, god bless Steam. Where else could I find a 20 euro game for only 5? Anyway, after some big publisher products, I felt like I could use some indie material. Gone Home is one of those critics darlings that have popped out in the last years, and apparently it had strong storytelling. Why not? So, I just finished and the overall feeling is mostly positive. You can go through the whole game in less than 3 hours. It's very short (maybe too much? Now: Do I recommend it? It depends&...

3

Design Notes: FRAMED (iOS)

http://oreitruman-design-notes.blogspot.com/2015/01/framed-ios.html

Sunday, January 4, 2015. I had heard of Framed some time ago as an innovative storytelling proposal, and it was in my to-do list. After started playing "Papers, Please" I thought I was behind on this genre in particular and I purchased Device 6 (still pending) and the aforementioned. Visually speaking is also impressive. It has a neo-noir style and the animations are very good and varied. On the negative side it’s kinda short (specially if you paid 5 bucks as I did), you cannot replay speci...Game design...

4

Design Notes: RAMBO THE VIDEOGAME

http://oreitruman-design-notes.blogspot.com/2015/05/rambo-videogame.html

Tuesday, May 12, 2015. I haven't posted much lately since I'm back to WoW and that consumes most of my time. Haven't played many games other than killing gnomes and such. Lok'tar Ogar! That was partially the reason why I gave it a try to Rambo the videogame. It was supposed to be a short experience but I couldn't imagine it'd be so painful. Seriously, the game sucks in almost every possible aspect. Subscribe to: Post Comments (Atom). View my complete profile. BOYS JUST WANNA HAVE FUN. Lucky's Life &middo...

5

Design Notes: August 2014

http://oreitruman-design-notes.blogspot.com/2014_08_01_archive.html

Saturday, August 30, 2014. The game was GTA Vice City, and the mission's name is "Demolition man". If memory serves is one of the story ones, which means you HAVE to complete it if you want to progress in the plot. But the mission was. fucking difficult. As well. That makes it less frustrating since it's not my fault, but instead the game's. Funny thing is I got the iPad version and I completed it on my third attempt, I think. Times change. Sunday, August 10, 2014. Sunday, August 3, 2014. Here's another ...

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BOYS JUST WANNA HAVE FUN: Fin

http://oreitruman.blogspot.com/2014/10/fin.html

BOYS JUST WANNA HAVE FUN. Blog personal de Alvaro Vazquez de la Torre. Viernes, 3 de octubre de 2014. Voy a discontinuar este blog. Se ha convertido en más una obligación que un gusto y tampoco tengo muchos comentarios cuando posteo. Sospecho que el mundo blog haya perdido pujanza en favor de las redes sociales, y me voy a sumar a la corriente. En el futuro, si quieres saber de mí búscame en Facebook, con los siguientes nombres:. Aparte de esto seguiré con este mi otro blog profesional. Ver todo mi perfil.

barkleysdevblog.blogspot.com barkleysdevblog.blogspot.com

Barkley's Dev Diary: October 2013

http://barkleysdevblog.blogspot.com/2013_10_01_archive.html

Games dev blog of indie developer who likes to talk and rant about games. Sunday, October 27, 2013. Ryse: Son of Rome. Subscribe to: Posts (Atom). View my complete profile. Three very wise monkeys. It's not all colouring in. Awesome Inc. template. Powered by Blogger.

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Barkley's Dev Diary: February 2013

http://barkleysdevblog.blogspot.com/2013_02_01_archive.html

Games dev blog of indie developer who likes to talk and rant about games. Monday, February 25, 2013. Racing games are dying? In this second post we will go on analyzing the current situation of the racing genre and what possibilities there are. In the first part we did an overview of the genre and talked mostly on simulators. You can find it here. As Wikipedia describes it here. I wasted so much money on this game. Sunday, February 17, 2013. Racing games are dying? The last game from Black Rock Studios.

barkleysdevblog.blogspot.com barkleysdevblog.blogspot.com

Barkley's Dev Diary: Videogames and Sexism (part 3)

http://barkleysdevblog.blogspot.com/2014/09/videogames-and-sexism-part-3.html

Games dev blog of indie developer who likes to talk and rant about games. Friday, September 5, 2014. Videogames and Sexism (part 3). I'll start this entry confesing I find the second video on the 'damsel in distress' trope particularly disgusting. The way she draws parallelisms between fictional worlds and real problems that have absolutely. This image represents feminism better than Anita's spiteful discourse. She is rescuing her and giving her power back, for God's sake! And that's after she's given he...

eclipse-games.net eclipse-games.net

About Us - Eclipse Games

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Is a small independent developer full of talented individuals with a serious ambition: making fun games people enjoy playing. That's what we're all about. It is formed of industry veterans. We enjoy creating games as much as we enjoy playing them, that's why even in our spare time we like to work on small fun projects that appeal to us for one reason or another. We're really passionate about games! Founder and. well main developer? This nice fella has got an extensive CV with over 10 years of games indus...

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BOYS JUST WANNA HAVE FUN: abril 2014

http://oreitruman.blogspot.com/2014_04_01_archive.html

BOYS JUST WANNA HAVE FUN. Blog personal de Alvaro Vazquez de la Torre. Miércoles, 23 de abril de 2014. Pues me he venido un par de semanas a Córdoba, a visitar a la familia y a empezar a quemar los días de vacaciones que tengo pendientes, unos 70, de las horas/días extras que echamos para acabar el Ryse. Viernes, 18 de abril de 2014. Pero cuántos "Vazquez" habrá en mi bloque? O en mi calle? O en el estado federado de Hesse? Viernes, 4 de abril de 2014. House of Cards - Segunda temporada. Esta segunda tem...

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BOYS JUST WANNA HAVE FUN: julio 2014

http://oreitruman.blogspot.com/2014_07_01_archive.html

BOYS JUST WANNA HAVE FUN. Blog personal de Alvaro Vazquez de la Torre. Miércoles, 23 de julio de 2014. Aprovechando la circunstancia de que conseguí una entrada para uno de los shows de despedida de los Monty Python, me fui unos días de vacaciones a Londres. No había estado nunca y (quizá por que el tiempo fue espléndido) me causó una grata impresión. Puedes ver las fotos (y algunos vídeos) en este enlace. Suscribirse a: Entradas (Atom). Ver todo mi perfil. Mi lista de blogs. Do Ebook Preorders Work?

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BOYS JUST WANNA HAVE FUN: octubre 2013

http://oreitruman.blogspot.com/2013_10_01_archive.html

BOYS JUST WANNA HAVE FUN. Blog personal de Alvaro Vazquez de la Torre. Sábado, 19 de octubre de 2013. Amazon no es la respuesta. Hace como un año decidí hacer un experimento: Publicar un relato en Amazon, a ver qué tal se daba. El riesgo era escaso: El relato elegido ( éste, por cierto. Viernes, 4 de octubre de 2013. Acabo de terminar de ver todas las temporadas de Friends. Me ha llevado varias semanas, pero ha merecido la pena. Haciendo el mono con la banda de la sintonía original tampoco ayudó. Per...

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Design Notes

Sunday, March 11, 2018. Crossing souls is an indie title developed by a small team in Seville (Spain). It combines several elements that make me want to purchase a game: Set in the 80s, featuring a group of teenagers (Goonies? An indie developer, Spanish and cheap. So I decided to give it a try. I don´t repent it since they did more good things than bad. However there are some caveats for anyone tempted to buy it. And one final thing: For a collectible aficionado such as myself, I found inexcusable the l...

oreitruman.blogspot.com oreitruman.blogspot.com

BOYS JUST WANNA HAVE FUN

BOYS JUST WANNA HAVE FUN. Blog personal de Alvaro Vazquez de la Torre. Viernes, 3 de octubre de 2014. Voy a discontinuar este blog. Se ha convertido en más una obligación que un gusto y tampoco tengo muchos comentarios cuando posteo. Sospecho que el mundo blog haya perdido pujanza en favor de las redes sociales, y me voy a sumar a la corriente. En el futuro, si quieres saber de mí búscame en Facebook, con los siguientes nombres:. Aparte de esto seguiré con este mi otro blog profesional. Su larga extensió...

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Viernes, 19 de diciembre de 2008. En la fiesta de Cachimbo de la Universidad Alas Peruanas, realizado en la BARRA DRIVE IN, una de las discotecas de Trujillo - (Aqui junto con dos de los animadores del Fieston y mi amiga Wendizita ;D - hastas las 5 a.m). Enlaces a esta entrada. PLATOS TÍPICOS DE TRUJILLO:. Shambar, sopa teóloga, sangrecita, cabrito, cebiche, pepian de pavo, cecina con yuca , arroz con pato , ajiaco con cuyes. Alfajores, King Kong, bizcochos. Enlaces a esta entrada. Enlaces a esta entrada.