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Pierre-Dante CG artist Blog

Blog about designing characters. All steps from ZBrush through 3ds max and photoshop to finalization. Real-time rendering on Marmoset toolbag.

http://pieru-art.blogspot.com/

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Pierre-Dante CG artist Blog | pieru-art.blogspot.com Reviews
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Blog about designing characters. All steps from ZBrush through 3ds max and photoshop to finalization. Real-time rendering on Marmoset toolbag.
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KEYWORDS
1 hi folks
2 0 commentaires
3 mirrored bones
4 mirrorboneschain script
5 autorig
6 download here btw
7 hi everyone
8 last update
9 stay tuned
10 bound by flame
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hi folks,0 commentaires,mirrored bones,mirrorboneschain script,autorig,download here btw,hi everyone,last update,stay tuned,bound by flame,game weavers,games of glory,http / lightbulbcrew fr/gamesofglory/,autorigg alpha,autorigg v0 6,autorigg v0 5,scène
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Pierre-Dante CG artist Blog | pieru-art.blogspot.com Reviews

https://pieru-art.blogspot.com

Blog about designing characters. All steps from ZBrush through 3ds max and photoshop to finalization. Real-time rendering on Marmoset toolbag.

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pieru-art.blogspot.com pieru-art.blogspot.com
1

Pierre-Dante CG artist Blog: January 2014

http://www.pieru-art.blogspot.com/2014_01_01_archive.html

Saturday, January 25, 2014. I have updated my Autorigg script! And record a quick "demo" in video you can watch below:. You can also download AUTORIGG here:. Subscribe to: Posts (Atom). View my complete profile. 169;Pieru. Awesome Inc. template. Powered by Blogger.

2

Pierre-Dante CG artist Blog: May 2013

http://www.pieru-art.blogspot.com/2013_05_01_archive.html

Wednesday, May 22, 2013. Ive started a new character on my freetime. At the begining, I didnt know what I would create. Subscribe to: Posts (Atom). View my complete profile. 169;Pieru. Awesome Inc. template. Powered by Blogger.

3

Pierre-Dante CG artist Blog: June 2014

http://www.pieru-art.blogspot.com/2014_06_01_archive.html

Wednesday, June 18, 2014. I have worked on a usefull script :D. Indeed, I recently wanted to create several chain's bones for my character, nevertheless, I didn't know how to create a proper symmetry for each of them (without using a fu* * mirror which will create issues in bones' rotation). So I have create this AWESOME script:. What can you do with this simple script? Then, select your bone's chain and press the Compute button (do it chain by chain please ). Subscribe to: Posts (Atom).

4

Pierre-Dante CG artist Blog: April 2014

http://www.pieru-art.blogspot.com/2014_04_01_archive.html

Wednesday, April 30, 2014. The game I'm working on as 3D character artist has been revealed to the world. what is it? Is a MOBA-Crossover in Sci-fi universe. Https:/ www.facebook.com/GamesOfGlory. Everyone is welcome to help in the game's development. Subscribe to: Posts (Atom). View my complete profile. 169;Pieru. Awesome Inc. template. Powered by Blogger.

5

Pierre-Dante CG artist Blog: Monthly Noob Challenge 4

http://www.pieru-art.blogspot.com/2013/04/monthly-noob-challenge-4.html

Friday, April 19, 2013. Monthly Noob Challenge 4. Le "Monthly Noob Challenge" est un sujet lancé chaque mois sur le site Polycount. Il ne s'agit pas vraiment d'un concours car il n'y a pas de gagnant, pas de deadline réelle. C'est plus l'occasion d'avoir un sujet avec un design pour travailler et réaliser des assets. Le tout devant être monté sur un moteur de jeu. Je me suis donc permis de grosses libertés volontairement. En revanche, j'ai gardé l'organisation et les proportions de la scène.

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Kim's Portfolio: R.A.W. Realms of ancient war teaser #1

http://kim-prod.blogspot.com/2012/01/raw-realms-of-ancient-war-teaser-1.html

Kim 's personal work and other stuff. Samedi 21 janvier 2012. RAW Realms of ancient war teaser #1. Here is the new teaser of R.A.W. Realms of ancient war! Inscription à : Publier les commentaires (Atom). Hey there :) As a great fan of Farscape, i wanted to make some 3D Fanart, so i decided to sculpt Namtars chest. Check . Assets RAW part 2. Here are some other assets i made for R.A.W. Realms of ancient war which was released last month on XBLA, PSN and Steam. :) Enjoy! Assets R.A.W part 1. From may to no...

kim-prod.blogspot.com kim-prod.blogspot.com

Kim's Portfolio: R.A.W. Realms of ancient war

http://kim-prod.blogspot.com/2012/01/raw-realms-of-ancient-war.html

Kim 's personal work and other stuff. Mardi 3 janvier 2012. RAW Realms of ancient war. From may to november 2011, i have joined the Wizarbox team as an environment artist 3D to work on R.A.W Realms of ancient war, a next-gen hack n slash. Here are some screens of the game (find more informations about R.A.W. Realms of ancient war on the official website: http:/ www.raw-thegame.com/. And here is the first trailer:. Inscription à : Publier les commentaires (Atom). Assets RAW part 2. Here is some render of ...

scythe-lair.blogspot.com scythe-lair.blogspot.com

Scythe Lair: December 2010

http://scythe-lair.blogspot.com/2010_12_01_archive.html

Monday, December 27, 2010. It's been a reallly long time but things have been crazy here and i started working on another project, a demonic woman :) she's almost at the rigging phase so i'll show her here. I've been toying with facial animation again too, and working on one right now. The sound clip is taken from resident Evil 5, a scene between Jill, Chris and Sheva.soo here it is! As it's keyframe animation, it's a really good training for all the facial features, emotions and such!

scythe-lair.blogspot.com scythe-lair.blogspot.com

Scythe Lair: October 2011

http://scythe-lair.blogspot.com/2011_10_01_archive.html

Friday, October 14, 2011. Just trying out Zbrush 4 R2 new features :). Subscribe to: Posts (Atom). 3d character and environment artist. View my complete profile. Awesome Inc. template. Template images by graphixel.

scythe-lair.blogspot.com scythe-lair.blogspot.com

Scythe Lair: January 2012

http://scythe-lair.blogspot.com/2012_01_01_archive.html

Saturday, January 28, 2012. Just a little something I did when I went to a salon in Ales. Feels so good to draw something again! Wednesday, January 25, 2012. Back from the dead. It sure has been a helluva long time since I post anything new, but there's a reason : I found a job, and I moved out of Paris and back to Nimes! So far i'm working in an Indie Game studio, called Galhmac Games Studio. We're working like beast on our game called Exodus, a old-school 2D platformer, metroidvania style!

kim-prod.blogspot.com kim-prod.blogspot.com

Kim's Portfolio: Assets RAW part 2

http://kim-prod.blogspot.com/2012/11/assets-raw-part-2.html

Kim 's personal work and other stuff. Dimanche 11 novembre 2012. Assets RAW part 2. Here are some other assets i made for R.A.W. Realms of ancient war which was released last month on XBLA, PSN and Steam. :). Dwarves trap / 3DsMax / Zbrush/ Photoshop. Lever and picks / 3DsMax/ Zbrush/ Photoshop. Elfic boats and aquatic plants / 3DsMax/ Zbrush/ Photoshop. Inventory objects / 3DsMax/ Photoshop. Merchant cavaran / 3DsMax/ Zbrush/ Photoshop. Dwarves tire rack 3DsMax/ Zbrush/ Photoshop. Assets RAW part 2.

scythe-lair.blogspot.com scythe-lair.blogspot.com

Scythe Lair: September 2010

http://scythe-lair.blogspot.com/2010_09_01_archive.html

Friday, September 24, 2010. Just a little something i'm working on right now, wanted some futuristic stuff, cuz science fiction is awesome! Monday, September 13, 2010. Hello everyone, Scythe's here. So it's been craaaaazy lately, with a whole lot of stuff happening. Most striking one : i'm now living in Paris, found myself a good lil'appartment and stuff. Subscribe to: Posts (Atom). 3d character and environment artist. View my complete profile. Hello everyone, Scythes here.So its been craaaaa.

kim-prod.blogspot.com kim-prod.blogspot.com

Kim's Portfolio: Namtar

http://kim-prod.blogspot.com/2012/01/namtar.html

Kim 's personal work and other stuff. Mardi 3 janvier 2012. As a great fan of Farscape, i wanted to make some 3D Fanart, so i decided to sculpt Namtar's chest. Check the step by step :). Inscription à : Publier les commentaires (Atom). Hey there :) As a great fan of Farscape, i wanted to make some 3D Fanart, so i decided to sculpt Namtars chest. Check . Assets RAW part 2. Assets R.A.W part 1. Flags Zbrush/ 3DsMax/ Photoshop 221 triangles Elfic statues Zbrush/ 3DsMax/ Photoshop 700 triangles Elfic giant tr.

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Pierre-Dante CG artist Blog

Tuesday, July 22, 2014. Games Of Glory KICKSTARTER. You can helps us to work on GoG via the kickstarter; here:. Https:/ www.kickstarter.com/projects/1358817651/games-of-glory. Some characters I did for this game:. Wednesday, June 18, 2014. I have worked on a usefull script :D. Indeed, I recently wanted to create several chain's bones for my character, nevertheless, I didn't know how to create a proper symmetry for each of them (without using a fu* * mirror which will create issues in bones' rotation).

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