portfolio.lauralantz.com
Puzzle Clubhouse - Laura Lantz
http://portfolio.lauralantz.com/portfolio/puzzleclubhouse
3-D Animation and Special Effects. Building Virtual Worlds Website. Playground of the Future. Project director, lead game designer (. Community participation systems and playtesting). Our core team of seven developers released one new Puzzle Clubhouse game each month from September to December 2012. Between games, Puzzle Clubhouse players created, submitted, and voted on concepts, mechanics, story ideas, artwork, and sound effects for upcoming games. Play Puzzle Clubhouse games online!
blackcatbonifide.com
Video | BlackCat Bonifide
http://www.blackcatbonifide.com/video
Music and Multimedia by Bonnie Bogovich. Panelist, Presenter, and Mentor. Materia Collective: Final Fantasy “Waltz de Chocobo” Featuring the Bwak Choir. Video Games sfx and soundtracks. Super Smash Opera (updated). Jonathan Coulton (JoCo) collaborative music videos. Squonk Opera video, animation, and projection artwork. Indy films that I have helped with. Animated Schell Games miniseries that I worked on (audio). Promotional Page (photos, music and video). Evenings in Quarantine: The Zombie Opera. Celine...
manojanand.com
Work | Manoj Anand
http://www.manojanand.com/work
A bit about me. My Resume. docx. Schell Games, LLC. Schell Games is a great place to work as everyone is excellent at what they do, love what they do and do the best they can. I am responsible for making sure the team has everything they need to work well, the project’s budget and the schedule. I also develop and maintain a trusting relationship with the client so the project can progress to it’s full potential. Here are some of my projects that you can easily access:. Toy Story Midway Mania TV Game.
patrickjalbert.com
Patrick Jalbert - Design Portfolio
http://www.patrickjalbert.com/pch.html
412) 427 - 4045. Puzzle Clubhouse is a kickstarter project launched by Schell Games in 2011 and spearheaded by Jesse Schell. The idea is to build an ongoing series of games where the players vote on aspects of the game design and the future of the characters in the story. each month a new Episode is released, featuring a community submitted game idea, and framed by a 2-4 minute ongoing animation. I also help the team by providing storyboards and animatics of each episode as they're planned.