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OvGU::Computervisualistik

computer graphics group magdeburg

http://rendering.ovgu.de/

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OvGU::Computervisualistik | rendering.ovgu.de Reviews
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OvGU::Computervisualistik | rendering.ovgu.de Reviews

https://rendering.ovgu.de

computer graphics group magdeburg

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rendering.ovgu.de rendering.ovgu.de
1

OvGU::Sommersemester 2014

http://www.rendering.ovgu.de/lehre/lehreordner/sommersemester_2014.html

Institut für Simulation und Grafik. Master and Diploma Theses. Bachelor and Students' Theses. Die Grafik Hardware (GPU) hat sich in den letzten Jahren extrem weiterentwickelt. Eine GPU ist heute ein leistungsfähiger und günstiger Coprozessor, der nicht mehr nur für schnelles Rendering zuständig ist, sondern auch für die Lösung allgemeiner Probleme aus der Informatik genutzt werden kann. Letzte Änderung: 24.11.2014 - Ansprechpartner: E-Mail.

2

OvGU::Sommersemester 2015

http://www.rendering.ovgu.de/lehre/lehreordner/sommersemester_2015.html

Institut für Simulation und Grafik. Master and Diploma Theses. Bachelor and Students' Theses. Die Grafik Hardware (GPU) hat sich in den letzten Jahren extrem weiterentwickelt. Eine GPU ist heute ein leistungsfähiger und günstiger Coprozessor, der nicht mehr nur für schnelles Rendering zuständig ist, sondern auch für die Lösung allgemeiner Probleme aus der Informatik genutzt werden kann. Letzte Änderung: 20.02.2015 - Ansprechpartner: E-Mail.

3

OvGU::Publikationen

http://www.rendering.ovgu.de/publikationen.html

Institut für Simulation und Grafik. Master and Diploma Theses. Bachelor and Students' Theses. Precomputed Illuminance Composition for Real-Time Global Illumination. Johannes Jendersie, David Kuri and Thorsten Grosch. Symposium on Interactive 3D Graphics and Games (I3D 2016). Tiled Frustum Culling for Differential Rendering on Mobile Devices. Kai Rohmer and Thorsten Grosch. Conditionally accepted at IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015). Best Full Paper Award. Vision, Mo...

4

OvGU::Wintersemester 2011-2012

http://www.rendering.ovgu.de/lehre/lehreordner/wintersemester_2011_2012.html

Institut für Simulation und Grafik. Master and Diploma Theses. Bachelor and Students' Theses. Wiss Teamprojekt: Advanced Game Development. Wiss Teamprojekt: Material Aging. Wiss Teamprojekt/Laborpraktikum - Advanced Game Development. Hier geht es darum offene Fragen der Computerspiele(-entwicklung) zu identifizieren und Lösungsansätze zu entwickeln (und zu testen). Wiss Teamprojekt/Laborpraktikum - Material Aging. Letzte Änderung: 24.11.2014 - Ansprechpartner: E-Mail.

5

OvGU::Wintersemester 2009-2010

http://www.rendering.ovgu.de/lehre/lehreordner/wintersemester_2009_2010.html

Institut für Simulation und Grafik. Master and Diploma Theses. Bachelor and Students' Theses. Letzte Änderung: 24.11.2014 - Ansprechpartner: E-Mail.

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OvGU::Computervisualistik

Institut für Simulation und Grafik. Master and Diploma Theses. Bachelor and Students' Theses. Unsere Vorlesung "Photorealistische Computergrafik" wurde mit dem Preis "Held der Lehre" ausgezeichnet (3. Platz). Unser Paper zu "Tiled Frustum Culling for Differential Rendering on Mobile Devices " wurde beim International Symposium on Mixed and Augmented Reality (ISMAR 2015) akzeptiert. Johannes Jendersie startet als neuer Mitarbeiter im DFG-Projekt. Unser Paper zu "Interactive Near-field Illumination for Pho...

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