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Virtual Environments

Friday, 12 December 2008. This is the Final Cut of the YMCA Animation:. Thursday, 11 December 2008. This is a screen shot of the animation being put together in premier pro. Finished Animation Games Room Sequence. Wednesday, 10 December 2008. Making Changes to the Scene. Ive also made changes to the final shot in the scene by speeding that up too, and tried to give it more movement in the shot. This is the final shot in the scene:. This was the video we tried to show in the presentation:-. As well as nev...

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Virtual Environments | richard-gregory.blogspot.com Reviews
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Friday, 12 December 2008. This is the Final Cut of the YMCA Animation:. Thursday, 11 December 2008. This is a screen shot of the animation being put together in premier pro. Finished Animation Games Room Sequence. Wednesday, 10 December 2008. Making Changes to the Scene. Ive also made changes to the final shot in the scene by speeding that up too, and tried to give it more movement in the shot. This is the final shot in the scene:. This was the video we tried to show in the presentation:-. As well as nev...
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Virtual Environments | richard-gregory.blogspot.com Reviews

https://richard-gregory.blogspot.com

Friday, 12 December 2008. This is the Final Cut of the YMCA Animation:. Thursday, 11 December 2008. This is a screen shot of the animation being put together in premier pro. Finished Animation Games Room Sequence. Wednesday, 10 December 2008. Making Changes to the Scene. Ive also made changes to the final shot in the scene by speeding that up too, and tried to give it more movement in the shot. This is the final shot in the scene:. This was the video we tried to show in the presentation:-. As well as nev...

INTERNAL PAGES

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1

Virtual Environments: October 2008

http://www.richard-gregory.blogspot.com/2008_10_01_archive.html

Friday, 31 October 2008. Virtual Face - Summery. Ive now finished my virtual face, although not completed. I would like to have completed the face with the mapping to see what it would have looked like. Although I was unable to achieve this I am still pleased with the progress I made, and the final outcome. Thursday, 30 October 2008. Virtual Face - UVW Mapping. Virtual Face - Week 6 Continued.Ears. Ive now done my ears and have attatched them to the head. Tuesday, 28 October 2008. Virtual Face - Week 6.

2

Virtual Environments: The Final Scene

http://www.richard-gregory.blogspot.com/2008/12/final-scene.html

Friday, 12 December 2008. This is the Final Cut of the YMCA Animation:. Subscribe to: Post Comments (Atom). Finished Animation Games Room Sequence. Making Changes to the Scene. View my complete profile.

3

Virtual Environments: Making Changes to the Scene

http://www.richard-gregory.blogspot.com/2008/12/animating-scene.html

Wednesday, 10 December 2008. Making Changes to the Scene. Ive also gone back to the scene and taken off all the question marks off my characters. The other characters in the group were made using a different method, and the question marks couldn't be put onto them. The easy option was for me to take the question marks off my characters to make the whole animation consistent. This was the video we tried to show in the presentation:-. Subscribe to: Post Comments (Atom). Making Changes to the Scene.

4

Virtual Environments: Animating

http://www.richard-gregory.blogspot.com/2008/12/animating.html

Tuesday, 2 December 2008. As well as never creating a character before, ive never animated one. Ive been working on moving the arms and legs to give the characters movement. Ive managed to animate a guy playing pool, a group of people playing twister, the guys watching and singing karaoke, and a guy on the sofa. Im quite please with the animation of the character playing pool. For the camera shots of the scene, i have decided on the following:-. Subscribe to: Post Comments (Atom). View my complete profile.

5

Virtual Environments: Animating

http://www.richard-gregory.blogspot.com/2008/12/animating_11.html

Friday, 5 December 2008. Although, using the reacter tool, would I had got a ball in the pocket? I like snooker animation. cool. well done. 11 December 2008 at 03:46. 11 December 2008 at 03:49. Subscribe to: Post Comments (Atom). Finished Animation Games Room Sequence. Making Changes to the Scene. View my complete profile.

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djmve.blogspot.com djmve.blogspot.com

Virtual Environment: creat a bed

http://djmve.blogspot.com/2008/11/creat-bed.html

Monday, 24 November 2008. Added bed in bedroom. I created a box then duplicated another box for the mattress. The third box is for a pillow, I then applied the edit ploy –Ploygon. I created the “pillow box” to make it look like someone slept on it. The last box was created for cover. This is a bit difficult because I tried to make it look realistic but hadn’t succeeded yet. I left it for the moment as I did not want to make it worst! Subscribe to: Post Comments (Atom). View my complete profile.

djmve.blogspot.com djmve.blogspot.com

Virtual Environment: October 2008

http://djmve.blogspot.com/2008_10_01_archive.html

Friday, 31 October 2008. WEEK 6- GETTTING THERE! The process took a long time to finish, but i am pleased with the bits of my face that I have done. Thursday, 30 October 2008. WEEK 6 carry on-UVW MAP. Wednesday, 29 October 2008. I created the sphere, looked on the internet and clicked on the images to see if it match the colour of my eyes. Unfortunately they do not match so saved the image. The front looked good but when circulate it, I realised the eyes are too far back. Ohhh, I will sort it later.

virtualenvironmentslisa.blogspot.com virtualenvironmentslisa.blogspot.com

Virtual Environments: Testing Movement

http://virtualenvironmentslisa.blogspot.com/2008/12/testing-movement.html

Saturday, 6 December 2008. This is one of the silhouettes created and has been put into the final scene, however I thought I would take this video to show it's movement as it is not that clear/visible in the final product. The silhouette is 'controlling' the toy train, and watching it move at the same time. If you look closely, you will be able to see the arms and head move. Subscribe to: Post Comments (Atom). Chris the Man U supporter. Final Nursery Scene Video. My Silhouette and Biped.

virtualenvironmentslisa.blogspot.com virtualenvironmentslisa.blogspot.com

Virtual Environments: Evaluation

http://virtualenvironmentslisa.blogspot.com/2008/12/evaluation.html

Thursday, 11 December 2008. So, we have now finally finished the project and have put everything together using Premier Pro. This project has been quite interesting and fun to do, although stressful at the same time! I enjoyed making the toy train move along with the light shining, I felt this was quite enjoyable to watch so should be no problem to entertain children with this advert! As well as using the Biped (again this could be improved on had I figured out how to fix the envelopes problem). Subscrib...

virtualenvironmentslisa.blogspot.com virtualenvironmentslisa.blogspot.com

Virtual Environments: Premier Pro

http://virtualenvironmentslisa.blogspot.com/2008/12/premier-pro.html

Thursday, 11 December 2008. After all the members of the group had completed their scenes, it was time for all the scenes to be joined up together with music included. Luke, Rich and myself managed to edit the videos in Premier Pro. Techniques used were cutting parts of videos and fading music to match the scenes appropriately (animation movements in time with the music beats etc). Subscribe to: Post Comments (Atom). Chris the Man U supporter. Final Nursery Scene Video. My Silhouette and Biped.

djmve.blogspot.com djmve.blogspot.com

Virtual Environment: December 2008

http://djmve.blogspot.com/2008_12_01_archive.html

Wednesday, 3 December 2008. I have changed the Biped footprinter and camera a few times because the walking pattern was not right nor was the camera. I finally got it right and am pleased with it. It was difficult to work with especially when turning but overall I am happy with my project. Tuesday, 2 December 2008. The character and biped are martin's. I just added the material and face. Subscribe to: Posts (Atom). View my complete profile.

virtualenvironments2008.blogspot.com virtualenvironments2008.blogspot.com

Virtual Environments 2008: October 2009

http://virtualenvironments2008.blogspot.com/2009_10_01_archive.html

Tuesday, 13 October 2009. Subscribe to: Posts (Atom). Http:/ ngreenslade.blogspot.com. Http:/ venvironments.blogspot.com. Http:/ venvironments.blogspot.com. Http:/ sjmve.blogspot.com. Http:/ ja3dface.blogspot.com. Http:/ bengrimwoodve.blogspot.com. Http:/ steffensve.blogspot.com. Http:/ richard-gregory.blogspot.com. Http:/ hayleyspalding.blogspot.com. Http:/ danielchidgey.blogspot.com. Http:/ samwebbve.blogspot.com. Http:/ djmve.blogspot.com. Http:/ johnwve.blogspot.com. Http:/ mb-ve.blogspot.com.

virtualenvironmentslisa.blogspot.com virtualenvironmentslisa.blogspot.com

Virtual Environments: Final Group Video

http://virtualenvironmentslisa.blogspot.com/2008/12/final-group-video.html

Thursday, 11 December 2008. The final group video is shown above. Some changes have been made to each of the scenes:. As we all created our silhouette's differently, some of us were unable to put a question mark material onto the body, so we came to the conclusion that it was best to take the question marks off of Rich's scenes so that it would flow with the rest of the scenes and be consistent throughout instead. Rich also changed the speed of his camera so that it went slightly faster.

virtualenvironments2008.blogspot.com virtualenvironments2008.blogspot.com

Virtual Environments 2008: Tutorial 8 - Ear Creation

http://virtualenvironments2008.blogspot.com/2008/10/tutorial-8-ear-creation.html

Wednesday, 22 October 2008. Tutorial 8 - Ear Creation. A very difficult piece of geometry and very complex. Use a similar method that we did for the face for the ear. Load reference image, and define some key areas. From this point we want to start drawing in the topology, same idea as before, connecting the lines, and making new ones. Create the necessary quads. Don’t worry about making this too complex. Take this into 3D Max and start sculpting the ear. Look at the reference image, edge mode, select th...

virtualenvironments2008.blogspot.com virtualenvironments2008.blogspot.com

Virtual Environments 2008: September 2008

http://virtualenvironments2008.blogspot.com/2008_09_01_archive.html

Tuesday, 2 September 2008. Tutorial 5 - Using symmetry and sub-division. 5 - Symmetry and Sub-division. This tutorial describes how you can use Symmetry, so that you can make changes to one side of the model, and it affects both sides; also how to subdivide your mesh in order to smooth it off. There are several ways to mirror your model. Copy – a unique object. Instance – provides information between the clone and the original. Select the object right click clone reference. If you click on ‘Show en...

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Virtual Environments

Friday, 12 December 2008. This is the Final Cut of the YMCA Animation:. Thursday, 11 December 2008. This is a screen shot of the animation being put together in premier pro. Finished Animation Games Room Sequence. Wednesday, 10 December 2008. Making Changes to the Scene. Ive also made changes to the final shot in the scene by speeding that up too, and tried to give it more movement in the shot. This is the final shot in the scene:. This was the video we tried to show in the presentation:-. As well as nev...

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