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Tutorial: Create a Procedural Ribbon in Maya. October 12, 2014. Tutorial: Create a Procedural Ribbon in Maya. Since I put up my rigging reel. The script is almost identical to the one I create in the tutorial, I’ve just added an option to offset where on the surface the twist occurs, and cleaned up the setup a bit. Jh proceduralRibbon (Procedural Ribbon). Title: jh proceduralRibbon.py. Created: October 12, 2014. Last Update: October 12, 2014. Description: Utility to set up a ribbon with twist/sine/volume.

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Tutorial: Create a Procedural Ribbon in Maya. October 12, 2014. Tutorial: Create a Procedural Ribbon in Maya. Since I put up my rigging reel. The script is almost identical to the one I create in the tutorial, I’ve just added an option to offset where on the surface the twist occurs, and cleaned up the setup a bit. Jh proceduralRibbon (Procedural Ribbon). Title: jh proceduralRibbon.py. Created: October 12, 2014. Last Update: October 12, 2014. Description: Utility to set up a ribbon with twist/sine/volume.
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www.riganimator.com - > Jørn-Harald Paulsen | riganimator.com Reviews

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Tutorial: Create a Procedural Ribbon in Maya. October 12, 2014. Tutorial: Create a Procedural Ribbon in Maya. Since I put up my rigging reel. The script is almost identical to the one I create in the tutorial, I’ve just added an option to offset where on the surface the twist occurs, and cleaned up the setup a bit. Jh proceduralRibbon (Procedural Ribbon). Title: jh proceduralRibbon.py. Created: October 12, 2014. Last Update: October 12, 2014. Description: Utility to set up a ribbon with twist/sine/volume.

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www.riganimator.com » Tips

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275 total views, 1 views today. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Tutorial: Creating the 360 degree Twist Extractor. Tutorial: Create a Procedural Ribbon in Maya. Tutorial: Create a Sine with Nodes in Maya. Script: Measure Rig Performance.

2

www.riganimator.com » Tutorials

http://www.riganimator.com/category/tutorials

Tutorial: Create a Procedural Ribbon in Maya. October 12, 2014. Tutorial: Create a Procedural Ribbon in Maya. Since I put up my rigging reel. The script is almost identical to the one I create in the tutorial, I’ve just added an option to offset where on the surface the twist occurs, and cleaned up the setup a bit. Jh proceduralRibbon (Procedural Ribbon). Title: jh proceduralRibbon.py. Created: October 12, 2014. Last Update: October 12, 2014. Description: Utility to set up a ribbon with twist/sine/volume.

3

www.riganimator.com » My Work

http://www.riganimator.com/portfolio/my-work

I rigged this as a entry to a mechanical rigging challenge over at cgcosiety. The model is by a guy named Nico Strobbe, and can be downloaded here! This was I intended to be a robot with functional mechanics, but as modeling isn’t my strong suit I chickened out and used ball-joints everywhere 😛. This is a work in progress, I haven’t worked on this in a while, but the plan is to create a fully rigged semi-cartoony character and create little short with it. This was our (me, Tarje.

4

www.riganimator.com » > Rigging

http://www.riganimator.com/tutorials/rigging

511 total views, 1 views today. Tutorial: Creating the 360 degree Twist Extractor. Tutorial: Create a Procedural Ribbon in Maya. Tutorial: Create a Sine with Nodes in Maya. January 4, 2016 at 11:55. Your technique is inspiring. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Tutorial: Creating the 360 degree Twist Extractor. Tutorial: Create a Procedural Ribbon in Maya. Tutorial: Create a Sine with Nodes in Maya. Script: Measure Rig Performance.

5

www.riganimator.com » Rigging

http://www.riganimator.com/category/rigging

Tutorial: Creating the 360 degree Twist Extractor. December 15, 2015. Tutorial: Creating the 360 degree Twist Extractor. It’s roughly a year between each post on this blog, a bit less frequent than what I had in mind when I started this blog, eh 😛. Anyway, here’s a quick tutorial on how you can create a TwistExtractor that goes past the standard 180 degree’ flip. There’s different techniques on how to do this, the one I show is probably the simplest one. Shout out if there’s questions or anything. Creat...

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techartandstuff.blogspot.com techartandstuff.blogspot.com

Tech Art and Stuff: Python - How to Import a Module Outside of sys.path

http://techartandstuff.blogspot.com/2013/07/python-how-to-import-module-outside-of.html

Tech Art and Stuff. A eclectic mix of tools, techniques, and brain farts in the games industy. Python - How to Import a Module Outside of sys.path. For those times when appending to sys.path is out of the question, the imp. Module exposes functions from Python's import module. Import imp myModule = imp.load source("myModule", "a: path that is not in the syspath myFile.py"). Subscribe to: Post Comments (Atom). Drop me a line. Marcus Krautwurst (Trust me, it works on my machine). Tech Art Survival Guide.

matthewleeanimatortech.blogspot.com matthewleeanimatortech.blogspot.com

Matthew Lee: Quick Tip : P4Python Tickets and Motionbuilder 2013

http://matthewleeanimatortech.blogspot.com/2014/09/quick-tip-p4python-tickets-and.html

Monday, 8 September 2014. Quick Tip : P4Python Tickets and Motionbuilder 2013. Motionbuilder 2013 uses Python 2.6 and unfortunately P4Python 2.6 does not support tickets (or not in an obvious way that I could find). Trying to access tickets through the module will result in the following error. However simply adding the run tickets function from P4Python 2.7 into P4Python 2.6, will give you access to tickets through 2.6, and thus Motionbuilder. Subscribe to: Post Comments (Atom). Art of Lady T.

matthewleeanimatortech.blogspot.com matthewleeanimatortech.blogspot.com

Matthew Lee: Quick Tip: Eclipse Custom Module Templates

http://matthewleeanimatortech.blogspot.com/2013/06/quick-tip-custom-eclipse-module.html

Saturday, 1 June 2013. Quick Tip: Eclipse Custom Module Templates. Creating Custom Templates in Eclipse. In Eclipse go to Window - Preferences - PyDev - Editor - Templates and hit new. Make sure the Context drop down is set to New Module, and enter your template into the Pattern filed. Now when you go to create a new module you will be able to create one based on your own custom template. Subscribe to: Post Comments (Atom). Various ramblings on Technical Animation. Useful Technical Art Links.

matthewleeanimatortech.blogspot.com matthewleeanimatortech.blogspot.com

Matthew Lee: Motionbuilder : Creating a 3rd Person Game Camera System

http://matthewleeanimatortech.blogspot.com/2014/03/motionbuilder-creating-3rd-person-game.html

Sunday, 9 March 2014. Motionbuilder : Creating a 3rd Person Game Camera System. If your game engine stores camera settings in a Python parsable language, for example JSON or xml, you may be able to port your engines camera system into Motionbuilder. The idea is to give animators the exact same cameras from game, in Mobu and with the same control (XBox pad). From the Asset Browser create 2 Nulls and a Camera. Name the Nulls 'GameCameraPivot' and 'GameCameraLookAt', and name the camera GameCamera. Double c...

matthewleeanimatortech.blogspot.com matthewleeanimatortech.blogspot.com

Matthew Lee: Python Importing : Import Correct Module Based on Caller

http://matthewleeanimatortech.blogspot.com/2014/02/python-importing-import-correct-module.html

Thursday, 13 February 2014. Python Importing : Import Correct Module Based on Caller. Please view comments below for suggestions doing this in a more elegant fashion. Cheers for the comments and tips guys :). For this example let's imagine we want to import MySQL-Python. Into a module we are writing, but we don't know if the person importing this module will be in Maya or Mobu. Consider the following package structure:. MyModule (this is where we want to import the SQL module). From the result its probab...

marcuskrautwurst.com marcuskrautwurst.com

Trust me, it works on my machine: Portfolio

http://www.marcuskrautwurst.com/p/portfolio.html

Subscribe to: Posts (Atom). This is my showreel from 2011 involving some of my work on Crysis 2. P4 Python Beginner Tutorial. If you ever worked in a professional environment then you probably came across  Perforce . It has a pretty good client but also gives . Maya Artisan Tool: The red X of death. This was bothering me for a really really long time and other people seemed to have this issue as well. So here is a fix for this. Kudos t. Deleting objects in motionbuilder.

marcuskrautwurst.com marcuskrautwurst.com

Trust me, it works on my machine: Phillips Hue: Python API

http://www.marcuskrautwurst.com/2014/07/phillips-hue-python-api.html

Wednesday, July 2, 2014. Phillips Hue: Python API. I recently got myself some of those Phillips Hue. Lightbulbs and started with a little hobby project of mine in order to become better at programming. I present to you the Hue Python API 0.1. At the moment the implementation allows you to do basic things like turning lights on and off or changing their colours. Here is how to get it:. Head over to my github repository. Light: ID: 1 NAME: Kitchen, Light: ID: 3 NAME: Entrance, Light: ID: 2 NAME: Bedroom].

marcuskrautwurst.com marcuskrautwurst.com

Trust me, it works on my machine: Maya Artisan Tool: The red X of death

http://www.marcuskrautwurst.com/2013/01/artisan-tool-fails-on-painting.html

Saturday, January 5, 2013. Maya Artisan Tool: The red X of death. This was bothering me for a really really long time and other people seemed to have this issue as well. So here is a fix for this. Kudos to Michael Paixao. Who identified the issue. When painting skinweights in maya you sometimes get a big red X and you cant select influences nor paint them. Additionally you get an error that looks something like this. Why is this happening? How can I fix it? Rigging Dojo, Brad Clark. These liw attributes ...

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www.riganimator.com - > Jørn-Harald Paulsen

Tutorial: Create a Procedural Ribbon in Maya. October 12, 2014. Tutorial: Create a Procedural Ribbon in Maya. Since I put up my rigging reel. The script is almost identical to the one I create in the tutorial, I’ve just added an option to offset where on the surface the twist occurs, and cleaned up the setup a bit. Jh proceduralRibbon (Procedural Ribbon). Title: jh proceduralRibbon.py. Created: October 12, 2014. Last Update: October 12, 2014. Description: Utility to set up a ribbon with twist/sine/volume.

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Rigan Mach Forgery Adobjj. About and Contact info. In the early days of civilization, there was no money. If you needed or wanted something that someone else possessed, you would have to barter for it. If you didn’t have anything the other party valued, you were out of luck. The concept of currency quickly became an important part of every society. Something that held value for everyone, and could be exchanged for goods or services anywhere. Of course, the product is only as good as the people who sell it.