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Blog of Thomas Haaks, Right Angle Games

Thomas Haaks (Right Angle Games) blogs about life, game development and everything

http://www.rightanglegames.com/

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Blog of Thomas Haaks, Right Angle Games | rightanglegames.com Reviews
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Thomas Haaks (Right Angle Games) blogs about life, game development and everything
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KEYWORDS
1 rightanglegames
2 games ▼
3 they come
4 bubbles
5 ludum dare 32
6 ludum dare 29
7 starcleaner
8 penandpaper
9 who stole waldo
10 spidertrap
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rightanglegames,games ▼,they come,bubbles,ludum dare 32,ludum dare 29,starcleaner,penandpaper,who stole waldo,spidertrap,astrobreak,scuba dive,achievements for gm studio,tutorials,source code,tools,impressum and datenschutz,what's going on,resumed,thomas
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Blog of Thomas Haaks, Right Angle Games | rightanglegames.com Reviews

https://rightanglegames.com

Thomas Haaks (Right Angle Games) blogs about life, game development and everything

INTERNAL PAGES

rightanglegames.com rightanglegames.com
1

Scuba Dive

http://www.rightanglegames.com/scuba-dive.html

Creating Games When Others Sleep. Back to the past. Game Dev ▼. Scuba Dive - an old Speccy game remade for the Retro Remakes Competition 2006. I don't know when I will finish or restart this game. In the beginning there was void. Yes, nothing to show you yet. Just a bunch of stuff that needs to get done. As I progress I will add screenshots, infos about implemented stuff and so on at this page. At the top (right here) I will keep my todo list. Work on menu code. Tuesday, June 13, 2006, 10:40 PM. Furtherm...

2

Ludum Dare 32

http://www.rightanglegames.com/ludum-dare-32.html

Creating Games When Others Sleep. Back to the past. Game Dev ▼. Bubbles - my entry for Ludum Dare 32. So this is the result of my second participation in Ludum Dare. This page contains the HTML5 version of my LD 32 entry "Bubbles" to play with. It's a peaceful low resolution platformer with lots of functionality (Jumpthrough and moving platforms, double jumping, wall jumping, checkpoints, moving monsters, hazards) and currently 5 levels to play. Have fun, I surely did while creating it! To let visitors o...

3

Who stole Waldo?

http://www.rightanglegames.com/who-stole-waldo.html

Creating Games When Others Sleep. Back to the past. Game Dev ▼. Some info and screenshots. Is a typical Jump'n'Run platformer game. It was coded for the HeroesQuest PlayBasic 2008 competition. Of course it was coded using PlayBasic. And it went pretty smoothly :-). Just one more time: Thanks a million to BlinkOk for creating and providing such great graphics! It was a huge motivation push to create a game using marvelous graphics! If you like the game, why not vote for it here. Use cursor up/down or the ...

4

Back to the past

http://www.rightanglegames.com/back-to-the-past.html

Creating Games When Others Sleep. Back to the past. Game Dev ▼. Back to the past. Back to the past is my entry to the Slick Competition 2011. The theme for this entry was "Robots are no friend of Magicka", Magicka being a cool game by developer Arrowhead Game Studios, available on Steam and nearly everywhere else :LOL:. His only hope is that one portal will bring him back into the past where a castle full of parties, chicks and wine barrels is waiting for him to return 8-). Another in game screen. Press ...

5

Tools

http://www.rightanglegames.com/game-dev-tools.html

Creating Games When Others Sleep. Back to the past. Game Dev ▼. A little tool to define areas for animation sequences from a big image containing all frames (not necessarily ordered). How to handle this beta beast? Specify a frame width and height. Specify a startx and starty position. Play around with offsetx and offsety position. The position of the next frame is xpos framewidth offsetx. Nr of frames specifies how many red rectangles with a sequenced number are drawn. Have fun with it 8-).

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randomtower.blogspot.com randomtower.blogspot.com

Random tower of games: I'm back, some sort of it

http://randomtower.blogspot.com/2013/08/hi-world-im-back-some-sort-of-back-with.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Monday, August 19, 2013. I'm back, some sort of it. I'm back, some sort of "back", with some news. Nothing awesome, much time right now is for work and for fun around, so this my 2 new projects:. Galaxy Artifacts is a 4x game. You control an entire race, trying to conquer an entire galaxy! You will be assimilated. 4x games are hard to do, but I like whole idea, so let's try! Nice name, uh?

randomtower.blogspot.com randomtower.blogspot.com

Random tower of games: Summon heroes to go home

http://randomtower.blogspot.com/2011/05/summon-heroes-to-go-home.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Monday, May 2, 2011. Summon heroes to go home. My entry for Ludum Dare 20. Theme was "It's Dangerous to go Alone! Old mand give yoy a wand to save the world (again), but you decided to get money instead! So summon heroes, fight monsters, get money and buy a ticket to trip home! Select heroes and guide them into dungeon! Use mouse to select heroes from bottom bar,. Set target for heroes path,.

randomtower.blogspot.com randomtower.blogspot.com

Random tower of games: Airheat, out!

http://randomtower.blogspot.com/2010/11/airheat-out.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Saturday, November 6, 2010. Save trees in desert, throw barrells full of water on dead tree and bring them back to life! Airheat is my new game made with Flashpunk. For Heat Contest on Gamejolt forum. Made in 4 days, is really "casual", one play and go. But I've decided to build it to think about game mechanics and prove how simple is to build a videogame. I've also used Ogmo editor.

randomtower.blogspot.com randomtower.blogspot.com

Random tower of games: JPacman

http://randomtower.blogspot.com/2009/02/jpacman.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Wednesday, February 25, 2009. JPacman was my first game, here some features:. Windows XP/Vista support ( Java required. Linux support ( Java required. Level editing with Mapeditor. Available, Gnu Public License. A decent, but not perfect, Pacman clone. You can download and play it, please let me know what do you think about it! Current Version: 0.0.3. Update: 25/2/2011, Softpedia Certification!

randomtower.blogspot.com randomtower.blogspot.com

Random tower of games: Zombie Employee - v0.5

http://randomtower.blogspot.com/2010/04/zombie-employee-v05.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Wednesday, April 28, 2010. Zombie Employee - v0.5. A zombie employee wants to escape from a bad boss and cumbersome and tedious tasks. Do you wanna to help him? For my little game:. Add sounds (tnx to myoclonic. Jump after landing removed. Fix jittering problem (tnx Desert Dog). Added randomtower logo (tnx Simona). Added fade in-effect between levels. Added music and sounds controls.

randomtower.blogspot.com randomtower.blogspot.com

Random tower of games: Mojang and Microsoft - a tale of a man

http://randomtower.blogspot.com/2014/09/mojang-and-microsoft-tale-of-man.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Monday, September 15, 2014. Mojang and Microsoft - a tale of a man. Seems unbelievable, but Notch's selling Mojang to Microsoft. Here the news. Mojang are behind Minecraft and this little game is just incredible. But I'm not here (after so much time) because of this, but because of this:. And I’m right there struggling with you. ( I'm leaving. Just yesterday I saw for the first time " Citizen Kane.

randomtower.blogspot.com randomtower.blogspot.com

Random tower of games: Cute Tower Defense

http://randomtower.blogspot.com/2009/03/cute-tower-defense.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Friday, March 6, 2009. Cute Tower Defense is my second game, inspider by Tower Defense like games, here some features:. Windows XP/Vista support,. Java Webstart support,. Current Version: 0.5. Update: 25/2/2011, Softpedia Certification! December 4, 2010 at 3:15 AM. Webstart broken for linux. December 4, 2010 at 11:34 AM. Sorry, Im not on linux now and i cant test it :(. My Games - play now!

randomtower.blogspot.com randomtower.blogspot.com

Random tower of games: Ludum Dare 19 - RandomLD19

http://randomtower.blogspot.com/2010/12/ludum-dare-19-randomld19.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Monday, December 27, 2010. Ludum Dare 19 - RandomLD19. Before play, remember this game was made in 6 hours and is experimental: bad gameplay, bad sounds, are all intentional. This criptic game describe is my entry for Ludum Dare 19. My last post about it). Theme for this contest was discovery. Patamau already discovered two ends, my congratulations! Hint: sounds are linked with actions in game!

randomtower.blogspot.com randomtower.blogspot.com

Random tower of games: Escape in 60 seconds

http://randomtower.blogspot.com/2011/08/escape-in-60.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Sunday, August 21, 2011. Escape in 60 seconds. Ludum Dare 21 (theme "Escape! Is in progress right now and I've just finished my little new game: Escape In 60 seconds! Games tell a story about a little hero that need to escape from a dungeon full of monsters before a bomb explode in 60 seconds. Play it now on Kongregate! For developers, I'll write a postmortem soon, source code is on github.

randomtower.blogspot.com randomtower.blogspot.com

Random tower of games: You Can't Win

http://randomtower.blogspot.com/2009/09/you-cant-win-release.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Wednesday, September 2, 2009. You can't win is out :D. I've done this game for GameJolt Axiom Contest. i will not win. but now i know that i can do something playable in only one month :D. You can't win is my third game, here some features:. Windows XP/Vista support,. Infine gameplay, are you ready to defeat hordes of enemies? Update: 25/2/2011, Softpedia Certification! My Games - play now!

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Blog of Thomas Haaks, Right Angle Games

Creating Games When Others Sleep. Back to the past. Game Dev ▼. Game Dev] Vacation is nearly over - work on "They Come! I'm back from a short vacation and now I try to continue with some game development in the final week of vacation while I also have to do some house repairs (bathroom, kids room and fence). As usual real life wins and game dev comes second or third ;-). Now that Ouya is sold to Razer my confidence in releasing an Ouya version is pretty low but we'll see. Lauyan Software did it again!

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Designed for applications that are both space and cost restricted. Offers the industry's highest roque ratings. Sizes from 40mm to 120mm. Gear Ratios from 3 to 500. Available in 1, 2, and 3 Stages. Backlash as low as 12 arc-min. Our wide selection of Right Angle Planetary Gearboxes covers most applications. Whether you are looking for low cost, or high precision, we should have a quality product at a great price! DC Right Angle Gearmotors. Frame Sizes available in 32mm and 42mm. Gear Ratios from 3 to 512.

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Right Angle Gearbox

Designed for applications that are both space and cost restricted. Offers the industry's highest roque ratings. Sizes from 40mm to 120mm. Gear Ratios from 3 to 500. Available in 1, 2, and 3 Stages. Backlash as low as 12 arc-min. Our wide selection of Right Angle Planetary Gearboxes covers most applications. Whether you are looking for low cost, or high precision, we should have a quality product at a great price! GBPNR Series Right Angle Gearbox. Frame Sizes from 40mm to 120mm. Gear Ratios from 3 to 512.

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Save up to 30% on Right Angle Gearhead Products

Designed for applications that are both space and cost restricted. Offers the industry's highest roque ratings. Sizes from 40mm to 120mm. Gear Ratios from 3 to 500. Available in 1, 2, and 3 Stages. Backlash as low as 12 arc-min. Our wide selection of Right Angle Planetary Gearboxes covers most applications. Whether you are looking for low cost, or high precision, we should have a quality product at a great price! DC Right Angle Gearmotors. Frame Sizes available in 32mm and 42mm. Common applications that ...

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Right Angle Gearmotor

Designed for applications that are both space and cost restricted. Offers the industry's highest roque ratings. Sizes from 40mm to 120mm. Gear Ratios from 3 to 500. Available in 1, 2, and 3 Stages. Backlash as low as 12 arc-min. Our wide selection of Right Angle Planetary Gearboxes covers most applications. Whether you are looking for low cost, or high precision, we should have a quality product at a great price! DC Right Angle Gearmotors. Frame Sizes available in 32mm and 42mm. Common applications that ...

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Right Angle Gearmotor

DC Right Angle Gearmotors. Available in a 42mm. Gear Ratios Ranging from 4:1 to 3600:1. Rated Torque (kg-cm) 30. Rated Torque (oz-in) 417. Custom Versions are Available. Designed for applications that are both space and cost restricted. Offers the industry's highest roque ratings. Sizes from 40mm to 120mm. Gear Ratios from 3 to 500. Available in 1, 2, and 3 Stages. Backlash as low as 12 arc-min. DC Right Angle Planetary Gearmotors. What applications require a jaw coupling? Yes, both spur and planetary ge...