paladindivineplea.blogspot.com
Divine Plea: July 2011
http://paladindivineplea.blogspot.com/2011_07_01_archive.html
Thursday, July 28, 2011. Holy Paladin Talents - where does that last point go? So where does this leave the up and coming player? What talents are 'required' and which are optional? Is there any real flexibility in a raid environment? The answer, as usual, is "it depends". Talents I consider 'optional'. Arbiter of the Light (T1). This is a ret or prot talent plain and simple. This doesn't even belong in a PvP/Arena build. Stay away. I put this in italics, because it's really a shockadin/PvP talent. I...
paladindivineplea.blogspot.com
Divine Plea: December 2011
http://paladindivineplea.blogspot.com/2011_12_01_archive.html
Wednesday, December 21, 2011. TOR - Looking past the shiny package. Yesterday, like many I suspect, I spent a few hours playing Bioware's new MMO - The Old Republic. I would be shocked if anyone reading this blog didn't know what I'm talking about, so I'll cut through the nonsense and get right to the heart of it. I'll do a little compare/contrast to WoW, what I think is done right, what I think needs improving, and where we go from here. Yeah, I've got a lightsaber. The first 3 hours. So, character crea...
paladindivineplea.blogspot.com
Divine Plea: Holy Paladins - we're still not raid healers
http://paladindivineplea.blogspot.com/2011/12/holy-paladins-were-still-not-raid.html
Tuesday, December 13, 2011. Holy Paladins - we're still not raid healers. Now, with that out of the way, let's talk about Paladin AoE/Raid healing, and why we're still not the best choice for this role. First, HR is slow. It's not debilitatingly slow, but it's the same cast time as our Holy Light and Divine Light. The only upside there is that it's affected by Infusion of Light as well, so we get that haste buff. It's also expensive, with the same cast cost as Divine Light. Because HR is not transferred ...
paladindivineplea.blogspot.com
Divine Plea: TOR - Looking past the shiny package
http://paladindivineplea.blogspot.com/2011/12/tor-looking-past-shiny-package.html
Wednesday, December 21, 2011. TOR - Looking past the shiny package. Yesterday, like many I suspect, I spent a few hours playing Bioware's new MMO - The Old Republic. I would be shocked if anyone reading this blog didn't know what I'm talking about, so I'll cut through the nonsense and get right to the heart of it. I'll do a little compare/contrast to WoW, what I think is done right, what I think needs improving, and where we go from here. Yeah, I've got a lightsaber. The first 3 hours. So, character crea...
paladindivineplea.blogspot.com
Divine Plea: NaNoWriMo
http://paladindivineplea.blogspot.com/2011/10/nanowrimo.html
Friday, October 28, 2011. I'm also taking a little vacation (just a week) in November, hopefully 4.3 will drop "soon". So here's my support for everyone who's participating in NaNoWriMo, my prayers for an early 4.3 launch, and my double prayers for an early Diablo 3 launch. November 1, 2011 at 8:56 AM. I wrote a short story of some 55k words last year, and it was hard work. If you can stick at it, all credit to you! Note: Only a member of this blog may post a comment. Subscribe to: Post Comments (Atom).
paladindivineplea.blogspot.com
Divine Plea: December 2010
http://paladindivineplea.blogspot.com/2010_12_01_archive.html
Wednesday, December 29, 2010. Back in Wrath, and to some extent BC, I considered it a failure on my part if someone in the group died. Did I use all my CDs. Could I have used BoP. To save that person? Was my game not at 100%? With the healing we had at the end of Wrath, everything was treated with a Holy Light - just in case. I don't mind if a DPS dies. Fire is finally bad. And taking on Loken. On my Shaman long before I did on my Pally, and that's only because we blew Heroism and CH was OP. Dungeons and...
paladindivineplea.blogspot.com
Divine Plea: January 2012
http://paladindivineplea.blogspot.com/2012_01_01_archive.html
Monday, January 9, 2012. TOR - Good vs Evil, and Light vs Dark. Dark Side vs Light Side. In TOR, most of the interactions (read, quests) that you conduct will at some point give you an opportunity to gain either points in either Light or Dark, and that choice is generally pretty clear cut. Kill someone, and you're probably going Dark. Let someone live, and it's the Light for you. Of course, then you get past death, and you really run into some grey areas. What about the Jedi vs the Sith in TOR? OK, so we...
paladindivineplea.blogspot.com
Divine Plea: TOR - Good vs Evil, and Light vs Dark
http://paladindivineplea.blogspot.com/2012/01/tor-good-vs-evil-and-light-vs-dark.html
Monday, January 9, 2012. TOR - Good vs Evil, and Light vs Dark. Dark Side vs Light Side. In TOR, most of the interactions (read, quests) that you conduct will at some point give you an opportunity to gain either points in either Light or Dark, and that choice is generally pretty clear cut. Kill someone, and you're probably going Dark. Let someone live, and it's the Light for you. Of course, then you get past death, and you really run into some grey areas. What about the Jedi vs the Sith in TOR? OK, so we...
paladindivineplea.blogspot.com
Divine Plea: August 2011
http://paladindivineplea.blogspot.com/2011_08_01_archive.html
Wednesday, August 31, 2011. A band of fire. Rag, is a fiery being. And he casts, a fiery ring. Voss, with his tanking ire. He stepped into the band of fire. Voss stepped in to a burning band of fire. The tank went down, and the sons went wild. The raid burned, burned, burned, in a band of fire. A band of fire. Voss stepped in to a burning band of fire. The tank went down, and the sons went wild. The raid burned, burned, burned, in a band of fire. A band of fire. The traps, they burn your feet. I am glad ...
paladindivineplea.blogspot.com
Divine Plea: February 2011
http://paladindivineplea.blogspot.com/2011_02_01_archive.html
Monday, February 28, 2011. In which I defend the T11. Stats The number one thing we look for on our gear. Is it an upgrade in these key areas? Unfortunately, we don't have a secondary stat that screams "pick me! Since we have effective caps on everything. Stop picking up spirit. Conviction up 100%? I disagree with Chase. No Haste - none of the pieces have any haste at all, putting you 700 haste behind the non set pieces. Haste is great for throughput, and for extra HR ticks. 1620 Spirit whenever Holy Rad...