kevingnunn.com
November | 2014 | Kevin G Nunn
https://kevingnunn.com/2014/11
Dramatic Structure For The Modern Game Designer, Part 2. Pandemic: The Roleplaying Game. Cross-Platform Game Design, Part 4. Cross-Platform Game Design, Part 3. Brent Lloyd on Cross-Platform Game Design, Pa…. Kevin G. Nunn. On Cross-Platform Game Design, Pa…. Brent Lloyd on Cross-Platform Game Design, Pa…. On Cross-Platform Game Design, Pa…. Kevin G. Nunn. On Cross-Platform Game Design, Pa…. See you in two! November 19, 2014. Kevin G. Nunn. Gearing Up For BGG.Con. Dragons Tides is be our second major col...
tauntingcthulhu.com
Do Not Taunt Cthulhu: August 2014
http://www.tauntingcthulhu.com/2014_08_01_archive.html
Friday, August 29, 2014. Review: Ca$h 'n Gun$ vs. Ca$h 'n Guns 2nd Edition. It really is a side-by-side comparison. So, Ca$h 'n Gun$ (hereafter referred to as Cash and Guns) had a solid place in my collection. When Ca$h 'n Guns 2nd Edition (hereafter referred to as Cash and Guns 2) was announced, I was curious. I mean, there were changes to the tried and true system. Did I need the new version to replace my old one? First Edition. My guns have bite marks in them courtesy. Of my teething daughter. There h...
nerdygentleman.com
November 2014 ~ Nerdy Gentleman Games
http://www.nerdygentleman.com/2014_11_01_archive.html
Lachlan's misadventures in games programming. The Alpha of Atlas Warriors is now available! Thursday, 13 November 2014. PAX Part 2 - Games. This is Part 2 of my discussion of PAXAus. Find Part 1 here. So - in addition to spending time seeing panels. At PAX Australia, I spent a fair bit of time playing and watching various newly released and yet to be released games. I also had the opportunity to try a couple of new release AAA titles, and one particularly special (to me) pre-release. Just as a forewarnin...
greaterthangames.com
Sentinel Comics Games | Greater Than Games
https://greaterthangames.com/games/sentinel-comics-games
Skip to main content. Dice Hate Me Games. Dice Hate Me Games. Sentinels of the Multiverse. Sentinels of the Multiverse: The Video Game.
kevingnunn.com
Gen Con 2015 After Report | Kevin G Nunn
https://kevingnunn.com/2015/08/05/gen-con-2015-after-report
Dramatic Structure For The Modern Game Designer, Part 2. Pandemic: The Roleplaying Game. Cross-Platform Game Design, Part 4. Cross-Platform Game Design, Part 3. Brent Lloyd on Cross-Platform Game Design, Pa…. Kevin G. Nunn. On Cross-Platform Game Design, Pa…. Brent Lloyd on Cross-Platform Game Design, Pa…. On Cross-Platform Game Design, Pa…. Kevin G. Nunn. On Cross-Platform Game Design, Pa…. Gen Con 2015 After Report. Luther took the lead with. This year while I focused on. For the first time. Immeasurab...
nerdygentleman.com
PAX Part 2 - Games ~ Nerdy Gentleman Games
http://www.nerdygentleman.com/2014/11/pax-part-2-games.html
Lachlan's misadventures in games programming. The Alpha of Atlas Warriors is now available! Thursday, 13 November 2014. PAX Part 2 - Games. This is Part 2 of my discussion of PAXAus. Find Part 1 here. So - in addition to spending time seeing panels. At PAX Australia, I spent a fair bit of time playing and watching various newly released and yet to be released games. I also had the opportunity to try a couple of new release AAA titles, and one particularly special (to me) pre-release. Just as a forewarnin...
kevingnunn.com
February | 2015 | Kevin G Nunn
https://kevingnunn.com/2015/02
Dramatic Structure For The Modern Game Designer, Part 2. Pandemic: The Roleplaying Game. Cross-Platform Game Design, Part 4. Cross-Platform Game Design, Part 3. Brent Lloyd on Cross-Platform Game Design, Pa…. Kevin G. Nunn. On Cross-Platform Game Design, Pa…. Brent Lloyd on Cross-Platform Game Design, Pa…. On Cross-Platform Game Design, Pa…. Kevin G. Nunn. On Cross-Platform Game Design, Pa…. Bruce Lee and Dragon Tides: Playing the Dragon, Part 2. The Story So Far…. There are four Stats in Dragon Tides &#...
kevingnunn.com
August | 2015 | Kevin G Nunn
https://kevingnunn.com/2015/08
Dramatic Structure For The Modern Game Designer, Part 2. Pandemic: The Roleplaying Game. Cross-Platform Game Design, Part 4. Cross-Platform Game Design, Part 3. Brent Lloyd on Cross-Platform Game Design, Pa…. Kevin G. Nunn. On Cross-Platform Game Design, Pa…. Brent Lloyd on Cross-Platform Game Design, Pa…. On Cross-Platform Game Design, Pa…. Kevin G. Nunn. On Cross-Platform Game Design, Pa…. Primal games are so clean, so clear, that they seem ancient even when they’re new. 8211;AKA Scrabble for cavemen.
SOCIAL ENGAGEMENT