shahvishang.blogspot.com
Vishang Shah: July 2009
http://shahvishang.blogspot.com/2009_07_01_archive.html
Spielbergs Love for Animators. From P4 import P4. 160; def init (self,user,port,client):. 160; self.p4 = P4(). 160; self.p4.user = user. 160; self.p4.port = port. 160; self.p4.client = client. 160; def connectToP4(self):. 160; try:. 160; self.p4.connect(). 160; except:. 160; print Error in Connecting to P4. 160; def do sync(self,depot):. 160; try:. 160; return output. 160; except:. From win32com.client import Dispatch.
shahvishang.blogspot.com
Vishang Shah: January 2009
http://shahvishang.blogspot.com/2009_01_01_archive.html
First C# Code, to search all tga files in given directory and its subdirectories. Public static List string GetFilesRecursive(string parentDir){. List string result = new List string ();. Stack string stack = new Stack string ();. While (stack.Count 0). String dir = stack.Pop();. Result.AddRange(Directory.GetFiles(dir, "*.tga") ;. Foreach (string subdir in Directory.GetDirectories(dir). Catch (System.Exception e). That wasnt the real issue. Bake texture from high-res mesh and fit onto Low Res Mesh.
shahvishang.blogspot.com
Vishang Shah: November 2007
http://shahvishang.blogspot.com/2007_11_01_archive.html
Delete Nodes having some Prefix. To delete nodes starting with some prefix string. From time import strftime,localtime. Def del p 999(fpath,str):. Print ('- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '). Print "Start Time : " strftime("%H:%M:%S",localtime(). Filein = open(fpath,'r'). Inputstr = filein.read(). For line in lines:. Print (" nTotal Nodes Deleted : "). Print (" nEnd Time : " strftime("%H:%M:%S",localtime() ' n'). Basedir=raw input('Enter Root Path : '). For f in files:.
shahvishang.blogspot.com
Vishang Shah: October 2009
http://shahvishang.blogspot.com/2009_10_01_archive.html
Moving blog to a new location. New location of my blog is : http:/ www.vishangshah.com/. Subscribe to: Posts (Atom). Technical Artist - Electronic Arts shahvishang@gmail.com. View my complete profile. Contact me on LinkedIn. Contact me on Facebook.
shahvishang.blogspot.com
Vishang Shah: Charcoal
http://shahvishang.blogspot.com/2009/08/charcoal.html
Subscribe to: Post Comments (Atom). Technical Artist - Electronic Arts shahvishang@gmail.com. View my complete profile. Contact me on LinkedIn. Contact me on Facebook.
shahvishang.blogspot.com
Vishang Shah: June 2009
http://shahvishang.blogspot.com/2009_06_01_archive.html
Subscribe to: Posts (Atom). Technical Artist - Electronic Arts shahvishang@gmail.com. View my complete profile. Contact me on LinkedIn. Contact me on Facebook.
shahvishang.blogspot.com
Vishang Shah: April 2009
http://shahvishang.blogspot.com/2009_04_01_archive.html
Making of The Witcher Cinematics. Http:/ community.platige.com/thewitcher/default.aspx. Art of Monsters vs Aliens. Lindsey Olivares-Senior Thesis Animation Anchorred. Http:/ lindsey-olivares-interview.blogspot.com/. More Images and videos on - http:/ www.smashingmagazine.com/2008/11/16/beautiful-examples-of-tilt-shift-photography/. Thanks to http:/ animationaac.blogspot.com/. Double your Animation Output. How to make lip-syncing easy. Production designer on Pixars WALL-E. Maya API : nodeFromName.
shahvishang.blogspot.com
Vishang Shah: June 2008
http://shahvishang.blogspot.com/2008_06_01_archive.html
Patrick Beaulieu at CG Overdrive. I was at CG Overdrive in Singapore on 2nd day, and I knew I was there just to attend Patrick Beaulieu's presentation on Animation techniques,. And it went awesome, I can say that because after 1 hour at conference I was searching for a diary, and when I found it, I started making little basic animation, and then flipping them to show it to my friends,. Wow, after 2-3 years, I animated something(just for fun),. Its been long long time since I posted anything on my blog.
shahvishang.blogspot.com
Vishang Shah: Sack 2
http://shahvishang.blogspot.com/2009/08/sack-2.html
Subscribe to: Post Comments (Atom). Technical Artist - Electronic Arts shahvishang@gmail.com. View my complete profile. Contact me on LinkedIn. Contact me on Facebook.
shahvishang.blogspot.com
Vishang Shah: October 2007
http://shahvishang.blogspot.com/2007_10_01_archive.html
Lord of the Mayas : The Two APIs. From 8.5, Maya introduced Python support for scripts and plug in development,. For people using older versions, they can use this :. Http:/ cgkit.sourceforge.net/. So Maya has Two APIs now , Maya C API and Maya Python API,. Plug ins developed using Python API are called Scripted Plugins. You can find example scripted plug ins at here:. C: Program Files Autodesk Maya8.5 devkit plug-ins scripted. Code blocks in Both APIs are very similar,. First some good resources,. Conta...