b3dstudios.blogspot.com
B3D Studios: Administration: New Timetable for the Next 6 Weeks
http://b3dstudios.blogspot.com/2010/12/administration-new-timetable-for-next-6.html
Friday, 10 December 2010. Administration: New Timetable for the Next 6 Weeks. Hello guys, here is an important anouncement:. If any of the members got any questions just ask! So here is the timetable for the next 6 weeks, where B3D Studios, have to work 100% or even more to achieve the animation at the studios standards, So I wish you all good luck and a Merry Christmas! Subscribe to: Post Comments (Atom). Timetable: Following 6 Weeks. E-mail: b3dstudios1@hotmail.co.uk. Backdrop Painting and Title Cards.
b3dstudios.blogspot.com
B3D Studios: Making of: The Invisible Cannibals from Beyond the STAR!
http://b3dstudios.blogspot.com/2011/01/making-of-invisible-cannibals-from.html
Sunday, 23 January 2011. Making of: The Invisible Cannibals from Beyond the STAR! Here is the 'making of' for our movie, it will cover the models we have made from the props to the characters. It also will talk about the theme of our film and the modeling and rigging techniques we used. Making of'The Day of the Invisible Cannibals from Beyond the STARS! Subscribe to: Post Comments (Atom). Timetable: Following 6 Weeks. E-mail: b3dstudios1@hotmail.co.uk. Backdrop Painting and Title Cards.
b3dstudios.blogspot.com
B3D Studios: The Last Four Turnarounds - All in full Colour
http://b3dstudios.blogspot.com/2011/01/last-four-turnarounds-all-in-full.html
Saturday, 22 January 2011. The Last Four Turnarounds - All in full Colour. Here are the last four turnarounds, completing the set of seven characters, and all viewable for the first time, in colour! The Generic male and General were modelled by Shahbir. And the other two by Ruben. They were all textured by Ruben and all lit and rendered by me, Ethan, i.e. A Flock of Pixels. Now all that is left for B3D Studios to do is actually complete the trailer as it should be. That's it for now. A Flock of Pixels.
b3dstudios.blogspot.com
B3D Studios: Post- Production
http://b3dstudios.blogspot.com/p/post-production.html
Subscribe to: Posts (Atom). Timetable: Following 6 Weeks. B3D stands for Budget 3D, an independent company that specialises in CGI animation. Our Studio is based around Rochester, Kent. Our skills ranges from Story Development and Concept Design to producing a Final Product. E-mail: b3dstudios1@hotmail.co.uk. Backdrop Painting and Title Cards. Sound Design and Lip Syncing. Pre-Production: Character Rigs (Shahbir). Making of: The Invisible Cannibals from Beyond the. Simple template. Powered by Blogger.
b3dstudios.blogspot.com
B3D Studios: Pre-Production: Character Rigs (Shahbir)
http://b3dstudios.blogspot.com/2011/01/pre-produation-character-rigs-shahbir.html
Monday, 24 January 2011. Pre-Production: Character Rigs (Shahbir). Nearing the deadline in showing our trailer my group decided to give the characters who won't be moving much only arm, spine and head control while the rest will have full body control with IK to FK Switch, the IK's are represented by triangles while the FK's are represented by Squares. All the characters have blend shapes ranging from mouth movements to eyebrow movements. Generic Male FK Rig. Generic Male IK Rig. Generic Female FK Rig.
b3dstudios.blogspot.com
B3D Studios: Poster concept sketches
http://b3dstudios.blogspot.com/2011/01/poster-concept-sketches.html
Thursday, 13 January 2011. After having a month of not being able to access softwares to input towards this project, I return with the teams kind understanding and acknowledgement of the situation I was in. Therefore I have been appointed to mainly deal with the marketing of our trailer - posters, t-shirts and other such ways of promoting to a potential audience. Here are some images I used as visual reference:. This poster is based on the structure of the poster above, however with a different key aspec...
b3dstudios.blogspot.com
B3D Studios: Note: Maya Important Naming Conventions To Use
http://b3dstudios.blogspot.com/2010/10/maya-important-naming-conventions-to.html
Monday, 25 October 2010. Note: Maya Important Naming Conventions To Use. I'm going to create a project folder for the project. Everyone is going to get a copy of that project folder. At the end of each day, everyone's project folder is going to be synced together. This is for two reasons. In theory it would mean that we have it backed up in four separate places. And two, everyone can access all the files, so that no one is missing anything. Naming conventions for Maya files. Some example file names.
b3dstudios.blogspot.com
B3D Studios: 2011-01-09
http://b3dstudios.blogspot.com/2011_01_09_archive.html
Thursday, 13 January 2011. After having a month of not being able to access softwares to input towards this project, I return with the teams kind understanding and acknowledgement of the situation I was in. Therefore I have been appointed to mainly deal with the marketing of our trailer - posters, t-shirts and other such ways of promoting to a potential audience. Here are some images I used as visual reference:. This poster is based on the structure of the poster above, however with a different key aspec...
b3dstudios.blogspot.com
B3D Studios: Three Rendered Stills
http://b3dstudios.blogspot.com/2011/01/three-rendered-stills.html
Friday, 21 January 2011. Here are three stills from our trailer. Notice St Paul's Cathedral in the background of the second still. This is what it would have been like in the final trailer. Unfortunately due to running out of time, the backdrops were not added in the original release. Sadly, a few other shots were either cut down or missing from the official handed in trailer. Subscribe to: Post Comments (Atom). Timetable: Following 6 Weeks. E-mail: b3dstudios1@hotmail.co.uk. Sound Design and Lip Syncing.
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