htparnell.blogspot.com
H. T. Parnell's: Victory Conditions
http://htparnell.blogspot.com/2010/07/victory-conditions.html
So I've been replaying Final Fantasy 6 recently, and I'll spare you the “OMG I FORGOT HOW GOOD THIS GAME IS” talk, but something occurred to me. You're presented with a minigame, in which Celes catches fish to feed to Cid, in order to nurse him back to health. Fast fish add to his gauge, slow fish subtract, and it slowly drains over time. If it gets up to 10, he recovers, and if it gets down to 0, he dies. What happens when you let him die. The scene if you save Cid, however, is kind of an anti-climax...
htparnell.blogspot.com
H. T. Parnell's: Afroshoto
http://htparnell.blogspot.com/2010/08/afroshoto.html
Just thought you should know that there's a new post by me up on the Wowhead blog, about public gaming and how games improve real life skill sets. It can be found here. Subscribe to: Post Comments (Atom). So, who's H. T. Parnell? GK: The Sky Whale. Concepts by Thomas van der Heiden. New to the Site? Here's the best of:. Final Fantasy and Hayao Miyazaki.
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H. T. Parnell's: May 2010
http://htparnell.blogspot.com/2010_05_01_archive.html
Is there such a thing as a blogger retweet? It's not quite cross posting, and it's not quite plugging something. Anyway, all ya'all should go over to Concepts by Thomas van der Heiden. And check out his newest set of illustrations. They're character sketches for a pitch he and I worked on in the past. Good stuff. Though I haven't touched on it much recently in my writings, (aside from a few scattered comments. About Super Street Fighter 4 on H. T. Parnell's. And even then it'd probably be worse, cause th...
htparnell.blogspot.com
H. T. Parnell's: July 2010
http://htparnell.blogspot.com/2010_07_01_archive.html
Guest Post of mine up on Alpha-Build: The Benefit of the Doubt. So why don't you mosey on over there and check it out. So I've been replaying Final Fantasy 6 recently, and I'll spare you the “OMG I FORGOT HOW GOOD THIS GAME IS” talk, but something occurred to me. Whenever I played this game as a kid, I would always save Cid, since I wanted to beat every possible challenge set before me, and it really wasn't that difficult. I had never even seen. What happens when you let him die. From the connection you ...
htparnell.blogspot.com
H. T. Parnell's: May 2009
http://htparnell.blogspot.com/2009_05_01_archive.html
A Crash Course in Fast Food Marketing. I was going to an Arby's for lunch the other day (terrible of me, I know), and I found a sign on the door sternly informing me that the restroom was for customers only, and that this is so they can keep their prices down, by minimizing labor and materials they have to spend on their restroom. At first glance, this seems like a fine idea. If you're not patronizing the establishment, it seems kind of irresponsible to come in, use their bathroom, then bail entirely.
htparnell.blogspot.com
H. T. Parnell's: December 2009
http://htparnell.blogspot.com/2009_12_01_archive.html
Been a while, right? Well, I've been writing for the Wowhead. Http:/ www.wowhead.com/? Subscribe to: Posts (Atom). So, who's H. T. Parnell? GK: The Sky Whale. Concepts by Thomas van der Heiden. Been a while, right? Well, Ive been writing for . New to the Site? Here's the best of:. Final Fantasy and Hayao Miyazaki.
htparnell.blogspot.com
H. T. Parnell's
http://htparnell.blogspot.com/2010/07/guest-post-of-mine-up-on-alpha-build.html
Guest Post of mine up on Alpha-Build: The Benefit of the Doubt. So why don't you mosey on over there and check it out. Beautiful blog.pls visit mine and be a follower. thanks and God bless. Http:/ forlots.blogspot.com/. August 14, 2010 at 3:35 PM. Subscribe to: Post Comments (Atom). So, who's H. T. Parnell? GK: The Sky Whale. Concepts by Thomas van der Heiden. Guest Post of mine up on Alpha-Build: The Benefit . New to the Site? Here's the best of:. Final Fantasy and Hayao Miyazaki.
htparnell.blogspot.com
H. T. Parnell's: Street Fighting Women
http://htparnell.blogspot.com/2010/02/street-fighting-women.html
With the upcoming release of Super Street Fighter 4, I'm looking forward to a chance to be able to play Makoto. My character of choice from 3rd Strike, since I had some difficulty fully supporting the aesthetic of any of the newer Street Fighter 4 characters. ( Rufus. If you look at the basic archetypes (or stereotypes, depending on how generous you're feeling) of fighting game characters, particularly low fantasy ones like Street Fighter, you realize that female characters usually belong to archetypes t...
htparnell.blogspot.com
H. T. Parnell's: April 2009
http://htparnell.blogspot.com/2009_04_01_archive.html
The Morality of Cutscenes, or Vice Versa. Having gotten back from GDC, and with a number of new things on my plate, there are a lot of things I should be talking about, and I plan a “Reflections on GDC” post in the near future, but until then, I feel obligated to grind out my thoughts on something that's been quite the topic of discussion amongst people in the industry I associate with. Today topic is: Cutscenes in Games. An appropriately dramatic cutscene is precisely what you want at the moment. But vi...