dfeng.wordpress.com
February | 2008 | fengSpace
https://dfeng.wordpress.com/2008/02
Working to keep you informed. Archive for February, 2008. February 23, 2008. Machines, like zombies, are here to feed on your braaaaainnnns. February 20, 2008. Cloaking devices are on their way. February 19, 2008. WordPress’ Terms Of Service. Point #2 states that:. A) Contributors to WordPress-hosted blogs are to ensure that their content is “not obscene, libelous or defamatory, hateful or racially or ethnically objectionable”, and that. I dare someone to register:. February 10, 2008. February 9, 2008.
dfeng.wordpress.com
need supervision? | fengSpace
https://dfeng.wordpress.com/2008/02/03/need-supervision
Working to keep you informed. February 3, 2008. Wear some of these. They’re slightly less bulky than these. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. On albedo .00045. Nanotech...
automodellingandvideomapping.blogspot.com
Automatic Modelling & Video Mapping: April 2010
http://automodellingandvideomapping.blogspot.com/2010_04_01_archive.html
Automatic Modelling and Video Mapping. This blog is meant to follow the development of our project entitled Automatic Modelling and Video Mapping. Automatic modelling relates to techniques used to scan real objects and convert them to 3D geometry that can be manipulated on the computer. Video mapping is projecting images and videos on real world surfaces. Wednesday, April 28, 2010. Interactive Augmented Reality Techniques for Construction at a Distance of 3D Geometry. Details of software architecture.
wearables.unisa.edu.au
Projects – Wearable Computer Lab
http://wearables.unisa.edu.au/projects
University of South Australia. The Wearable Computer Lab conducts world class research in a variety of fields, including augmented reality, wearable computing, 3D Computer Graphics, and human/computer interfaces. This page gives an overview of our work, for more information on a project please visit its project page. Advanced Rendering for SAR. Projector-Based Augmented Reality for In-Situ Support for the Automotive Industry. Procedural Augmented Reality Systems in the Fabrication Facilities. Our researc...
argaming.blogspot.com
Augmented Reality Gaming: March 2006
http://argaming.blogspot.com/2006_03_01_archive.html
A repository for links, articles, and discussion on Collaborative Hybrid and Augmented Reality Gaming Environments. Monday, March 20, 2006. GLS Game Update and Pscyhogeography. Posted by Slaats, M at 12:12 PM. Links to this post. Thursday, March 16, 2006. It's cool. Soon it will be on your GPS phone - mark my words. I suppose we need to wait for a better text-entry system. I can't see thumb-typing as a long term solution. Posted by John Martin at 1:20 PM. Links to this post. Saturday, March 11, 2006.
ismar2006.vgtc.org
ISMAR 06 -- Oct. 22 - 25 2006 -- Santa Barbara, USA
http://www.ismar2006.vgtc.org/index-2.html
Workshop and Tutorial Chair. In co-operation with IEEE, ACM and Eurographics. 5th IEEE and ACM International Symposium on Mixed and Augmented Reality. Sun, Oct. 22 to Wed, Oct 25 2006. University of California at Santa Barbara, USA. We look forward to seeing you all next year at ISMAR 2007. Getting around Santa Barbara. With temperatures around 75F (24C) during the day, but prepare for cool evenings and nights. Bring a sweater to the beach BBQ! The recommended conference hotel, the MarMonte. And the town...
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