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Tutorial 06: movement/timing | Alcove Games
http://www.alcove-games.com/opengl-es-1-x-tutorials/tutorial-06-movementtiming
Android game development, tutorials and general know-how on OpenGL ES through the Java libgdx framework. OpenGL ES 1.x tutorials. Tutorial 01: drawing your first triangle. Tutorial 02: drawing your first quad. OpenGL ES 2 tutorials. Tutorial 01 – Lightmap to achieve cool 2D fire effect. Tutorial 02 – Vertex shader for tiled water. Using libgdx with Texture Packer. Download the ready to use Eclipse project for this tutorial. But how do you get this delta time? So let’s define two velocities: one wil...
alcove-games.com
Advanced tutorials | Alcove Games
http://www.alcove-games.com/advanced-tutorials
Android game development, tutorials and general know-how on OpenGL ES through the Java libgdx framework. OpenGL ES 1.x tutorials. Tutorial 01: drawing your first triangle. Tutorial 02: drawing your first quad. OpenGL ES 2 tutorials. Tutorial 01 – Lightmap to achieve cool 2D fire effect. Tutorial 02 – Vertex shader for tiled water. Using libgdx with Texture Packer. Leave a Reply Cancel reply. What is going on with the game? Heroes Defense Alpha 1 is out. Heroes Defense Fantasy TD first level gameplay!
alcove-games.com
What is going on with the game? | Alcove Games
http://www.alcove-games.com/what-is-going-on-with-the-game
Android game development, tutorials and general know-how on OpenGL ES through the Java libgdx framework. OpenGL ES 1.x tutorials. Tutorial 01: drawing your first triangle. Tutorial 02: drawing your first quad. OpenGL ES 2 tutorials. Tutorial 01 – Lightmap to achieve cool 2D fire effect. Tutorial 02 – Vertex shader for tiled water. Using libgdx with Texture Packer. What is going on with the game? 7 March, 2015. There will be plenty of demonic/skeleton/death themes monsters lurking in these dungeons!
alcove-games.com
Tutorial 03: texturing | Alcove Games
http://www.alcove-games.com/opengl-es-1-x-tutorials/tutorial-03-texturing
Android game development, tutorials and general know-how on OpenGL ES through the Java libgdx framework. OpenGL ES 1.x tutorials. Tutorial 01: drawing your first triangle. Tutorial 02: drawing your first quad. OpenGL ES 2 tutorials. Tutorial 01 – Lightmap to achieve cool 2D fire effect. Tutorial 02 – Vertex shader for tiled water. Using libgdx with Texture Packer. Download the ready to use Eclipse project for this tutorial. A brick wall texture, from Captain-Nintendork. Before we do that, though, we need...
alcove-games.com
Tutorial 02 – Vertex shader for tiled water | Alcove Games
http://www.alcove-games.com/opengl-es-2-tutorials/vertex-shader-for-tiled-water
Android game development, tutorials and general know-how on OpenGL ES through the Java libgdx framework. OpenGL ES 1.x tutorials. Tutorial 01: drawing your first triangle. Tutorial 02: drawing your first quad. OpenGL ES 2 tutorials. Tutorial 01 – Lightmap to achieve cool 2D fire effect. Tutorial 02 – Vertex shader for tiled water. Using libgdx with Texture Packer. Tutorial 02 – Vertex shader for tiled water. Download the ready to use Eclipse project for this tutorial. Note: assets used for this tutorial.
alcove-games.com
Tutorial 05: transforms | Alcove Games
http://www.alcove-games.com/opengl-es-1-x-tutorials/tutorial-05-transforms
Android game development, tutorials and general know-how on OpenGL ES through the Java libgdx framework. OpenGL ES 1.x tutorials. Tutorial 01: drawing your first triangle. Tutorial 02: drawing your first quad. OpenGL ES 2 tutorials. Tutorial 01 – Lightmap to achieve cool 2D fire effect. Tutorial 02 – Vertex shader for tiled water. Using libgdx with Texture Packer. Download the ready to use Eclipse project for this tutorial. There is absolutely no need to define 2 quads for this job. The quad to a PI/6 an...
alcove-games.com
Heroes Defense Alpha 1 is out | Alcove Games
http://www.alcove-games.com/heroes-defense-alpha-1-is-out
Android game development, tutorials and general know-how on OpenGL ES through the Java libgdx framework. OpenGL ES 1.x tutorials. Tutorial 01: drawing your first triangle. Tutorial 02: drawing your first quad. OpenGL ES 2 tutorials. Tutorial 01 – Lightmap to achieve cool 2D fire effect. Tutorial 02 – Vertex shader for tiled water. Using libgdx with Texture Packer. Heroes Defense Alpha 1 is out. 6 November, 2014. Alpha 1 Level 5 Screenshot. I created the subreddit heroesdefensetd. Reddit is the self procl...
alcove-games.com
Heroes Defense Fantasy TD update | Alcove Games
http://www.alcove-games.com/heroes-defense-fantasy-td-update
Android game development, tutorials and general know-how on OpenGL ES through the Java libgdx framework. OpenGL ES 1.x tutorials. Tutorial 01: drawing your first triangle. Tutorial 02: drawing your first quad. OpenGL ES 2 tutorials. Tutorial 01 – Lightmap to achieve cool 2D fire effect. Tutorial 02 – Vertex shader for tiled water. Using libgdx with Texture Packer. Heroes Defense Fantasy TD update. 12 August, 2014. However, it’s not cancelled and will definitely get published! The level selection menu.
alcove-games.com
Tutorial 02: drawing your first quad | Alcove Games
http://www.alcove-games.com/opengl-es-1-x-tutorials/tutorial-02-drawing-your-first-quad
Android game development, tutorials and general know-how on OpenGL ES through the Java libgdx framework. OpenGL ES 1.x tutorials. Tutorial 01: drawing your first triangle. Tutorial 02: drawing your first quad. OpenGL ES 2 tutorials. Tutorial 01 – Lightmap to achieve cool 2D fire effect. Tutorial 02 – Vertex shader for tiled water. Using libgdx with Texture Packer. Tutorial 02: drawing your first quad. Download the ready to use Eclipse project for this tutorial. Quad = new Mesh(true, 4, 6, new VertexAttri...